Changed the way hexen2 stats work.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@320 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-10-13 06:36:08 +00:00
parent e7b1517ccd
commit 2ffb2ae076

View file

@ -1052,6 +1052,62 @@ void SV_WriteClientdataToMessage (client_t *client, sizebuf_t *msg)
#endif
}
typedef struct {
int type;
char name[64];
evalc_t evalc;
int statnum;
} qcstat_t;
qcstat_t qcstats[MAX_CL_STATS-32];
int numqcstats;
void SV_QCStat(int type, char *name, int statnum)
{
if (numqcstats == sizeof(qcstats)/sizeof(qcstats[0]))
{
Con_Printf("Too many stat types\n");
return;
}
qcstats[numqcstats].type = type;
qcstats[numqcstats].statnum = statnum;
Q_strncpyz(qcstats[numqcstats].name, name, sizeof(qcstats[numqcstats].name));
memset(&qcstats[numqcstats].evalc, 0, sizeof(evalc_t));
}
void SV_ClearQCStats(void)
{
numqcstats = 0;
}
void SV_UpdateQCStats(edict_t *ent, int *stats)
{
char *s;
int i;
for (i = 0; i < numqcstats; i++)
{
eval_t *eval;
eval = svprogfuncs->GetEdictFieldValue(svprogfuncs, ent, qcstats[i].name, &qcstats[i].evalc);
switch(qcstats[i].type)
{
case ev_float:
stats[qcstats[i].statnum] = eval->_float;
break;
case ev_integer:
stats[qcstats[i].statnum] = eval->_int;
break;
case ev_entity:
stats[qcstats[i].statnum] = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, eval->edict));
break;
case ev_string:
s = PR_GetString(svprogfuncs, eval->string);
Q_strncpyz((char *)(&stats[qcstats[i].statnum]), s, (4)*sizeof(int));
break;
}
}
}
/*
=======================
SV_UpdateClientStats
@ -1065,7 +1121,6 @@ void SV_UpdateClientStats (client_t *client, int pnum)
edict_t *ent;
int stats[MAX_CL_STATS];
int i, m;
char *s;
globalvars_t *pr_globals;
extern qboolean pr_items2;
@ -1102,67 +1157,7 @@ void SV_UpdateClientStats (client_t *client, int pnum)
stats[STAT_VIEW2] = 0;
#endif
stats[STAT_H2_LEVEL] = ent->v.level;
stats[STAT_H2_INTELLIGENCE] = ent->v.intelligence;
stats[STAT_H2_WISDOM] = ent->v.wisdom;
stats[STAT_H2_STRENGTH] = ent->v.strength;
stats[STAT_H2_DEXTERITY] = ent->v.dexterity;
stats[STAT_H2_BLUEMANA] = ent->v.bluemana;
stats[STAT_H2_GREENMANA] = ent->v.greenmana;
stats[STAT_H2_EXPERIENCE] = ent->v.experience;
stats[STAT_H2_CNT_TORCH] = ent->v.cnt_torch;
stats[STAT_H2_CNT_H_BOOST] = ent->v.cnt_h_boost;
stats[STAT_H2_CNT_SH_BOOST] = ent->v.cnt_sh_boost;
stats[STAT_H2_CNT_MANA_BOOST] = ent->v.cnt_mana_boost;
stats[STAT_H2_CNT_TELEPORT] = ent->v.cnt_teleport;
stats[STAT_H2_CNT_TOME] = ent->v.cnt_tome;
stats[STAT_H2_CNT_SUMMON] = ent->v.cnt_summon;
stats[STAT_H2_CNT_INVISIBILITY] = ent->v.cnt_invisibility;
stats[STAT_H2_CNT_GLYPH] = ent->v.cnt_glyph;
stats[STAT_H2_CNT_HASTE] = ent->v.cnt_haste;
