From 5807b05a56d31143c6d78c0956863e2c51326bb1 Mon Sep 17 00:00:00 2001 From: Spoike Date: Sun, 16 Oct 2005 03:57:39 +0000 Subject: [PATCH] Parse rotating skys out of various bsps. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1486 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/wad.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/engine/client/wad.c b/engine/client/wad.c index c1c45876e..4fbf3d3d6 100644 --- a/engine/client/wad.c +++ b/engine/client/wad.c @@ -467,8 +467,8 @@ void Mod_ParseInfoFromEntityLump(char *data) //actually, this should be in the m extern model_t *loadmodel; char key[128]; char skyname[64]; - float skyrotate; - vec3_t skyaxis; + float skyrotate = 0; + vec3_t skyaxis = {0, 0, 0}; wads[0] = '\0'; @@ -477,8 +477,6 @@ void Mod_ParseInfoFromEntityLump(char *data) //actually, this should be in the m return; #endif - R_SetSky("", 0, r_origin); - if (data) if ((data=COM_Parse(data))) //read the map info. if (com_token[0] == '{')