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r4241 | acceptthis | 2013-03-08 02:42:39 +0000 (Fri, 08 Mar 2013) | 1 line

Delay gamma changes, to avoid issues with ATI.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4237 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2013-03-12 23:16:20 +00:00
parent 15425420ca
commit 3ef2925cd8
2 changed files with 16 additions and 2 deletions

View file

@ -51,6 +51,7 @@ qboolean isDedicated = false;
#endif
extern qboolean isPlugin;
qboolean debugout;
float gammapending; //to cope with ATI. When it times out, v_gamma is reforced in order to correct/update gamma now the drivers think that they have won.
HWND sys_parentwindow;
unsigned int sys_parentleft; //valid if sys_parentwindow is set
@ -1506,6 +1507,16 @@ void Sys_SendKeyEvents (void)
return;
}
if (gammapending)
{
gammapending -= host_frametime;
if (gammapending < host_frametime)
{
gammapending = 0;
Cvar_ForceCallback(&v_gamma);
}
}
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
{
// we always update if there are any event, even if we're paused

View file

@ -143,6 +143,8 @@ viddef_t vid; // global video state
modestate_t modestate = MS_UNINIT;
extern float gammapending;
LONG WINAPI GLMainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
qboolean GLAppActivate(BOOL fActive, BOOL minimize);
@ -1821,7 +1823,8 @@ qboolean GLAppActivate(BOOL fActive, BOOL minimize)
}
}
Cvar_ForceCallback(&v_gamma);
gammapending = 0.5; //delayed gamma force
Cvar_ForceCallback(&v_gamma); //so the delay isn't so blatent when you have decent graphics drivers that don't break things.
}
if (!fActive)
@ -1834,7 +1837,7 @@ qboolean GLAppActivate(BOOL fActive, BOOL minimize)
}
}
Cvar_ForceCallback(&v_gamma); //wham bam thanks.
// Cvar_ForceCallback(&v_gamma); //wham bam thanks.
if (qSetDeviceGammaRamp)
{