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A fix for TimeServ's memory leak report: 'gl_draw.c: 3507 zone difference is 2600'
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1340 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 4 additions and 4 deletions
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@ -3504,10 +3504,6 @@ int GL_LoadTextureFB (char *identifier, int width, int height, qbyte *data, qboo
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return glt->texnum;
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return glt->texnum;
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}
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}
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glt = BZ_Malloc(sizeof(*glt)+sizeof(bucket_t));
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glt->next = gltextures;
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gltextures = glt;
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for (i = 0; i < width*height; i++)
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for (i = 0; i < width*height; i++)
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if (data[i] > 255-vid.fullbright)
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if (data[i] > 255-vid.fullbright)
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break;
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break;
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@ -3515,6 +3511,10 @@ int GL_LoadTextureFB (char *identifier, int width, int height, qbyte *data, qboo
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if (i == width*height)
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if (i == width*height)
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return 0; //none found, don't bother uploading.
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return 0; //none found, don't bother uploading.
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glt = BZ_Malloc(sizeof(*glt)+sizeof(bucket_t));
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glt->next = gltextures;
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gltextures = glt;
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strcpy (glt->identifier, identifier);
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strcpy (glt->identifier, identifier);
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glt->texnum = texture_extension_number;
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glt->texnum = texture_extension_number;
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glt->width = width;
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glt->width = width;
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