From 4a430226771316806098b8939c36e8e1c128630e Mon Sep 17 00:00:00 2001 From: Spoike Date: Wed, 14 Sep 2005 04:05:45 +0000 Subject: [PATCH] Added a new cvar to disable blinking text. :) git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1305 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/cl_main.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index 02bcfe077..3259cb097 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -72,6 +72,7 @@ cvar_t entlatency = {"entlatency", "20"}; cvar_t cl_predict_players = {"cl_predict_players", "1"}; cvar_t cl_predict_players2 = {"cl_predict_players2", "1"}; cvar_t cl_solid_players = {"cl_solid_players", "1"}; +cvar_t cl_noblink = {"cl_noblink", "0"}; cvar_t cl_demospeed = {"cl_demospeed", "0"}; @@ -2375,6 +2376,7 @@ void CL_Init (void) Cvar_Register (&baseskin, "Teamplay"); Cvar_Register (&noskins, "Teamplay"); + Cvar_Register (&cl_noblink, "Teamplay"); //for lack of a better group Cvar_Register (&cl_item_bobbing, "Item effects");