From 3af05720c5e5cc101c94fc999421a3dd43a4b745 Mon Sep 17 00:00:00 2001
From: Spoike <acceptthis@users.sourceforge.net>
Date: Sat, 11 Feb 2006 13:48:31 +0000
Subject: [PATCH] LoadImage does actually return a value.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1947 fc73d0e0-1445-4013-8a0c-d673dee63da5
---
 plugins/plugin.c | 2 +-
 plugins/plugin.h | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/plugins/plugin.c b/plugins/plugin.c
index 0ef4e9458..76e2e6e2a 100644
--- a/plugins/plugin.c
+++ b/plugins/plugin.c
@@ -132,7 +132,7 @@ BUILTIN(void, GetPluginName, (int plugnum, char *buffer, int bufsize));
 BUILTINR(qhandle_t, Draw_LoadImage, (char *name, qboolean iswadimage));	//wad image is ONLY for loading out of q1 gfx.wad
 #undef ARGNAMES
 #define ARGNAMES ,PASSFLOAT(x),PASSFLOAT(y),PASSFLOAT(w),PASSFLOAT(h),PASSFLOAT(s1),PASSFLOAT(t1),PASSFLOAT(s2),PASSFLOAT(t2),image
-BUILTIN(void, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
+BUILTIN(int, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
 #undef ARGNAMES
 #define ARGNAMES ,PASSFLOAT(x1),PASSFLOAT(y1),PASSFLOAT(x2),PASSFLOAT(y2)
 BUILTIN(void, Draw_Line, (float x1, float y1, float x2, float y2));
diff --git a/plugins/plugin.h b/plugins/plugin.h
index eb9c4b02a..e87d55a11 100644
--- a/plugins/plugin.h
+++ b/plugins/plugin.h
@@ -141,7 +141,7 @@ EBUILTIN(int, Key_GetKeyCode, (char *keyname));
 EBUILTIN(void, Media_ShowFrameRGBA_32, (void *src, int srcwidth, int srcheight, int x, int y, int width, int height));
 
 EBUILTIN(qhandle_t, Draw_LoadImage, (char *name, qboolean iswadimage));	//wad image is ONLY for loading out of q1 gfx.wad
-EBUILTIN(void, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
+EBUILTIN(int, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
 EBUILTIN(void, Draw_Fill,	(float x, float y, float w, float h));
 EBUILTIN(void, Draw_Line, (float x1, float y1, float x2, float y2));
 EBUILTIN(void, Draw_Character, (int x, int y, unsigned int characture));