mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-11 07:01:43 +00:00
no longer uses vid_conwidth/height.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3435 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
7a166b89f7
commit
6b203a8eb4
1 changed files with 57 additions and 95 deletions
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@ -3,57 +3,44 @@ float viewmodelindex;
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.float lerptime;
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float scrwidth;
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float scrheight;
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void() Quick_Draw =
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{
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float width,height;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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drawstring('32 -80 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), " q1 ", '8 8 8', '1 1 1', 1);
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QuickImage('32 -72 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), 5);
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drawstring('32 -80 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), " q1 ", '8 8 8', '1 1 1', 1);
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QuickImage('32 -72 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), 5);
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drawstring('64 -80 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), " q2 ", '8 8 8', '1 1 1', 1);
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QuickImage('64 -72 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), 6);
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drawstring('64 -80 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), " q2 ", '8 8 8', '1 1 1', 1);
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QuickImage('64 -72 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), 6);
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};
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void() DrawScreen =
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{
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float width,height;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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ScreenImage();
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};
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void() Weapon_Draw =
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{
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float width,height;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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local float hand;
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hand = getstati(61);
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if (hand == 1)
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{
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drawstring('0 -32 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), " HAND 1 ", '8 8 8', '1 1 1', 1);
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SlotImage('0 -24 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), 1);
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drawstring('0 -32 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), " HAND 1 ", '8 8 8', '1 1 1', 1);
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SlotImage('0 -24 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), 1);
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}
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if (hand == 2)
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{
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drawstring('0 -32 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), " HAND 2 ", '8 8 8', '1 1 1', 1);
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SlotImage('0 -24 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), 2);
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drawstring('0 -32 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), " HAND 2 ", '8 8 8', '1 1 1', 1);
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SlotImage('0 -24 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), 2);
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}
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};
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void() Crosshair_Draw =
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{
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float width,height;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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local float x, a;
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local vector y;
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@ -65,7 +52,7 @@ void() Crosshair_Draw =
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else if (getstati(54) == 2)
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a = 8;
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y = '1 0 0'*width*0.50 + '0 1 0'*height*0.50;
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y = '1 0 0'*scrwidth*0.50 + '0 1 0'*scrheight*0.50;
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x = a + (4 * getstati(99));
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Crosshair(y + '1 0 0'*x, "gui/xhair.jpg");
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@ -89,10 +76,6 @@ void() Crosshair_Draw =
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void() Position_Draw =
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{
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float width,height;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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float pos, s;
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string sn;
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@ -102,45 +85,41 @@ void() Position_Draw =
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if (s > 0)
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{
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drawstring('0 -32 0'+('1 0 0'*(width*0.40)) +('0 1 0'*(height*0.90)), "sneak", '8 8 8', '1 1 1', 1);
