mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 14:42:13 +00:00
Misc small bugfixes and tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6005 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
8156eda700
commit
52ab543bd7
17 changed files with 151 additions and 111 deletions
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@ -5,8 +5,15 @@
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BUILDFOLDER=~/htdocs
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BUILDLOGFOLDER=$BUILDFOLDER/build_logs
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if [ "$FTEQCC" == "" ]; then
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QSS=~/htdocs/qss/quakespasm-spiked-linux64
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FTEQW=~/htdocs/linux_amd64/fteqw64
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FTEQCC=~/htdocs/linux_amd64/fteqcc64
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fi
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#this really should use the native cpu type... until then we use 32bit in case anyone's still using a 32bit kernel.
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if [ "FTEQW" != "" ]; then
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if [ "$FTEQW" != "" ]; then
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echo "--- QC builds ---"
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echo "Making fteextensions.qc"
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@ -1612,7 +1612,6 @@ void CLQ2_ParseFrame (int extrabits)
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//in splitscreen we may have multiple player states, one per player.
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if (cls.protocol_q2 != PROTOCOL_VERSION_R1Q2 && cls.protocol_q2 != PROTOCOL_VERSION_Q2PRO)
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{
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cl.splitclients = 0;
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for (cl.splitclients = 0; ; )
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{
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cmd = MSG_ReadByte ();
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@ -230,7 +230,7 @@ static void J_ControllerAxis(SDL_JoystickID jid, int axis, int value)
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}
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static void J_JoystickAxis(SDL_JoystickID jid, int axis, int value)
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{
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static int axismap[] = {0,1,3,4,2,5};
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static const int axismap[] = {0,1,3,4,2,5};
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struct sdljoy_s *joy = J_DevId(jid);
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if (joy && axis < sizeof(axismap)/sizeof(axismap[0]) && joy->qdevid != DEVID_UNSET)
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@ -241,7 +241,7 @@ static void J_ControllerButton(SDL_JoystickID jid, int button, qboolean pressed)
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{
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//controllers have reliable button maps.
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//but that doesn't meant that fte has specific k_ names for those buttons, but the mapping should be reliable, at least until they get mapped to proper k_ values.
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static int buttonmap[] =
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static const int buttonmap[] =
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{
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K_GP_A,
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K_GP_B,
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@ -281,7 +281,7 @@ static void J_ControllerButton(SDL_JoystickID jid, int button, qboolean pressed)
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static void J_JoystickButton(SDL_JoystickID jid, int button, qboolean pressed)
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{
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//generic joysticks have no specific mappings. they're really random like that.
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static int buttonmap[] = {
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static const int buttonmap[] = {
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K_JOY1,
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K_JOY2,
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K_JOY3,
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@ -345,7 +345,7 @@ static void J_JoystickButton(SDL_JoystickID jid, int button, qboolean pressed)
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}
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}
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void J_Rumble(int id, uint16_t amp_low, uint16_t amp_high, int duration)
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void INS_Rumble(int id, quint16_t amp_low, quint16_t amp_high, quint32_t duration)
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{
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#if SDL_VERSION_ATLEAST(2,0,9)
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int i;
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@ -365,7 +365,7 @@ void J_Rumble(int id, uint16_t amp_low, uint16_t amp_high, int duration)
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#endif
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}
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void J_RumbleTriggers(int id, uint16_t left, uint16_t right, uint32_t duration)
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void INS_RumbleTriggers(int id, quint16_t left, quint16_t right, quint32_t duration)
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{
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#if SDL_VERSION_ATLEAST(2,0,14)
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int i;
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@ -385,7 +385,7 @@ void J_RumbleTriggers(int id, uint16_t left, uint16_t right, uint32_t duration)
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#endif
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}
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void J_SetLEDColor(int id, vec3_t color)
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void INS_SetLEDColor(int id, vec3_t color)
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{
