SW won't Sys_Error on game necessary models

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2099 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2006-03-12 22:11:41 +00:00
parent 28979e3d12
commit 322fd2a900
2 changed files with 3 additions and 3 deletions

View file

@ -487,7 +487,7 @@ model_t *GLMod_LoadModel (model_t *mod, qboolean crash)
couldntload:
if (crash)
Host_EndGame ("Mod_NumForName: %s not found", mod->name);
Host_EndGame ("Mod_NumForName: %s not found or couldn't load", mod->name);
mod->type = mod_dummy;
mod->mins[0] = -16;

View file

@ -329,7 +329,7 @@ model_t *SWMod_LoadModel (model_t *mod, qboolean crash)
if (!buf)
{
if (crash)
Sys_Error ("Mod_NumForName: %s not found", mod->name);
Host_EndGame ("Mod_NumForName: %s not found or couldn't load", mod->name);
mod->type = mod_dummy;
mod->mins[0] = -16;
@ -417,7 +417,7 @@ model_t *SWMod_LoadModel (model_t *mod, qboolean crash)
couldntload:
if (crash)
Sys_Error ("Mod_NumForName: %s not found", mod->name);
Host_EndGame ("Mod_NumForName: %s not found or couldn't load", mod->name);
mod->type = mod_dummy;
mod->mins[0] = -16;