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CLIENTONLY isn't MINIMAL.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3626 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 9 additions and 9 deletions
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@ -2123,7 +2123,7 @@ void M_Menu_Singleplayer_Cheats_Hexen2_f (void)
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singleplayerh2info_t *info;
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int cursorpositionY;
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int currentmap;
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#ifndef MINIMAL
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#ifndef CLIENTONLY
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int currentskill;
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extern cvar_t sv_gravity, sv_cheats, sv_maxspeed, skill;
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#endif
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@ -2134,7 +2134,7 @@ void M_Menu_Singleplayer_Cheats_Hexen2_f (void)
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cursorpositionY = (y + 24);
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#ifndef MINIMAL
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#ifndef CLIENTONLY
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currentskill = skill.value;
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if ( !currentskill )
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@ -2223,23 +2223,23 @@ void M_Menu_Singleplayer_Cheats_Hexen2_f (void)
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MC_AddRedText(menu, 16, y, " Hexen2 Singleplayer Cheats", false); y+=8;
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MC_AddWhiteText(menu, 16, y, " €<><E282AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>‚ ", false); y+=8;
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y+=8;
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#ifndef MINIMAL
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#ifndef CLIENTONLY
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info->skillcombo = MC_AddCombo(menu,16, y, " Difficulty", skilloptions, currentskill); y+=8;
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#endif
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info->mapcombo = MC_AddCombo(menu,16, y, " Map", mapoptions, currentmap); y+=8;
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#ifndef MINIMAL
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#ifndef CLIENTONLY
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MC_AddCheckBox(menu, 16, y, " Cheats", &sv_cheats,0); y+=8;
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#endif
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MC_AddConsoleCommand(menu, 16, y, " Toggle Godmode", "god\n"); y+=8;
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MC_AddConsoleCommand(menu, 16, y, " Toggle Flymode", "fly\n"); y+=8;
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MC_AddConsoleCommand(menu, 16, y, " Toggle Noclip", "noclip\n"); y+=8;
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#ifndef MINIMAL
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#ifndef CLIENTONLY
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MC_AddSlider(menu, 16, y, " Gravity", &sv_gravity,0,800,25); y+=8;
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#endif
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MC_AddSlider(menu, 16, y, " Forward Speed", &cl_forwardspeed,0,1000,50); y+=8;
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MC_AddSlider(menu, 16, y, " Side Speed", &cl_sidespeed,0,1000,50); y+=8;
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MC_AddSlider(menu, 16, y, " Back Speed", &cl_backspeed,0,1000,50); y+=8;
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#ifndef MINIMAL
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#ifndef CLIENTONLY
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MC_AddSlider(menu, 16, y, " Max Movement Speed", &sv_maxspeed,0,1000,50); y+=8;
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#endif
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MC_AddConsoleCommand(menu, 16, y, " Sheep Transformation", "impulse 14\n"); y+=8;
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