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#if SDL_VERSION_ATLEAST(2,0,14)
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int i;
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@ -407,7 +407,7 @@ void J_SetLEDColor(int id, vec3_t color)
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#endif
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}
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void J_SetTriggerFX(int id, const void *data, int size)
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void INS_SetTriggerFX(int id, const void *data, size_t size)
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{
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#if SDL_VERSION_ATLEAST(2,0,15)
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for (int i = 0; i < MAX_JOYSTICKS; i++)
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@ -464,22 +464,22 @@ static int Joy_AllocateDevID(void)
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}
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}
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void J_Rumble(int id, uint16_t amp_low, uint16_t amp_high, int duration)
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void INS_Rumble(int id, quint16_t amp_low, quint16_t amp_high, quint32_t duration)
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{
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//Con_DPrintf(CON_WARNING "Rumble is unavailable on this platform\n");
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}
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void J_RumbleTriggers(int id, uint16_t left, uint16_t right, uint32_t duration)
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void INS_RumbleTriggers(int id, quint16_t left, quint16_t right, quint32_t duration)
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{
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//Con_DPrintf(CON_WARNING "Trigger rumble is unavailable on this platform\n");
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}
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void J_SetLEDColor(int id, vec3_t color)
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void INS_SetLEDColor(int id, vec3_t color)
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{
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//Con_DPrintf(CON_WARNING "Game-Pad LED colors are unavailable on this platform\n");
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}
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void J_SetTriggerFX(int id, const void *data, int size)
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void INS_SetTriggerFX(int id, const void *data, size_t size)
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{
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//Con_DPrintf(CON_WARNING "Trigger FX are unavailable on this platform\n");
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}
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@ -64,6 +64,11 @@ void INS_Commands (void); //final chance to call IN_MouseMove/IN_KeyEvent each f
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void INS_EnumerateDevices(void *ctx, void(*callback)(void *ctx, const char *type, const char *devicename, unsigned int *qdevid));
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void INS_SetupControllerAudioDevices(qboolean enabled); //creates audio devices for each controller (where controllers have their own audio devices)
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void INS_Rumble(int joy, quint16_t amp_low, quint16_t amp_high, quint32_t duration);
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void INS_RumbleTriggers(int joy, quint16_t left, quint16_t right, quint32_t duration);
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void INS_SetLEDColor(int id, vec3_t color);
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void INS_SetTriggerFX(int id, const void *data, size_t size);
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#define DEVID_UNSET ~0u
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extern cvar_t cl_splitscreen;
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@ -3671,7 +3671,7 @@ static qboolean PM_SignatureOkay(package_t *p)
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//metadata doesn't specify all file names for zips.
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if (p->extract == EXTRACT_ZIP)
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return false;
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if (!p->gamedir || !*p->gamedir)
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if (!*p->gamedir)
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return false;
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for (dep = p->deps; dep; dep = dep->next)
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@ -3911,7 +3911,7 @@ static void PM_StartADownload(void)
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{
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p->download = HTTP_CL_Get(mirror, NULL, PM_Download_PreliminaryGot);
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if (!p->download)
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Con_Printf("Unable to download %s\n", p->name);
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Con_Printf("Unable to download %s (%s)\n", p->name, mirror);
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}
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else
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{
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@ -4833,12 +4833,12 @@ void PM_AddManifestPackages(ftemanifest_t *man)
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{
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package_t *p, *m;
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size_t i;
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const char *path;
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const char *path, *url;
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char buffer[MAX_OSPATH], *url;
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char buffer[MAX_OSPATH];
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int idx;
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struct manpack_s *pack;
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const char *baseurl = man->updateurl;
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const char *baseurl = man->updateurl; //this is a url for updated versions of the fmf itself.
