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disable flood fill on skingroups. apparently other engines don't bother with it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4763 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -3127,7 +3127,8 @@ static void *Q1_LoadSkins_GL (model_t *loadmodel, daliasskintype_t *pskintype, u
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{
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frames[t].texels = ZG_Malloc(&loadmodel->memgroup, s);
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memcpy(frames[t].texels, data, s);
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Mod_FloodFillSkin(frames[t].texels, outskin->skinwidth, outskin->skinheight);
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//other engines apparently don't flood fill. because flood filling is horrible, we won't either.
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//Mod_FloodFillSkin(frames[t].texels, outskin->skinwidth, outskin->skinheight);
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Q_snprintfz(skinname, sizeof(skinname), "%s_%i_%i.lmp", loadmodel->name, i, t);
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frames[t].texnums.base = R_LoadReplacementTexture(skinname, alttexpath, texflags, frames[t].texels, outskin->skinwidth, outskin->skinheight, skintranstype);
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