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Fixing colour forcing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@696 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 1 additions and 1 deletions
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@ -601,7 +601,7 @@ static galiastexnum_t *GL_ChooseSkin(galiasinfo_t *inf, char *modelname, entity_
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bc = e->scoreboard->bottomcolor;
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bc = e->scoreboard->bottomcolor;
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//colour forcing
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//colour forcing
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if (!cl.splitclients && !(cl.fpd & FPD_NO_FORCE_COLOR)) //no colour/skin forcing in splitscreen.
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if (cl.splitclients<2 && !(cl.fpd & FPD_NO_FORCE_COLOR)) //no colour/skin forcing in splitscreen.
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{
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{
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if (cl.teamplay && !strcmp(e->scoreboard->team, cl.players[cl.playernum[0]].team))
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if (cl.teamplay && !strcmp(e->scoreboard->team, cl.players[cl.playernum[0]].team))
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{
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{
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