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for (p = availablepackages; p; p = p->next)
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p->flags &= ~DPF_MANIMARKED;
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@ -4891,11 +4891,10 @@ void PM_AddManifestPackages(ftemanifest_t *man)
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p->extract = EXTRACT_COPY;
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for (i = 0; i < countof(pack->mirrors) && i < countof(p->mirror); i++)
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if (pack->mirrors[i])
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{
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if (pack->mirrors[i])
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{
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url = pack->mirrors[i];
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if (!url)
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continue;
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if (!strncmp(url, "gz:", 3))
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{
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url+=3;
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@ -4928,8 +4927,9 @@ void PM_AddManifestPackages(ftemanifest_t *man)
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fspdl_extracttype = X_COPY;
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}*/
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p->mirror[i] = Z_StrDup(FS_RelativeURL(baseurl, url, buffer, sizeof(buffer)));
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}
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url = FS_RelativeURL(baseurl, url, buffer, sizeof(buffer));
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if (url && *url)
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p->mirror[i] = Z_StrDup(url);
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}
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PM_AddDep(p, DEP_FILE, path);
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@ -6731,33 +6731,28 @@ static void QCBUILTIN PF_resourcestatus(pubprogfuncs_t *prinst, struct globalvar
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}
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}
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void J_Rumble(int joy, uint16_t amp_low, uint16_t amp_high, uint32_t duration);
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void J_RumbleTriggers(int joy, uint16_t left, uint16_t right, uint32_t duration);
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void J_SetLEDColor(int id, vec3_t color);
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void J_SetTriggerFX(int id, const void *data, int size);
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static void QCBUILTIN PF_cl_gp_rumble(pubprogfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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int device = G_FLOAT(OFS_PARM0);
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uint16_t amp_low = G_FLOAT(OFS_PARM1);
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uint16_t amp_high = G_FLOAT(OFS_PARM2);
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uint32_t duration = G_FLOAT(OFS_PARM3);
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J_Rumble(device, amp_low, amp_high, duration);
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quint16_t amp_low = G_FLOAT(OFS_PARM1);
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quint16_t amp_high = G_FLOAT(OFS_PARM2);
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quint32_t duration = G_FLOAT(OFS_PARM3);
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INS_Rumble(device, amp_low, amp_high, duration);
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}
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static void QCBUILTIN PF_cl_gp_rumbletriggers(pubprogfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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int device = G_FLOAT(OFS_PARM0);
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uint16_t left = G_FLOAT(OFS_PARM1);
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uint16_t right = G_FLOAT(OFS_PARM2);
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uint32_t duration = G_FLOAT(OFS_PARM3);
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J_RumbleTriggers(device, left, right, duration);
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quint16_t left = G_FLOAT(OFS_PARM1);
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quint16_t right = G_FLOAT(OFS_PARM2);
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quint32_t duration = G_FLOAT(OFS_PARM3);
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INS_RumbleTriggers(device, left, right, duration);
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}
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static void QCBUILTIN PF_cl_gp_setledcolor(pubprogfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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int device = G_FLOAT(OFS_PARM0);
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J_SetLEDColor(device, G_VECTOR(OFS_PARM1));
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INS_SetLEDColor(device, G_VECTOR(OFS_PARM1));
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}
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static void QCBUILTIN PF_cl_gp_settriggerfx(pubprogfuncs_t *prinst, struct globalvars_s *pr_globals)
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@ -6769,7 +6764,7 @@ static void QCBUILTIN PF_cl_gp_settriggerfx(pubprogfuncs_t *prinst, struct globa
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if (!fxptr)
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PR_BIError(prinst, "PF_cl_gp_settriggerfx: invalid pointer/size\n");
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else
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J_SetTriggerFX(device, fxptr, size);
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INS_SetTriggerFX(device, fxptr, size);
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}
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/*static void PF_cs_clipboard_got(void *ctx, const char *utf8)
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@ -164,7 +164,7 @@ static void QDECL S_Voip_Play_Callback(cvar_t *var, char *oldval);
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cvar_t snd_voip_capturedevice = CVARF("cl_voip_capturedevice", "", CVAR_ARCHIVE);
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cvar_t snd_voip_capturedevice_opts = CVARFD("_cl_voip_capturedevice_opts", "", CVAR_NOSET, "The possible audio capture devices, in \"value\" \"description\" pairs, for gamecode to read.");
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int voipbutton; //+voip, no longer part of cl_voip_send to avoid it getting saved
