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Move CL_TryTrackNum again where it doesn't cause further complaints
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1 changed files with 8 additions and 8 deletions
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@ -5447,6 +5447,14 @@ static void CLQ2_ParseStartSoundPacket(void)
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}
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#endif
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//returns the player if they're not spectating.
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static int CL_TryTrackNum(playerview_t *pv)
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{
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if (pv->spectator && pv->cam_state != CAM_FREECAM && pv->cam_spec_track >= 0)
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return pv->cam_spec_track;
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return pv->playernum;
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}
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#if defined(NQPROT) || defined(PEXT_SOUNDDBL)
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static void CLNQ_ParseStartSoundPacket(void)
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{
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@ -5745,14 +5753,6 @@ void CL_NewTranslation (int slot)
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}
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#endif
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//returns the player if they're not spectating.
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static int CL_TryTrackNum(playerview_t *pv)
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{
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if (pv->spectator && pv->cam_state != CAM_FREECAM && pv->cam_spec_track >= 0)
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return pv->cam_spec_track;
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return pv->playernum;
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}
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/*
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==============
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CL_UpdateUserinfo
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