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PosImage('0 -24 0'+('1 0 0'*(width*0.40)) +('0 1 0'*(height*0.90)), 1);
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drawstring('0 8 0'+('1 0 0'*(width*0.40)) +('0 1 0'*(height*0.90)), strcat("%", sn), '8 8 8', '1 1 1', 1);
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drawstring('0 -32 0'+('1 0 0'*(scrwidth*0.40)) +('0 1 0'*(scrheight*0.90)), "sneak", '8 8 8', '1 1 1', 1);
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PosImage('0 -24 0'+('1 0 0'*(scrwidth*0.40)) +('0 1 0'*(scrheight*0.90)), 1);
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drawstring('0 8 0'+('1 0 0'*(scrwidth*0.40)) +('0 1 0'*(scrheight*0.90)), strcat("%", sn), '8 8 8', '1 1 1', 1);
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}
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else if (pos == 1)
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{
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drawstring('0 -32 0'+('1 0 0'*(width*0.40)) +('0 1 0'*(height*0.90)), "duck", '8 8 8', '1 1 1', 1);
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PosImage('0 -24 0'+('1 0 0'*(width*0.40)) +('0 1 0'*(height*0.90)), 1);
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drawstring('0 -32 0'+('1 0 0'*(scrwidth*0.40)) +('0 1 0'*(scrheight*0.90)), "duck", '8 8 8', '1 1 1', 1);
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PosImage('0 -24 0'+('1 0 0'*(scrwidth*0.40)) +('0 1 0'*(scrheight*0.90)), 1);
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}
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else if (pos == 2)
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{
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drawstring('0 -32 0'+('1 0 0'*(width*0.40)) +('0 1 0'*(height*0.90)), "prone", '8 8 8', '1 1 1', 1);
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PosImage('0 -24 0'+('1 0 0'*(width*0.40)) +('0 1 0'*(height*0.90)), 2);
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drawstring('0 -32 0'+('1 0 0'*(scrwidth*0.40)) +('0 1 0'*(scrheight*0.90)), "prone", '8 8 8', '1 1 1', 1);
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PosImage('0 -24 0'+('1 0 0'*(scrwidth*0.40)) +('0 1 0'*(scrheight*0.90)), 2);
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}
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};
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void() Chem_Draw =
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{
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float width,height;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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local float rage, heal;
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rage = getstati(55);
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heal = getstati(56);
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if (rage == 255)
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ChemImage('0 -24 0'+('1 0 0'*(width*0.60)) +('0 1 0'*(height*0.20)), 0);
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ChemImage('0 -24 0'+('1 0 0'*(scrwidth*0.60)) +('0 1 0'*(scrheight*0.20)), 0);
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else if (rage == IID_CHEM_ADRENALINE)
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ChemImage('0 -24 0'+('1 0 0'*(width*0.60)) +('0 1 0'*(height*0.20)), 1);
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ChemImage('0 -24 0'+('1 0 0'*(scrwidth*0.60)) +('0 1 0'*(scrheight*0.20)), 1);
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else if (rage == IID_CHEM_PSYCHO)
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ChemImage('0 -24 0'+('1 0 0'*(width*0.60)) +('0 1 0'*(height*0.20)), 2);
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ChemImage('0 -24 0'+('1 0 0'*(scrwidth*0.60)) +('0 1 0'*(scrheight*0.20)), 2);
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else if (rage == IID_CHEM_BESERK)
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ChemImage('0 -24 0'+('1 0 0'*(width*0.60)) +('0 1 0'*(height*0.20)), 3);
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ChemImage('0 -24 0'+('1 0 0'*(scrwidth*0.60)) +('0 1 0'*(scrheight*0.20)), 3);
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else if (heal > 0)
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ChemImage('32 -24 0'+('1 0 0'*(width*0.60)) +('0 1 0'*(height*0.20)), 4);
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ChemImage('32 -24 0'+('1 0 0'*(scrwidth*0.60)) +('0 1 0'*(scrheight*0.20)), 4);
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else if (rage == 777)
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ChemImage('0 -24 0'+('1 0 0'*(width*0.60)) +('0 1 0'*(height*0.20)), 5);
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ChemImage('0 -24 0'+('1 0 0'*(scrwidth*0.60)) +('0 1 0'*(scrheight*0.20)), 5);
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};
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@ -148,9 +127,6 @@ void() Ammo_Draw =
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{
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local float hand, weap, ammo, amount;
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local string reveal;
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float width,height;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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hand = getstati(61);
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@ -161,11 +137,11 @@ void() Ammo_Draw =
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amount = ShadowSlotOfItem(self, ammo);
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//drawstring('300 350 0'+('1 0 0'*IMGSIZEF), " AMMO ", '8 8 8', '1 1 1', 1);
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//SlotImage('300 358 0'+('1 0 0'*IMGSIZEF), amount);
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drawstring('-64 -32 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), " AMMO ", '8 8 8', '1 1 1', 1);
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drawstring('-64 -32 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), " AMMO ", '8 8 8', '1 1 1', 1);
