mirror of
https://github.com/nzp-team/fteqw.git
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Let's hope it's correct now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3855 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
88c9027cbb
commit
7336070ab5
1 changed files with 18 additions and 18 deletions
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@ -536,8 +536,8 @@ ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win(32|64)_sdl$$"),)
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GL_CFLAGS+= -D_MINGW_VFPRINTF
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endif
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GLB_DIR=gl_mgw_sdl$(BITS)
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GLCL_DIR=glcl_mgw_sdl$(BITS)
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GLB_DIR=sdl_gl_mgw_sdl$(BITS)
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GLCL_DIR=sdl_glcl_mgw_sdl$(BITS)
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SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) $(LTO_END) resources.o $(LTO_START)
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SV_EXE_NAME=../fteqw_sdl_sv$(BITS).exe
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@ -561,12 +561,12 @@ ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win(32|64)_sdl$$"),)
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endif
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D3DCL_OBJS=$(D3DQUAKE_OBJS) snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(D3DONLY_OBJS) $(LTO_END) resources.o $(LTO_START)
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D3D_EXE_NAME=../fted3dqw$(BITS).exe
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D3DCL_EXE_NAME=../fted3dclqw$(BITS).exe
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D3D_EXE_NAME=../fted3d_sdl_qw$(BITS).exe
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D3DCL_EXE_NAME=../fted3d_sdl_clqw$(BITS).exe
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D3D_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32
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D3D_CFLAGS=$(D3DCFLAGS) -D_MINGW_VFPRINTF -D_SDL -DNO_XFLIP -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) `sdl-config --cflags` $(DX7SDK)
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D3DB_DIR=d3d_mgw
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D3DCL_DIR=d3dcl_mgw
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D3DB_DIR=sdl_d3d_mgw$(BITS)
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D3DCL_DIR=sdl_d3dcl_mgw$(BITS)
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endif
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@ -617,8 +617,8 @@ ifeq ($(shell echo $(FTE_TARGET)|grep -E -v "win(32|64)$$"),)
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LIBS_DIR = $(BASE_DIR)/libs
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SV_EXE_NAME=../fteqwsv$(BITS).exe
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SV_LDFLAGS=$(MINGW_LIBS_DIR)/zlib.lib -lws2_32 -lwinmm
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V_DIR=sv_mingw
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SV_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a -lws2_32 -lwinmm
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SV_DIR=sv_mingw$(BITS)
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SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) fs_win32.o $(LTO_END) resources.o $(LTO_START)
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@ -627,35 +627,35 @@ ifeq ($(shell echo $(FTE_TARGET)|grep -E -v "win(32|64)$$"),)
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GLCL_EXE_NAME=../fteglqwcl$(BITS).exe
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GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
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GL_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) $(DX7SDK)
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GLB_DIR=gl_mgw
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GLCL_DIR=glcl_mgw
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GLB_DIR=gl_mgw$(BITS)
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GLCL_DIR=glcl_mgw$(BITS)
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NPQTVCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o sys_npqtv.o sys_plugfte.o $(LTO_END) npplug.o ../../ftequake/npapi.def $(LTO_START)
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NPQTV_DLL_NAME=../npqtv$(BITS).dll
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NPQTVCL_DLL_NAME=../npqtvcl$(BITS).dll
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NPQTV_LDFLAGS=--enable-stdcall-fixup $(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -shared
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NPQTV_CFLAGS=$(NPQTVCFLAGS) $(GLCFLAGS) $(W32_CFLAGS) $(DX7SDK)
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NPQTVB_DIR=npqtv_mgw
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NPQTVCL_DIR=npqtvcl_mgw
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NPQTVB_DIR=npqtv_mgw$(BITS)
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NPQTVCL_DIR=npqtvcl_mgw$(BITS)
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MCL_OBJS=$(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o $(LTO_END) resources.o $(LTO_START)
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M_EXE_NAME=../fteqw$(BITS).exe
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MCL_EXE_NAME=../fteqwcl$(BITS).exe
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M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
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M_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) $(D3DCFLAGS) $(DX7SDK)
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MB_DIR=m_mgw
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MCL_DIR=mcl_mgw
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MB_DIR=m_mgw$(BITS)
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MCL_DIR=mcl_mgw$(BITS)
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D3DCL_OBJS=$(D3DQUAKE_OBJS) snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o $(D3DONLY_OBJS) fs_win32.o $(LTO_END) resources.o $(LTO_START)
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D3D_EXE_NAME=../fted3dqw$(BITS).exe
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D3DCL_EXE_NAME=../fted3dclqw$(BITS).exe
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D3D_LDFLAGS=$(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
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D3D_CFLAGS=$(D3DCFLAGS) $(W32_CFLAGS) $(DX7SDK)
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D3DB_DIR=d3d_mgw
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D3DCL_DIR=d3dcl_mgw
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D3DB_DIR=d3d_mgw$(BITS)
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D3DCL_DIR=d3dcl_mgw$(BITS)
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MINGL_EXE_NAME=../fteminglqw.exe
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MINGL_DIR=mingl_mgw
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MINGL_EXE_NAME=../fteminglqw.exe$(BITS)
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MINGL_DIR=mingl_mgw$(BITS)
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endif
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ifeq ($(FTE_TARGET),bsd)
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