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https://github.com/nzp-team/fteqw.git
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recommit revs 3280-3282
update dotnet2005 ignores git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3285 fc73d0e0-1445-4013-8a0c-d673dee63da5
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parent
d753d47758
commit
5038d72933
4 changed files with 62 additions and 29 deletions
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@ -605,9 +605,11 @@ void IN_UpdateGrabs(int fullscreen, int activeapp)
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{
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int grabmouse;
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if (fullscreen)
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if (!activeapp)
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grabmouse = false;
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else if (fullscreen)
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grabmouse = true;
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else if (activeapp && _windowed_mouse.value)
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else if (_windowed_mouse.value)
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{
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if (!Key_MouseShouldBeFree())
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grabmouse = true;
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@ -1739,7 +1741,7 @@ void IN_MouseMove (float *movements, int pnum)
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#ifdef USINGRAWINPUT
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if (rawmicecount)
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{
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if (in_rawinput_combine.value && pnum == 0)
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if ((in_rawinput_combine.value && pnum == 0) || cl.splitclients <= 1)
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{
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// not the right way to do this but it'll work for now
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int x;
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@ -52,6 +52,18 @@ static int pe_size2 = P_INVALID;
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static int pe_size3 = P_INVALID;
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static int pe_defaulttrail = P_INVALID;
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static float psintable[64];
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static void buildsintable(void)
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{
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int i;
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for (i = 0; i < 64; i++)
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psintable[i] = sin((i*M_PI)/32);
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}
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#define sin(x) (psintable[(int)(x*(64/M_PI)) & 63])
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#define cos(x) (psintable[((int)(x*(64/M_PI)) + 16) & 63])
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// !!! if this is changed, it must be changed in d_ifacea.h too !!!
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typedef struct particle_s
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{
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@ -1305,6 +1317,8 @@ static void PScript_InitParticles (void)
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if (r_numparticles) //already inited
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return;
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buildsintable();
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i = COM_CheckParm ("-particles");
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if (i)
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@ -3199,13 +3213,18 @@ static void GL_DrawTexturedParticle(int count, particle_t **plist, plooks_t *typ
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{
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p = *plist++;
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scale = (p->org[0] - r_origin[0])*vpn[0] + (p->org[1] - r_origin[1])*vpn[1]
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+ (p->org[2] - r_origin[2])*vpn[2];
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scale = (scale*p->scale)*(type->invscalefactor) + p->scale * (type->scalefactor*250);
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if (scale < 20)
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scale = 0.25;
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if (type->scalefactor == 1)
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{
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scale = (p->org[0] - r_origin[0])*vpn[0] + (p->org[1] - r_origin[1])*vpn[1]
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+ (p->org[2] - r_origin[2])*vpn[2];
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scale = (scale*p->scale)*(type->invscalefactor) + p->scale * (type->scalefactor*250);
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if (scale < 20)
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scale = 0.25;
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else
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scale = 0.25 + scale * 0.001;
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}
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else
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scale = 0.25 + scale * 0.001;
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scale = 1;
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qglColor4f (p->rgb[0],
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p->rgb[1],
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@ -3216,20 +3235,27 @@ static void GL_DrawTexturedParticle(int count, particle_t **plist, plooks_t *typ
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{
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x = sin(p->angle)*scale;
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y = cos(p->angle)*scale;
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qglTexCoord2f(p->s1,p->t1);
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qglVertex3f (p->org[0] - x*pright[0] - y*pup[0], p->org[1] - x*pright[1] - y*pup[1], p->org[2] - x*pright[2] - y*pup[2]);
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qglTexCoord2f(p->s1,p->t2);
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qglVertex3f (p->org[0] - y*pright[0] + x*pup[0], p->org[1] - y*pright[1] + x*pup[1], p->org[2] - y*pright[2] + x*pup[2]);
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qglTexCoord2f(p->s2,p->t2);
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qglVertex3f (p->org[0] + x*pright[0] + y*pup[0], p->org[1] + x*pright[1] + y*pup[1], p->org[2] + x*pright[2] + y*pup[2]);
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qglTexCoord2f(p->s2,p->t1);
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qglVertex3f (p->org[0] + y*pright[0] - x*pup[0], p->org[1] + y*pright[1] - x*pup[1], p->org[2] + y*pright[2] - x*pup[2]);
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}
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else
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{
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x = 0;
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y = scale;
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qglTexCoord2f(p->s1,p->t1);
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qglVertex3f (p->org[0] - scale*pup[0], p->org[1] - scale*pup[1], p->org[2] - scale*pup[2]);
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qglTexCoord2f(p->s1,p->t2);
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qglVertex3f (p->org[0] - scale*pright[0], p->org[1] - scale*pright[1], p->org[2] - scale*pright[2]);
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qglTexCoord2f(p->s2,p->t2);
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qglVertex3f (p->org[0] + scale*pup[0], p->org[1] + scale*pup[1], p->org[2] + scale*pup[2]);
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qglTexCoord2f(p->s2,p->t1);