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cvar_t snd_voip_send = CVARFD("cl_voip_send", "0", CVAR_ARCHIVE, "Sends voice-over-ip data to the server whenever it is set.\n0: only send voice if +voip is pressed.\n1: voice activation.\n2: constantly send.\n+4: Do not send to game, only to rtp sessions.");
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cvar_t snd_voip_send = CVARFD("cl_voip_send", "0", CVAR_ARCHIVE|CVAR_NOTFROMSERVER, "Sends voice-over-ip data to the server whenever it is set.\n0: only send voice if +voip is pressed.\n1: voice activation.\n2: constantly send.\n+4: Do not send to game, only to rtp sessions.");
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cvar_t snd_voip_test = CVARD("cl_voip_test", "0", "If 1, enables you to hear your own voice directly, bypassing the server and thus without networking latency, but is fine for checking audio levels. Note that sv_voip_echo can be set if you want to include latency and packetloss considerations, but setting that cvar requires server admin access and is thus much harder to use.");
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cvar_t snd_voip_vad_threshhold = CVARFD("cl_voip_vad_threshhold", "15", CVAR_ARCHIVE, "This is the threshhold for voice-activation-detection when sending voip data");
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cvar_t snd_voip_vad_delay = CVARD("cl_voip_vad_delay", "0.3", "Keeps sending voice data for this many seconds after voice activation would normally stop");
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@ -1670,6 +1670,8 @@ void S_Voip_Ignore(unsigned int slot, qboolean ignore)
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}
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static void S_Voip_Enable_f(void)
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{
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if (Cmd_IsInsecure())
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return;
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voipbutton = true;
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}
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static void S_Voip_Disable_f(void)
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@ -2645,7 +2647,6 @@ channel_t *SND_PickChannel(soundcardinfo_t *sc, int entnum, int entchannel)
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if (oldest == -1)
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return NULL;
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//if (sc->channel[oldest].sfx)
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sc->channel[oldest].sfx = NULL;
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if (sc->total_chans <= oldest)
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|
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@ -86,6 +86,18 @@ void INS_ReInit(void)
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void INS_Shutdown(void)
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{
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}
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void INS_Rumble(int joy, uint16_t amp_low, uint16_t amp_high, uint32_t duration)
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{
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}
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void INS_RumbleTriggers(int joy, uint16_t left, uint16_t right, uint32_t duration)
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{
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}
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void INS_SetLEDColor(int id, vec3_t color)
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{
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}
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void INS_SetTriggerFX(int id, const void *data, size_t size)
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{
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}
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void Sys_Vibrate(float count)
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{
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// if (count < 0)
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|
@ -202,8 +214,8 @@ static int mapkey(int androidkey)
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case AKEYCODE_BUTTON_R1: return K_GP_RIGHT_SHOULDER;
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case AKEYCODE_BUTTON_L2: return K_GP_LEFT_TRIGGER;
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case AKEYCODE_BUTTON_R2: return K_GP_RIGHT_TRIGGER;
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case AKEYCODE_BUTTON_THUMBL: return K_GP_LEFT_THUMB;
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case AKEYCODE_BUTTON_THUMBR: return K_GP_RIGHT_THUMB;
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case AKEYCODE_BUTTON_THUMBL: return K_GP_LEFT_STICK;
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case AKEYCODE_BUTTON_THUMBR: return K_GP_RIGHT_STICK;
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case AKEYCODE_BUTTON_START: return K_GP_START;
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case AKEYCODE_BUTTON_SELECT: return K_GP_BACK;
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case AKEYCODE_BUTTON_MODE: return K_GP_GUIDE;
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|
|
|
@ -817,6 +817,7 @@ int QDECL main(int argc, char **argv)
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{
|
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float time, newtime, oldtime;
|
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quakeparms_t parms;
|
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int i;
|
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|
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memset(&parms, 0, sizeof(parms));
|
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|
||||
|
@ -842,6 +843,15 @@ int QDECL main(int argc, char **argv)
|
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|
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oldtime = Sys_DoubleTime ();
|
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|
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for (i = 1; i < parms.argc; i++)
|
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{
|
||||
if (!parms.argv[i])
|
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continue;
|
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if (*parms.argv[i] == '+' || *parms.argv[i] == '-')
|
||||
break;
|
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Host_RunFile(parms.argv[i], strlen(parms.argv[i]), NULL);
|
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}
|
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|
||||
//client console should now be initialized.