stats[STAT_H2_CNT_BLAST] = ent->v.cnt_blast;
stats[STAT_H2_CNT_POLYMORPH] = ent->v.cnt_polymorph;
stats[STAT_H2_CNT_FLIGHT] = ent->v.cnt_flight;
stats[STAT_H2_CNT_CUBEOFFORCE] = ent->v.cnt_cubeofforce;
stats[STAT_H2_CNT_INVINCIBILITY] = ent->v.cnt_invincibility;
stats[STAT_H2_ARTIFACT_ACTIVE] = ent->v.artifact_active;
stats[STAT_H2_ARTIFACT_LOW] = ent->v.artifact_low;
stats[STAT_H2_MOVETYPE] = ent->v.movetype;
stats[STAT_H2_CAMERAMODE] = 0;//NUM_FOR_EDICT(svprogfuncs, G_EDICT(svprogfuncs, ent->v.cameramode));
stats[STAT_H2_HASTED] = ent->v.hasted;
stats[STAT_H2_INVENTORY] = ent->v.inventory;
stats[STAT_H2_RINGS_ACTIVE] = ent->v.rings_active;
stats[STAT_H2_RINGS_LOW] = ent->v.rings_low;
stats[STAT_H2_AMULET] = ent->v.armor_amulet;
stats[STAT_H2_BRACER] = ent->v.armor_bracer;
stats[STAT_H2_BREASTPLATE] = ent->v.armor_breastplate;
stats[STAT_H2_HELMET] = ent->v.armor_helmet;
stats[STAT_H2_FLIGHT_T] = ent->v.ring_flight;
stats[STAT_H2_WATER_T] = ent->v.ring_water;
stats[STAT_H2_TURNING_T] = ent->v.ring_turning;
stats[STAT_H2_REGEN_T] = ent->v.ring_regeneration;
s = PR_GetString(svprogfuncs, ent->v.puzzle_inv1);
Q_strncpyz((char *)(&stats[STAT_H2_PUZZLE1A]), s, (STAT_H2_PUZZLE2A-STAT_H2_PUZZLE1A)*sizeof(int));
s = PR_GetString(svprogfuncs, ent->v.puzzle_inv2);
Q_strncpyz((char *)(&stats[STAT_H2_PUZZLE2A]), s, (STAT_H2_PUZZLE2A-STAT_H2_PUZZLE1A)*sizeof(int));
s = PR_GetString(svprogfuncs, ent->v.puzzle_inv3);
Q_strncpyz((char *)(&stats[STAT_H2_PUZZLE3A]), s, (STAT_H2_PUZZLE2A-STAT_H2_PUZZLE1A)*sizeof(int));
s = PR_GetString(svprogfuncs, ent->v.puzzle_inv4);
Q_strncpyz((char *)(&stats[STAT_H2_PUZZLE4A]), s, (STAT_H2_PUZZLE2A-STAT_H2_PUZZLE1A)*sizeof(int));
s = PR_GetString(svprogfuncs, ent->v.puzzle_inv5);
Q_strncpyz((char *)(&stats[STAT_H2_PUZZLE5A]), s, (STAT_H2_PUZZLE2A-STAT_H2_PUZZLE1A)*sizeof(int));
s = PR_GetString(svprogfuncs, ent->v.puzzle_inv6);
Q_strncpyz((char *)(&stats[STAT_H2_PUZZLE6A]), s, (STAT_H2_PUZZLE2A-STAT_H2_PUZZLE1A)*sizeof(int));
s = PR_GetString(svprogfuncs, ent->v.puzzle_inv7);
Q_strncpyz((char *)(&stats[STAT_H2_PUZZLE7A]), s, (STAT_H2_PUZZLE2A-STAT_H2_PUZZLE1A)*sizeof(int));
s = PR_GetString(svprogfuncs, ent->v.puzzle_inv8);
Q_strncpyz((char *)(&stats[STAT_H2_PUZZLE8A]), s, (STAT_H2_PUZZLE2A-STAT_H2_PUZZLE1A)*sizeof(int));
stats[STAT_H2_MAXHEALTH] = ent->v.max_health;
stats[STAT_H2_MAXMANA] = ent->v.max_mana;
#define FL_SPECIAL_ABILITY1 4194304 // has 1st special ability
#define FL_SPECIAL_ABILITY2 8388608 // has 2nd special ability
stats[STAT_H2_FLAGS] = (int)ent->v.flags & (FL_SPECIAL_ABILITY1 | FL_SPECIAL_ABILITY2);
SV_UpdateQCStats(ent, stats);
//dmw tweek for stats
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);