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stuff I needed to fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@898 fc73d0e0-1445-4013-8a0c-d673dee63da5
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3 changed files with 12 additions and 4 deletions
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@ -876,9 +876,8 @@ void CL_ParseTEnt (void)
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// count
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cnt = MSG_ReadByte ();
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rnd = FindParticleType("te_flamejet");
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if (R_RunParticleEffectType(pos, pos2, cnt, rnd))
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R_RunParticleEffect (pos, pos2, 232, cnt);
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if (P_RunParticleEffectTypeString(pos, pos2, cnt, "te_flamejet"))
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P_RunParticleEffect (pos, pos2, 232, cnt);
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break;
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case 75://TE_PLASMABURN
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@ -1551,6 +1551,15 @@ void P_BlobExplosion (vec3_t org)
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P_RunParticleEffectType(org, NULL, 1, pt_blob);
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}
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int P_RunParticleEffectTypeString (vec3_t org, vec3_t dir, float count, char *name)
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{
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int type = P_FindParticleType(name);
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if (type < 0)
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return 1;
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return P_RunParticleEffectType(org, dir, count, type);
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}
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int P_RunParticleEffectType (vec3_t org, vec3_t dir, float count, int typenum)
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{
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part_type_t *ptype = &part_type[typenum];
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@ -130,7 +130,7 @@ void P_DefaultTrail (struct model_s *model); //fills in the default particle pro
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//the core spawn function for point effects
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int P_RunParticleEffectType(vec3_t org, vec3_t dir, float count, int type); //1 if failed.
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int P_RunParticleEffectTypeString (vec3_t org, vec3_t dir, float count, char *name); //1 if failed.
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void P_EmitSkyEffectTris(struct model_s *mod, struct msurface_s *fa);
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