|
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|
||||
/* main window message loop */
|
||||
|
|
|
@ -809,7 +809,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
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//safeswitch(foo){safedefault: break;}
|
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//switch, but errors for any omitted enum values despite the presence of a default case.
|
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//(gcc will generally give warnings without the default, but sometimes you don't have control over the source of your enumeration values)
|
||||
#if (__GNUC__ >= 4)
|
||||
//note: android's gcc seems to screw up the pop, instead leaving the warnings enabled, which gets horrendously spammy.
|
||||
#if (__GNUC__ >= 4) && !defined(ANDROID)
|
||||
#define safeswitch \
|
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_Pragma("GCC diagnostic push") \
|
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_Pragma("GCC diagnostic error \"-Wswitch-enum\"") \
|
||||
|
|
|
@ -2853,6 +2853,9 @@ void COM_FlushTempoaryPacks(void) //flush all temporary packages
|
|||
|
||||
COM_AssertMainThread("COM_FlushTempoaryPacks");
|
||||
|
||||
if (!com_searchpaths || !fs_thread_mutex)
|
||||
return; //we already shut down...
|
||||
|
||||
COM_WorkerLock(); //make sure no workers are poking files...
|
||||
Sys_LockMutex(fs_thread_mutex);
|
||||
|
||||
|
|
|
@ -5004,22 +5004,22 @@ void INS_EnumerateDevices(void *ctx, void(*callback)(void *ctx, const char *type
|
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}
|
||||
|
||||
/* doubt this will ever happen to begin with */
|
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void J_Rumble(int id, uint16_t amp_low, uint16_t amp_high, int duration)
|
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void INS_Rumble(int id, quint16_t amp_low, quint16_t amp_high, quint32_t duration)
|
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{
|
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//Con_DPrintf(CON_WARNING "Rumble is unavailable on this platform\n");
|
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}
|
||||
|
||||
void J_RumbleTriggers(int id, uint16_t left, uint16_t right, uint32_t duration)
|
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void INS_RumbleTriggers(int id, quint16_t left, quint16_t right, quint32_t duration)
|
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{
|
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//Con_DPrintf(CON_WARNING "Trigger rumble is unavailable on this platform\n");
|
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}
|
||||
|
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void J_SetLEDColor(int id, vec3_t color)
|
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void INS_SetLEDColor(int id, vec3_t color)
|
||||
{
|
||||
//Con_DPrintf(CON_WARNING "Game-Pad LED colors are unavailable on this platform\n");
|
||||
}
|
||||
|
||||
void J_SetTriggerFX(int id, const void *data, int size)
|
||||
void INS_SetTriggerFX(int id, const void *data, size_t size)
|
||||
{
|
||||
//Con_DPrintf(CON_WARNING "Trigger FX are unavailable on this platform\n");
|
||||
}
|
||||
|
|
|
@ -12485,17 +12485,12 @@ static void PR_DumpPlatform_SymbolType(vfsfile_t *f, const struct symtable_s *sy
|
|||
int symstart = 0;
|
||||
const char *colon;
|
||||
|
||||
//we need to skip over any #defines prefixed to the type string
|
||||
while(symtype[symstart] == '#')
|
||||
//skip over any "typedef struct {...;};\n" or "#define foo bar\n" blocks in there
|
||||
while ((colon = strstr(symtype+symstart, "\n")))
|
||||
{
|
||||
while (symtype[symstart] && symtype[symstart] != '\n')
|
||||
symstart++;
|
||||
if (symtype[symstart])
|
||||
symstart++; //skip over the \n
|
||||
symstart = (colon+1) - symtype;
|
||||
continue;
|
||||
}
|
||||
//skip over any "typedef struct {...;};\n" blocks in there
|
||||
while ((colon = strstr(symtype+symstart, ";\n")))
|
||||
symstart = colon+2 - symtype;
|
||||
|
||||
//write those prefixes we tried to skip...