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if (amount > 0)
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SlotImage('-64 -24 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), amount);
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SlotImage('-64 -24 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), amount);
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else
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BlankImage('-64 -24 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), 0);
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BlankImage('-64 -24 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), 0);
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}
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else if (hand == 2)
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{
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@ -175,48 +151,40 @@ void() Ammo_Draw =
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reveal = ftos(amount);
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//drawstring('300 350 0'+('1 0 0'*IMGSIZEF), " AMMO ", '8 8 8', '1 1 1', 1);
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//SlotImage('300 358 0'+('1 0 0'*IMGSIZEF), amount);
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drawstring('-64 -32 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), " AMMO ", '8 8 8', '1 1 1', 1);
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drawstring('-64 -32 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), " AMMO ", '8 8 8', '1 1 1', 1);
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if (amount > 0)
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SlotImage('-64 -24 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), amount);
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SlotImage('-64 -24 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), amount);
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else
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BlankImage('-64 -24 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), 0);
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BlankImage('-64 -24 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), 0);
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}
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};
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void() Money_Draw =
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{
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float width,height;
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string cash;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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cash = ftos(getstati(50));
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drawstring('64 -32 0'+('1 0 0'*(width*0.50)) +('0 1 0'*(height*0.90)), cash, '8 8 8', '1 1 1', 1);
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MoneyImage('64 -24 0'+('1 0 0'*(width*0.50)) +('0 1 0'*(height*0.90)), "money.jpg");
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drawstring('64 -32 0'+('1 0 0'*(scrwidth*0.50)) +('0 1 0'*(scrheight*0.90)), cash, '8 8 8', '1 1 1', 1);
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MoneyImage('64 -24 0'+('1 0 0'*(scrwidth*0.50)) +('0 1 0'*(scrheight*0.90)), "money.jpg");
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};
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void() Energy_Draw =
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{
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float width,height;
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string cash;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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cash = ftos(getstati(51));
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drawstring('34 -32 0'+('1 0 0'*(width*0.50)) +('0 1 0'*(height*0.90)), cash, '8 8 8', '1 1 1', 1);
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MoneyImage('32 -24 0'+('1 0 0'*(width*0.50)) +('0 1 0'*(height*0.90)), "energy.jpg");
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drawstring('34 -32 0'+('1 0 0'*(scrwidth*0.50)) +('0 1 0'*(scrheight*0.90)), cash, '8 8 8', '1 1 1', 1);
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MoneyImage('32 -24 0'+('1 0 0'*(scrwidth*0.50)) +('0 1 0'*(scrheight*0.90)), "energy.jpg");
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};
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void() Weight_Draw =
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{
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float width,height,carry,max,enc;
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float carry,max,enc;
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string image;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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carry = getstati(52);
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max = getstati(53);
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@ -240,27 +208,21 @@ void() Weight_Draw =
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else
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image = "weight/weight_seven.jpg";
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MoneyImage('0 -24 0'+('1 0 0'*(width*0.50)) +('0 1 0'*(height*0.90)), image);
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MoneyImage('0 -24 0'+('1 0 0'*(scrwidth*0.50)) +('0 1 0'*(scrheight*0.90)), image);
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};
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void() Armor_Draw =
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{
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float width,height;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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//drawstring('300 350 0'+('3 0 0'*IMGSIZEF), " ARMOR ", '8 8 8', '1 1 1', 1);
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//SlotImage('300 358 0'+('3 0 0'*IMGSIZEF), 3);
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drawstring('64 -32 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), " ARMOR ", '8 8 8', '1 1 1', 1);