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qglVertex3f (p->org[0] + scale*pright[0], p->org[1] + scale*pright[1], p->org[2] + scale*pright[2]);
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}
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qglTexCoord2f(p->s1,p->t1);
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qglVertex3f (p->org[0] - x*pright[0] - y*pup[0], p->org[1] - x*pright[1] - y*pup[1], p->org[2] - x*pright[2] - y*pup[2]);
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qglTexCoord2f(p->s1,p->t2);
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qglVertex3f (p->org[0] - y*pright[0] + x*pup[0], p->org[1] - y*pright[1] + x*pup[1], p->org[2] - y*pright[2] + x*pup[2]);
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qglTexCoord2f(p->s2,p->t2);
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qglVertex3f (p->org[0] + x*pright[0] + y*pup[0], p->org[1] + x*pright[1] + y*pup[1], p->org[2] + x*pright[2] + y*pup[2]);
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qglTexCoord2f(p->s2,p->t1);
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qglVertex3f (p->org[0] + y*pright[0] - x*pup[0], p->org[1] + y*pright[1] - x*pup[1], p->org[2] + y*pright[2] - x*pup[2]);
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}
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qglEnd();
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}
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@ -3276,16 +3302,19 @@ static void GL_DrawSketchParticle(int count, particle_t **plist, plooks_t *type)
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{
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x = sin(p->angle)*scale;
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y = cos(p->angle)*scale;
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qglVertex3f (p->org[0] - x*pright[0] - y*pup[0], p->org[1] - x*pright[1] - y*pup[1], p->org[2] - x*pright[2] - y*pup[2]);
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qglVertex3f (p->org[0] + x*pright[0] + y*pup[0], p->org[1] + x*pright[1] + y*pup[1], p->org[2] + x*pright[2] + y*pup[2]);
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qglVertex3f (p->org[0] + y*pright[0] - x*pup[0], p->org[1] + y*pright[1] - x*pup[1], p->org[2] + y*pright[2] - x*pup[2]);
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qglVertex3f (p->org[0] - y*pright[0] + x*pup[0], p->org[1] - y*pright[1] + x*pup[1], p->org[2] - y*pright[2] + x*pup[2]);
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}
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else
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{
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x = 0;
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y = scale;
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qglVertex3f (p->org[0] - scale*pup[0], p->org[1] - scale*pup[1], p->org[2] - scale*pup[2]);
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qglVertex3f (p->org[0] + scale*pup[0], p->org[1] + scale*pup[1], p->org[2] + scale*pup[2]);
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qglVertex3f (p->org[0] + scale*pright[0], p->org[1] + scale*pright[1], p->org[2] + scale*pright[2]);
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qglVertex3f (p->org[0] - scale*pright[0], p->org[1] - scale*pright[1], p->org[2] - scale*pright[2]);
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}
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qglVertex3f (p->org[0] - x*pright[0] - y*pup[0], p->org[1] - x*pright[1] - y*pup[1], p->org[2] - x*pright[2] - y*pup[2]);
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qglVertex3f (p->org[0] + x*pright[0] + y*pup[0], p->org[1] + x*pright[1] + y*pup[1], p->org[2] + x*pright[2] + y*pup[2]);
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qglVertex3f (p->org[0] + y*pright[0] - x*pup[0], p->org[1] + y*pright[1] - x*pup[1], p->org[2] + y*pright[2] - x*pup[2]);
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qglVertex3f (p->org[0] - y*pright[0] + x*pup[0], p->org[1] - y*pright[1] + x*pup[1], p->org[2] - y*pright[2] + x*pup[2]);
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}
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qglEnd();
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}
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@ -12,6 +12,7 @@
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//its optional... but if its not in there then its unlikely you'll actually be able to get the engine to a stage where it *can* load anything
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#include <stdint.h>
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#define qintptr_t intptr_t
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#define quintptr_t uintptr_t
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#else
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#if defined(_WIN64)
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#define qintptr_t __int64
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@ -24,10 +25,11 @@
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#define qintptr_t long
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#endif
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#endif
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#define quintptr_t unsigned qintptr_t
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#endif
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typedef qintptr_t (EXPORT_FN *sys_calldll_t) (qintptr_t arg, ...);
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typedef int (*sys_callqvm_t) (void *offset, unsigned qintptr_t mask, int fn, const int *arg);
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typedef int (*sys_callqvm_t) (void *offset, quintptr_t mask, int fn, const int *arg);
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typedef struct vm_s vm_t;
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@ -518,7 +518,7 @@ void PF_precache_model_Internal (progfuncs_t *prinst, char *s);
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void PF_setmodel_Internal (progfuncs_t *prinst, edict_t *e, char *m);
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char *PF_infokey_Internal (int entnum, char *value);;
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static int WrapQCBuiltin(builtin_t func, void *offset, unsigned qintptr_t mask, const qintptr_t *arg, char *argtypes)
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static int WrapQCBuiltin(builtin_t func, void *offset, quintptr_t mask, const qintptr_t *arg, char *argtypes)
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{
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globalvars_t gv;
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int argnum=0;
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}
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#define VALIDATEPOINTER(o,l) if ((qintptr_t)o + l >= mask || VM_POINTER(o) < offset) SV_Error("Call to game trap %i passes invalid pointer\n", fn); //out of bounds.
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static qintptr_t syscallhandle (void *offset, unsigned qintptr_t mask, qintptr_t fn, const qintptr_t *arg)
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static qintptr_t syscallhandle (void *offset, quintptr_t mask, qintptr_t fn, const qintptr_t *arg)
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{
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switch (fn)
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{
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@ -1259,7 +1259,7 @@ Con_DPrintf("PF_readcmd: %s\n%s", s, output);
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}
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#if __WORDSIZE == 64
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static int syscallqvm (void *offset, unsigned qintptr_t mask, int fn, const int *arg)
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static int syscallqvm (void *offset, quintptr_t mask, int fn, const int *arg)
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{
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qintptr_t args[13];
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int i;
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