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fix for gles2 headers/omissions
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4435 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1750,8 +1750,12 @@ void DumpGLState(void)
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// if (qglIsEnabled(GL_INDEX_ARRAY))
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// if (qglIsEnabled(GL_INDEX_ARRAY))
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{
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{
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qglGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &rval);
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qglGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &rval);
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#ifndef GL_INDEX_ARRAY_POINTER
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Sys_Printf("GL_ELEMENT_ARRAY_BUFFER_BINDING: %i:%p\n", rval, (void*)0);
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#else
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qglGetPointerv(GL_INDEX_ARRAY_POINTER, &ptr);
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qglGetPointerv(GL_INDEX_ARRAY_POINTER, &ptr);
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Sys_Printf("GL_INDEX_ARRAY: %s %i:%p\n", qglIsEnabled(GL_INDEX_ARRAY)?"en":"dis", rval, ptr);
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Sys_Printf("GL_INDEX_ARRAY: %s %i:%p\n", qglIsEnabled(GL_INDEX_ARRAY)?"en":"dis", rval, ptr);
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#endif
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}
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}
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if (qglIsEnabled(GL_NORMAL_ARRAY))
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if (qglIsEnabled(GL_NORMAL_ARRAY))
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{
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{
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