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SlotImage('64 -24 0'+('1 0 0'*(width*0.80)) +('0 1 0'*(height*0.90)), 3);
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drawstring('64 -32 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), " ARMOR ", '8 8 8', '1 1 1', 1);
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SlotImage('64 -24 0'+('1 0 0'*(scrwidth*0.80)) +('0 1 0'*(scrheight*0.90)), 3);
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};
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void() Health_Draw =
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{
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float width,height;
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height = cvar("vid_conheight");
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float hp, maxhp, status, perc, hpos, tpos, opos, ostatus, ones;
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string string_hpos, string_tpos, string_opos;
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@ -337,24 +299,24 @@ void() Health_Draw =
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if (perc > 50)
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{
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HealthImage('0 -24 0'+('0 1 0'*(height*0.90)), 0, "percent.jpg");
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HealthImage('32 -24 0'+('0 1 0'*(height*0.90)), 0, string_hpos);
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HealthImage('64 -24 0'+('0 1 0'*(height*0.90)), 0, string_tpos);
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HealthImage('96 -24 0'+('0 1 0'*(height*0.90)), 0, string_opos);
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HealthImage('0 -24 0'+('0 1 0'*(scrheight*0.90)), 0, "percent.jpg");
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HealthImage('32 -24 0'+('0 1 0'*(scrheight*0.90)), 0, string_hpos);
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HealthImage('64 -24 0'+('0 1 0'*(scrheight*0.90)), 0, string_tpos);
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HealthImage('96 -24 0'+('0 1 0'*(scrheight*0.90)), 0, string_opos);
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}
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else if (perc > 25)
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{
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HealthImage('0 -24 0'+('0 1 0'*(height*0.90)), 1, "percent.jpg");
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HealthImage('32 -24 0'+('0 1 0'*(height*0.90)), 1, string_hpos);
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HealthImage('64 -24 0'+('0 1 0'*(height*0.90)), 1, string_tpos);
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HealthImage('96 -24 0'+('0 1 0'*(height*0.90)), 1, string_opos);
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HealthImage('0 -24 0'+('0 1 0'*(scrheight*0.90)), 1, "percent.jpg");
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HealthImage('32 -24 0'+('0 1 0'*(scrheight*0.90)), 1, string_hpos);
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HealthImage('64 -24 0'+('0 1 0'*(scrheight*0.90)), 1, string_tpos);
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HealthImage('96 -24 0'+('0 1 0'*(scrheight*0.90)), 1, string_opos);
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}
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else
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{
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HealthImage('0 -24 0'+('0 1 0'*(height*0.90)), 2, "percent.jpg");
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HealthImage('32 -24 0'+('0 1 0'*(height*0.90)), 2, string_hpos);
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HealthImage('64 -24 0'+('0 1 0'*(height*0.90)), 2, string_tpos);
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HealthImage('96 -24 0'+('0 1 0'*(height*0.90)), 2, string_opos);
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HealthImage('0 -24 0'+('0 1 0'*(scrheight*0.90)), 2, "percent.jpg");
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HealthImage('32 -24 0'+('0 1 0'*(scrheight*0.90)), 2, string_hpos);
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HealthImage('64 -24 0'+('0 1 0'*(scrheight*0.90)), 2, string_tpos);
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HealthImage('96 -24 0'+('0 1 0'*(scrheight*0.90)), 2, string_opos);
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}
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};
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@ -397,12 +359,12 @@ void() CSQC_Init =
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void(float do2d) CSQC_UpdateView =
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void(float vwidth, float vheight, float do2d) CSQC_UpdateView =
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{
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float width,height;
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float usehud;
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width = cvar("vid_conwidth");
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height = cvar("vid_conheight");
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scrwidth = vwidth;
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scrheight = vheight;
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clearscene();
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@ -420,8 +382,8 @@ void(float do2d) CSQC_UpdateView =
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//force fullscreen views.
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setviewprop(VF_MIN, '0 0 0');
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setviewprop(VF_SIZE_X, width);
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setviewprop(VF_SIZE_Y, height);
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setviewprop(VF_SIZE_X, scrwidth);
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setviewprop(VF_SIZE_Y, scrheight);
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addentities(MASK_ENGINE | MASK_NORMAL);
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