From 4131ab7a6e13283e90dc16f2ff0e2f5ac6b29fbf Mon Sep 17 00:00:00 2001 From: Spoike Date: Fri, 7 Feb 2014 15:17:43 +0000 Subject: [PATCH] less debug spam. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4600 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/cl_input.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/engine/client/cl_input.c b/engine/client/cl_input.c index 02df09ef6..12c388e28 100644 --- a/engine/client/cl_input.c +++ b/engine/client/cl_input.c @@ -1737,8 +1737,8 @@ void CL_SendCmd (double frametime, qboolean mainloop) if (!fullsend || !msecstouse) return; // when we're actually playing we try to match netfps exactly to avoid gameplay problems - if (msecstouse > 127) - Con_Printf("%i\n", msecstouse, msecs); +// if (msecstouse > 127) +// Con_Printf("%i\n", msecstouse, msecs); #ifdef NQPROT if (cls.protocol != CP_NETQUAKE || cls.netchan.nqreliable_allowed)