|
||||
VFS_WRITE(f, symtype, symstart);
|
||||
|
|
|
@ -1895,11 +1895,9 @@ void SV_WriteClientdataToMessage (client_t *client, sizebuf_t *msg)
|
|||
|
||||
// stuff the sigil bits into the high bits of items for sbar, or else
|
||||
// mix in items2
|
||||
// val = GetEdictFieldValue(ent, "items2", &items2cache);
|
||||
|
||||
// if (val)
|
||||
// items = (int)ent->v->items | ((int)val->_float << 23);
|
||||
// else
|
||||
if (sv.haveitems2)
|
||||
items = (int)ent->v->items | ((int)ent->xv->items2 << 23);
|
||||
else
|
||||
items = (int)ent->v->items | ((int)pr_global_struct->serverflags << 28);
|
||||
|
||||
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
|
||||
#include "vr.h"
|
||||
|
||||
#define VK_API_MAX_VERSION VK_API_VERSION_1_0
|
||||
|
||||
extern qboolean vid_isfullscreen;
|
||||
|
||||
cvar_t vk_stagingbuffers = CVARFD ("vk_stagingbuffers", "", CVAR_RENDERERLATCH, "Configures which dynamic buffers are copied into gpu memory for rendering, instead of reading from shared memory. Empty for default settings.\nAccepted chars are u(niform), e(lements), v(ertex), 0(none).");
|
||||
|
@ -4535,15 +4537,14 @@ qboolean VK_EnumerateDevices (void *usercontext, void(*callback)(void *context,
|
|||
#undef VKFunc
|
||||
#endif
|
||||
|
||||
#define ENGINEVERSION 1
|
||||
memset(&app, 0, sizeof(app));
|
||||
app.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
app.pNext = NULL;
|
||||
app.pApplicationName = NULL;
|
||||
app.applicationVersion = 0;
|
||||
app.pEngineName = FULLENGINENAME;
|
||||
app.engineVersion = ENGINEVERSION;
|
||||
app.apiVersion = VK_MAKE_VERSION(1, 0, 2);
|
||||
app.pApplicationName = FULLENGINENAME;
|
||||
app.applicationVersion = revision_number(false);
|
||||
app.pEngineName = "FTE Quake";
|
||||
app.engineVersion = VK_MAKE_VERSION(FTE_VER_MAJOR, FTE_VER_MINOR, 0);
|
||||
app.apiVersion = VK_API_MAX_VERSION;
|
||||
|
||||
memset(&inst_info, 0, sizeof(inst_info));
|
||||
inst_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
|
@ -4723,11 +4724,11 @@ qboolean VK_Init(rendererstate_t *info, const char **sysextnames, qboolean (*cre
|
|||
memset(&app, 0, sizeof(app));
|
||||
app.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
app.pNext = NULL;
|
||||
app.pApplicationName = NULL;
|
||||
app.applicationVersion = 0;
|
||||
app.pEngineName = FULLENGINENAME;
|
||||
app.engineVersion = ENGINEVERSION;
|
||||
app.apiVersion = VK_MAKE_VERSION(1, 0, 2);
|
||||
app.pApplicationName = FULLENGINENAME;
|
||||
app.applicationVersion = revision_number(false);
|
||||
app.pEngineName = "FTE Quake";
|
||||
app.engineVersion = VK_MAKE_VERSION(FTE_VER_MAJOR, FTE_VER_MINOR, 0);
|
||||
app.apiVersion = VK_API_MAX_VERSION;
|
||||
|
||||
memset(&inst_info, 0, sizeof(inst_info));
|
||||
inst_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
|
|
|
@ -22,7 +22,7 @@ static void *GLVID_getsdlglfunction(char *functionname)
|
|||
|
||||
static void IN_GamePadButtonEvent(unsigned int joydevid, int button, int ispressed, int isstandardmapping)
|
||||
{
|
||||
int standardmapping[] =
|
||||
static const int standardmapping[] =
|
||||
{ //the order of these keys is different from that of xinput
|
||||
//however, the quake button codes should be the same. I really ought to define some K_ aliases for them.
