diff --git a/engine/Makefile b/engine/Makefile index 6de86593c..09ed4f695 100644 --- a/engine/Makefile +++ b/engine/Makefile @@ -10,9 +10,11 @@ BASE_DIR=. #only limited forms of cross-making is supported #only the following 3 are supported -#linux->win32 -#linux->linux32 -#linux->linux64 +#linux->win32 (FTE_TARGET=win32) RPM Package: "mingw32-gcc", DEB Package: "mingw32" +#linux->linux32 (FTE_TARGET=linux32) +#linux->linux64 (FTE_TARGET=linux64) +#linux->morphos (FTE_TARGET=morphos) Contact Moodles for crosscompiler +#linux->macosx (FTE_TARGET=macosx) or (FTE_TARGET=macosx_x86) Contact Moodles for crosscompiler, only works with Mac OSX 10.4 Tiger. #if you are cross compiling, you'll need to use FTE_TARGET=mytaget #correct the gcc build when cross compiling @@ -996,19 +998,20 @@ help: @-echo "clean - removes all output (use make dirs afterwards)" @-echo "all - make all the targets possible" @-echo "rel - make the releases for the default system" + @-echo "dbg - make the debug builds for the default system" @-echo "" @-echo "Normal targets:" @-echo "(each of these targets must have the postfix -rel or -dbg)" - @-echo "sv" - @-echo "gl" - @-echo "sw" - @-echo "m" - @-echo "mingl" - @-echo "npqtv (FTE_TARGET=win32 only, for now)" - @-echo "d3d (for windows builds)" - @-echo "mcl (currently broken)" - @-echo "glcl (currently broken)" - @-echo "swcl (currently broken)" + @-echo "'sv-???' (Dedicated Server)" + @-echo "'gl-???' (OpenGL rendering + Built-in Server)" + @-echo "'sw-???' (Software rendering + Built-in Server)" + @-echo "'m-???' (Merged client, OpenGL & Software rendering + Dedicated server)" + @-echo "'mingl-???' (Minimal featured OpenGL render)" + @-echo "'npqtv-???' (FTE_TARGET=win32 only, for now) (QuakeTV Firefox/Netscape browser plugin)" + @-echo "'d3d-???' (for windows builds)" + @-echo "'mcl-???' (currently broken)" + @-echo "'glcl-???' (currently broken)" + @-echo "'swcl-???' (currently broken)" install: -cp debug/*.* /opt/quake/