small fix.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4754 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2014-09-17 03:23:03 +00:00
parent 45bafbf374
commit 489e88feb4
3 changed files with 3 additions and 2 deletions

View file

@ -1463,7 +1463,6 @@ static void Alias_BuildSkeletalVPositionsPose(float *xyzout, skeltype_t bonetype
#ifndef SERVERONLY
#ifdef GLQUAKE
#include "glquake.h"
#endif
static void Alias_DrawSkeletalBones(galiasbone_t *bones, float *bonepose, int bonecount, int basebone)
{
#ifndef GLQUAKE
@ -1593,6 +1592,7 @@ static void Alias_DrawSkeletalBones(galiasbone_t *bones, float *bonepose, int bo
}
#endif
}
#endif
#endif //!SERVERONLY
#endif //SKELETALMODELS

View file

@ -1108,6 +1108,7 @@ static void (D3D9_R_Init) (void)
}
static void (D3D9_R_DeInit) (void)
{
R_GAliasFlushSkinCache(true);
Surf_DeInit();
Shader_Shutdown();
D3D9_Image_Shutdown();

View file

@ -1296,7 +1296,7 @@ static void (D3D11_R_Init) (void)
}
static void (D3D11_R_DeInit) (void)
{
GL_GAliasFlushSkinCache();
R_GAliasFlushSkinCache(true);
Surf_DeInit();
Shader_Shutdown();
D3D11_Image_Shutdown();