mirror of
https://github.com/nzp-team/fteqw.git
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MSVC 2010 project files yay, btw what's the difference between npfte and npqtv project files?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3647 fc73d0e0-1445-4013-8a0c-d673dee63da5
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166
engine/dotnet2010/ftequake.sln
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166
engine/dotnet2010/ftequake.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcxproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}"
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EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gas2masm", "gas2masm.vcxproj", "{382E6790-D1CA-48F5-8E53-D114635EB61D}"
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EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npfte", "npfte.vcxproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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D3DDebug|Win32 = D3DDebug|Win32
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D3DDebug|x64 = D3DDebug|x64
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Debug Dedicated Server|Win32 = Debug Dedicated Server|Win32
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Debug Dedicated Server|x64 = Debug Dedicated Server|x64
|
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Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
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GLDebug|Win32 = GLDebug|Win32
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GLDebug|x64 = GLDebug|x64
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GLRelease|Win32 = GLRelease|Win32
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GLRelease|x64 = GLRelease|x64
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MDebug|Win32 = MDebug|Win32
|
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MDebug|x64 = MDebug|x64
|
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MinGLDebug|Win32 = MinGLDebug|Win32
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MinGLDebug|x64 = MinGLDebug|x64
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MinGLRelease|Win32 = MinGLRelease|Win32
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MinGLRelease|x64 = MinGLRelease|x64
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MRelease|Win32 = MRelease|Win32
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MRelease|x64 = MRelease|x64
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Release Dedicated Server|Win32 = Release Dedicated Server|Win32
|
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Release Dedicated Server|x64 = Release Dedicated Server|x64
|
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Release|Win32 = Release|Win32
|
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Release|x64 = Release|x64
|
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EndGlobalSection
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.Build.0 = Debug Dedicated Server|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|x64.ActiveCfg = Debug Dedicated Server|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|x64.Build.0 = Debug Dedicated Server|x64
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|
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|
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|x64.ActiveCfg = MinGLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|x64.Build.0 = MinGLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|Win32.Build.0 = MinGLRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|x64.ActiveCfg = MRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|x64.Build.0 = MRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|Win32.ActiveCfg = Release Dedicated Server|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|Win32.Build.0 = Release Dedicated Server|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|x64.ActiveCfg = Release Dedicated Server|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|x64.Build.0 = Release Dedicated Server|x64
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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AMDCaProjectFile = C:\Games\Quake\wip\engine\dotnet2005\CodeAnalyst\ftequake.caw
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EndGlobalSection
|
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EndGlobal
|
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engine/dotnet2010/ftequake.vcxproj
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engine/dotnet2010/ftequake.vcxproj
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Load diff
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engine/dotnet2010/ftequake.vcxproj.filters
Normal file
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engine/dotnet2010/ftequake.vcxproj.filters
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Load diff
135
engine/dotnet2010/gas2masm.vcxproj
Normal file
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engine/dotnet2010/gas2masm.vcxproj
Normal file
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@ -0,0 +1,135 @@
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||||
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<Configuration>Debug</Configuration>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\gas2masm\Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\gas2masm\Debug\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<TypeLibraryName>.\Debug/gas2masm.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeaderOutputFile>..\gas2masm\Debug\gas2masm.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>..\gas2masm\Debug\</AssemblerListingLocation>
|
||||
<ObjectFileName>..\gas2masm\Debug\</ObjectFileName>
|
||||
<ProgramDataBaseFileName>..\gas2masm\Debug\</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<OutputFile>..\gas2masm\Debug\gas2masm.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>..\gas2masm\Debug\gas2masm.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Debug/gas2masm.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/gas2masm.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeaderOutputFile>..\gas2masm\Debug\gas2masm.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>..\gas2masm\Debug\</AssemblerListingLocation>
|
||||
<ObjectFileName>..\gas2masm\Debug\</ObjectFileName>
|
||||
<ProgramDataBaseFileName>..\gas2masm\Debug\</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
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<CompileAs>CompileAsC</CompileAs>
|
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<DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<OutputFile>..\gas2masm\Debug\gas2masm.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>..\gas2masm\Debug\gas2masm.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Debug/gas2masm.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\gas2masm\gas2masm.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
22
engine/dotnet2010/gas2masm.vcxproj.filters
Normal file
22
engine/dotnet2010/gas2masm.vcxproj.filters
Normal file
|
@ -0,0 +1,22 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{f35b17af-3c92-4e40-83d5-902dc077dc5c}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{ffe82904-d02f-4974-81d7-f2d0a92b92fd}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{7b3a5fc3-3634-41aa-bdaa-050d4198a100}</UniqueIdentifier>
|
||||
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\gas2masm\gas2masm.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
3027
engine/dotnet2010/npfte.vcxproj
Normal file
3027
engine/dotnet2010/npfte.vcxproj
Normal file
File diff suppressed because it is too large
Load diff
1148
engine/dotnet2010/npfte.vcxproj.filters
Normal file
1148
engine/dotnet2010/npfte.vcxproj.filters
Normal file
File diff suppressed because it is too large
Load diff
3029
engine/dotnet2010/npqtv.vcxproj
Normal file
3029
engine/dotnet2010/npqtv.vcxproj
Normal file
File diff suppressed because it is too large
Load diff
1148
engine/dotnet2010/npqtv.vcxproj.filters
Normal file
1148
engine/dotnet2010/npqtv.vcxproj.filters
Normal file
File diff suppressed because it is too large
Load diff
2
engine/dotnet2010/readme.txt
Normal file
2
engine/dotnet2010/readme.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
Converted VS 2005 project file
|
||||
Thursday, 11 November 2010 21:53 PM
|
18
engine/dotnet2010/resource.h
Normal file
18
engine/dotnet2010/resource.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by npqtv.rc
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 103
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 103
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
#define IDI_ICON1 101
|
||||
#define IDI_ICON2 102
|
Loading…
Reference in a new issue