|
||||
K_GP_A,
|
||||
|
@ -35,8 +35,8 @@ static void IN_GamePadButtonEvent(unsigned int joydevid, int button, int ispress
|
|||
K_GP_RIGHT_TRIGGER,
|
||||
K_GP_BACK,
|
||||
K_GP_START,
|
||||
K_GP_LEFT_THUMB,
|
||||
K_GP_RIGHT_THUMB,
|
||||
K_GP_LEFT_STICK,
|
||||
K_GP_RIGHT_STICK,
|
||||
K_GP_DPAD_UP,
|
||||
K_GP_DPAD_DOWN,
|
||||
K_GP_DPAD_LEFT,
|
||||
|
@ -98,7 +98,7 @@ static void VID_Resized(int width, int height)
|
|||
}
|
||||
static unsigned int domkeytoquake(unsigned int code)
|
||||
{
|
||||
unsigned char tab[256] =
|
||||
static const unsigned short tab[256] =
|
||||
{
|
||||
/* 0*/ 0,0,0,0,0,0,0,0, K_BACKSPACE,K_TAB,0,0,0,K_ENTER,0,0,
|
||||
/* 16*/ K_SHIFT,K_CTRL,K_ALT,K_PAUSE,K_CAPSLOCK,0,0,0,0,0,0,K_ESCAPE,0,0,0,0,
|
||||
|
@ -133,7 +133,7 @@ static unsigned int domkeytoquake(unsigned int code)
|
|||
}
|
||||
static unsigned int domkeytoshift(unsigned int code)
|
||||
{
|
||||
unsigned char tab[256] =
|
||||
static const unsigned short tab[256] =
|
||||
{
|
||||
/* 0*/ 0,0,0,0,0,0,0,0, K_BACKSPACE,K_TAB,0,0,0,K_ENTER,0,0,
|
||||
/* 16*/ K_SHIFT,K_CTRL,K_ALT,K_PAUSE,K_CAPSLOCK,0,0,0,0,0,0,K_ESCAPE,0,0,0,0,
|
||||
|
@ -395,3 +395,16 @@ void INS_EnumerateDevices(void *ctx, void(*callback)(void *ctx, const char *type
|
|||
}
|
||||
}
|
||||
|
||||
void INS_Rumble(int joy, quint16_t amp_low, quint16_t amp_high, quint32_t duration)
|
||||
{
|
||||
}
|
||||
void INS_RumbleTriggers(int joy, quint16_t left, quint16_t right, quint32_t duration)
|
||||
{
|
||||
}
|
||||
void INS_SetLEDColor(int id, vec3_t color)
|
||||
{
|
||||
}
|
||||
void INS_SetTriggerFX(int id, const void *data, size_t size)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue