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attempted fix to particle run list
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2377 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 6 additions and 4 deletions
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@ -3936,7 +3936,7 @@ void DrawParticleTypes (void (*texturedparticles)(particle_t *,part_type_t*), vo
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vec3_t oldorg;
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vec3_t stop, normal;
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part_type_t *type, *prevtype;
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part_type_t *type, *lastvalidtype;
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particle_t *p, *kill;
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clippeddecal_t *d;
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ramp_t *ramp;
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@ -4006,7 +4006,7 @@ void DrawParticleTypes (void (*texturedparticles)(particle_t *,part_type_t*), vo
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sparklineparticles = NULL;
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}
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for (type = part_run_list, prevtype = NULL; type != NULL; prevtype = type, type = type->nexttorun)
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for (type = part_run_list, lastvalidtype = NULL; type != NULL; type = type->nexttorun)
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{
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if (type->clippeddecals)
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{
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@ -4447,12 +4447,14 @@ void DrawParticleTypes (void (*texturedparticles)(particle_t *,part_type_t*), vo
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// delete from run list if necessary
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if (!type->particles && !type->beams)
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{
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if (part_run_list == type)
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if (!lastvalidtype)
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part_run_list = type->nexttorun;
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else
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prevtype->nexttorun = type->nexttorun;
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lastvalidtype->nexttorun = type->nexttorun;
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type->state &= ~PS_INRUNLIST;
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}
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else
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lastvalidtype = type;
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}
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RSpeedEnd(RSPEED_PARTICLES);
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