trying to sort out input madness.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4570 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2013-12-19 18:41:57 +00:00
parent d4e312b398
commit 2a030268c5
2 changed files with 633 additions and 625 deletions

View file

@ -1,411 +1,410 @@
mergeInto(LibraryManager.library,
{
//generic handles array
//yeah, I hope you don't use-after-free. hopefully that sort of thing will be detected on systems with easier non-mangled debuggers.
$FTEH__deps: [],
$FTEH: {
h: [],
f: {}
},
$FTEC:
{
w: -1,
h: -1,
donecb:0,
evcb: {
resize:0,
mouse:0,
key:0,
},
handleevent : function(event)
{
switch(event.type)
{
case 'resize':
if (FTEC.evcb.resize != 0)
Runtime.dynCall('vii', FTEC.evcb.resize, [Module['canvas'].width, Module['canvas'].height]);
break;
case 'mousemove':
if (FTEC.evcb.mouse != 0)
{
if (Browser.pointerLock)
{
if (typeof event.movementX === 'undefined')
{
event.movementX = event.mozMovementX;
event.movementY = event.mozMovementY;
}
if (typeof event.movementX === 'undefined')
{
event.movementX = event.webkitMovementX;
event.movementY = event.webkitMovementY;
}
Runtime.dynCall('viiffff', FTEC.evcb.mouse, [0, false, event.movementX, event.movementY, 0, 0]);
}
else
Runtime.dynCall('viiffff', FTEC.evcb.mouse, [0, true, event.pageX, event.pageY, 0, 0]);
}
break;
case 'mousedown':
case 'mouseup':
Browser.requestFullScreen(true, true);
Module['canvas'].requestPointerLock();
if (FTEC.evcb.button != 0)
{
Runtime.dynCall('viii', FTEC.evcb.button, [0, event.type=='mousedown', event.button]);
event.preventDefault();
}
break;
case 'mousewheel':
case 'wheel':
if (FTEC.evcb.button != 0)
{
Runtime.dynCall('viii', FTEC.evcb.button, [0, 3, event.deltaY]);
event.preventDefault();
}
break;
case 'mouseout':
if (FTEC.evcb.button != 0)
{
for (var i = 0; i < 8; i++)
Runtime.dynCall('viii', FTEC.evcb.button, [0, false, i]);
}
break;
case 'keypress':
if (FTEC.evcb.key != 0)
{
Runtime.dynCall('viiii', FTEC.evcb.key, [0, 1, 0, event.charCode]);
Runtime.dynCall('viiii', FTEC.evcb.key, [0, 0, 0, event.charCode]);
event.preventDefault();
}
break;
case 'keydown':
case 'keyup':
//122 is 'toggle fullscreen'.
//we don't steal that because its impossible to leave it again once used.
if (FTEC.evcb.key != 0 && event.keyCode != 122)
{
Runtime.dynCall('viiii', FTEC.evcb.key, [0, event.type=='keydown', event.keyCode, 0]);
event.preventDefault();
}
break;
case 'keydown':
default:
console.log(event);
}
}
},
emscriptenfte_setupcanvas__deps: ['$FTEC', '$Browser'],
emscriptenfte_setupcanvas : function(nw,nh,evresz,evm,evb,evk)
{
FTEC.evcb.resize = evresz;
FTEC.evcb.mouse = evm;
FTEC.evcb.button = evb;
FTEC.evcb.key = evk;
if (!FTEC.donecb)
{
FTEC.donecb = 1;
['mousedown', 'mouseup', 'mousemove', 'wheel', 'mousewheel', 'mouseout', 'keydown', 'keyup'].forEach(function(event)
{
Module['canvas'].addEventListener(event, FTEC.handleevent, true);
});
['keydown', 'keyup', 'keypress'].forEach(function(event)
{
document.addEventListener(event, FTEC.handleevent, true);
});
Browser.resizeListeners.push(function(w, h) {
FTEC.handleevent({
type: 'resize',
});
});
}
var ctx = Browser.createContext(Module['canvas'], true, true);
if (!ctx)
return 0;
Browser.setCanvasSize(nw, nh, false);
window.onresize = function()
{
//emscripten's browser library will revert sizes wrongly or something when we're fullscreen, so make sure that doesn't happen.
if (Browser.isFullScreen)
{
Browser.windowedWidth = window.innerWidth;
Browser.windowedHeight = window.innerHeight;
}
else
Browser.setCanvasSize(window.innerWidth, window.innerHeight, false);
};
window.onresize();
return 1;
},
emscriptenfte_abortmainloop : function(msg)
{
msg = Pointer_stringify(msg);
throw 'oh noes! something bad happened in ' + msg + '!';
},
emscriptenfte_alert : function(msg)
{
msg = Pointer_stringify(msg);
console.log(msg);
alert(msg);
},
//FIXME: split+merge by \n
emscriptenfte_print : function(msg)
{
console.log(Pointer_stringify(msg));
},
emscriptenfte_ticks_ms : function()
{
return Date.now();
},
emscriptenfte_handle_alloc__deps : ['$FTEH'],
emscriptenfte_handle_alloc : function(h)
{
for (var i = 0; FTEH.h.length; i+=1)
{
if (FTEH.h[i] == null)
{
FTEH.h[i] = h;
return i;
}
}
i = FTEH.h.length;
FTEH.h[i] = h;
return i;
},
//temp files
emscriptenfte_buf_create__deps : ['emscriptenfte_handle_alloc'],
emscriptenfte_buf_create : function()
{
var b = {h:-1, r:1, l:0,m:4096,d:new Uint8Array(4096), n:null};
b.h = _emscriptenfte_handle_alloc(b);
return b.h;
},
//temp files
emscriptenfte_buf_open__deps : ['emscriptenfte_buf_create'],
emscriptenfte_buf_open : function(name, createifneeded)
{
name = Pointer_stringify(name);
var f = FTEH.f[name];
var r = -1;
if (f == null)
{
if (createifneeded)
r = _emscriptenfte_buf_create();
if (r != -1)
{
f = FTEH.h[r];
f.r+=1;
f.n = name;
FTEH.f[name] = f;
if (FTEH.f[name] != f || f.n != name)
console.log('error creating file '+name);
}
}
else
{
f.r+=1;
r = f.h;
}
return r;
},
emscriptenfte_buf_rename : function(oldname, newname)
{
oldname = Pointer_stringify(oldname);
newname = Pointer_stringify(newname);
var f = FTEH.f[oldname];
if (f == null)
return 0;
if (FTEH.f[newname] != null)
return 0;
FTEH.f[newname] = f;
delete FTEH.f[oldname];
f.n = newname;
return 1;
},
emscriptenfte_buf_delete : function(name)
{
name = Pointer_stringify(name);
var f = FTEH.f[name];
if (f)
{
delete FTEH.f[name];
f.n = null;
emscriptenfte_buf_release(f.h);
console.log('deleted '+name);
return 1;
}
return 0;
},
emscriptenfte_buf_release : function(handle)
{
var b = FTEH.h[handle];
if (b == null)
{
Module.printError('emscriptenfte_buf_release with invalid handle');
return;
}
b.r -= 1;
if (b.r == 0)
{
if (b.n != null)
delete FTEH.f[b.n];
delete FTEH.h[handle];
b.d = null;
}
},
emscriptenfte_buf_getsize : function(handle)
{
var b = FTEH.h[handle];
return b.l;
},
emscriptenfte_buf_read : function(handle, offset, data, len)
{
var b = FTEH.h[handle];
if (offset+len > b.l) //clamp the read
len = b.l - offset;
if (len < 0)
{
len = 0;
if (offset+len >= b.l)
return -1;
}
HEAPU8.set(b.d.subarray(offset, offset+len), data);
return len;
},
emscriptenfte_buf_write : function(handle, offset, data, len)
{
var b = FTEH.h[handle];
if (offset+len > b.m)
{ //extend it if needed.
b.m = offset + len + 4095;
b.m = b.m & ~4095;
var nd = new Uint8Array(b.m);
nd.set(b.d, 0);
b.d = nd;
}
if (len < 0)
len = 0;
console.log('deleted '+name);
b.d.set(HEAPU8.subarray(data, data+len), offset);
if (offset + len > b.l)
b.l = offset + len;
return len;
},
emscriptenfte_ws_connect__deps: ['emscriptenfte_handle_alloc'],
emscriptenfte_ws_connect : function(url)
{
var _url = Pointer_stringify(url);
var s = {ws:null, inq:[], err:0};
s.ws = new WebSocket(_url, 'binary');
if (!s.ws)
return -1;
s.ws.onerror = function(event) {s.err = 1;};
s.ws.onclose = function(event) {s.err = 1;};
// s.ws.onopen = function(event) {};
s.ws.onmessage = function(event)
{
assert(typeof event.data !== 'string' && event.data.byteLength);
s.inq.push(new Uint8Array(event.data));
};
return _emscriptenfte_handle_alloc(s);
},
emscriptenfte_ws_close : function(sockid)
{
var s = FTEH.h[sockid];
if (!s)
return -1;
s.ws.close();
s.ws = null; //make sure to avoid circular references
delete FTEH.h[sockid]; //socked is no longer accessible.
return 0;
},
//separate call allows for more sane flood control when fragmentation is involved.
emscriptenfte_ws_cansend : function(sockid, extra, maxpending)
{
var s = FTEH.h[sockid];
if (!s)
return 1; //go on punk, make my day.
return ((s.ws.bufferedAmount+extra) < maxpending);
},
emscriptenfte_ws_send : function(sockid, data, len)
{
var s = FTEH.h[sockid];
if (!s)
return -1;
s.s.send(HEAPU8.subarray(data, data+len).buffer);
return len;
},
emscriptenfte_ws_recv : function(sockid, data, len)
{
var s = FTEH.h[sockid];
if (!s)
return -1;
var inp = s.inq.shift();
if (inp)
{
if (inp.length > len)
inp.length = len;
HEAPU8.set(inp, data);
return inp.length;
}
if (s.err)
return 0;
return -1;
},
emscriptenfte_async_wget_data2 : function(url, ctx, onload, onerror, onprogress)
{
var _url = Pointer_stringify(url);
console.log("Attempting download of " + _url);
var http = new XMLHttpRequest();
http.open('GET', _url, true);
http.responseType = 'arraybuffer';
http.onload = function(e)
{
console.log("onload: " + _url + " status " + http.status);
if (http.status == 200)
{
var bar = new Uint8Array(http.response);
var buf = _malloc(bar.length);
HEAPU8.set(bar, buf);
if (onload)
Runtime.dynCall('viii', onload, [ctx, buf, bar.length]);
}
else
{
if (onerror)
Runtime.dynCall('vii', onerror, [ctx, http.status]);
}
};
http.onerror = function(e)
{
console.log("onerror: " + _url + " status " + http.status);
if (onerror)
Runtime.dynCall('vii', onerror, [ctx, http.status]);
};
http.onprogress = function(e)
{
if (onprogress)
Runtime.dynCall('viii', onprogress, [ctx, e.loaded, e.total]);
};
http.send(null);
}
});
mergeInto(LibraryManager.library,
{
//generic handles array
//yeah, I hope you don't use-after-free. hopefully that sort of thing will be detected on systems with easier non-mangled debuggers.
$FTEH__deps: [],
$FTEH: {
h: [],
f: {}
},
$FTEC:
{
w: -1,
h: -1,
donecb:0,
evcb: {
resize:0,
mouse:0,
key:0,
},
handleevent : function(event)
{
switch(event.type)
{
case 'resize':
if (FTEC.evcb.resize != 0)
Runtime.dynCall('vii', FTEC.evcb.resize, [Module['canvas'].width, Module['canvas'].height]);
break;
case 'mousemove':
if (FTEC.evcb.mouse != 0)
{
if (Browser.pointerLock)
{
if (typeof event.movementX === 'undefined')
{
event.movementX = event.mozMovementX;
event.movementY = event.mozMovementY;
}
if (typeof event.movementX === 'undefined')
{
event.movementX = event.webkitMovementX;
event.movementY = event.webkitMovementY;
}
Runtime.dynCall('viiffff', FTEC.evcb.mouse, [0, false, event.movementX, event.movementY, 0, 0]);
}
else
Runtime.dynCall('viiffff', FTEC.evcb.mouse, [0, true, event.pageX, event.pageY, 0, 0]);
}
break;
case 'mousedown':
case 'mouseup':
Browser.requestFullScreen(true, true);
Module['canvas'].requestPointerLock();
if (FTEC.evcb.button != 0)
{
Runtime.dynCall('viii', FTEC.evcb.button, [0, event.type=='mousedown', event.button]);
event.preventDefault();
}
break;
case 'mousewheel':
case 'wheel':
if (FTEC.evcb.button != 0)
{
Runtime.dynCall('viii', FTEC.evcb.button, [0, 3, event.deltaY]);
event.preventDefault();
}
break;
case 'mouseout':
if (FTEC.evcb.button != 0)
{
for (var i = 0; i < 8; i++)
Runtime.dynCall('viii', FTEC.evcb.button, [0, false, i]);
}
break;
case 'keypress':
if (FTEC.evcb.key != 0)
{
Runtime.dynCall('viiii', FTEC.evcb.key, [0, 1, 0, event.charCode]);
Runtime.dynCall('viiii', FTEC.evcb.key, [0, 0, 0, event.charCode]);
event.preventDefault();
}
break;
case 'keydown':
case 'keyup':
//122 is 'toggle fullscreen'.
//we don't steal that because its impossible to leave it again once used.
if (FTEC.evcb.key != 0 && event.keyCode != 122)
{
if (Runtime.dynCall('iiiii', FTEC.evcb.key, [0, event.type=='keydown', event.keyCode, 0]))
event.preventDefault();
}
break;
default:
console.log(event);
}
}
},
emscriptenfte_setupcanvas__deps: ['$FTEC', '$Browser'],
emscriptenfte_setupcanvas : function(nw,nh,evresz,evm,evb,evk)
{
FTEC.evcb.resize = evresz;
FTEC.evcb.mouse = evm;
FTEC.evcb.button = evb;
FTEC.evcb.key = evk;
if (!FTEC.donecb)
{
FTEC.donecb = 1;
['mousedown', 'mouseup', 'mousemove', 'wheel', 'mousewheel', 'mouseout', 'keypress', 'keydown', 'keyup'].forEach(function(event)
{
Module['canvas'].addEventListener(event, FTEC.handleevent, true);
});
['keydown', 'keyup', 'keypress'].forEach(function(event)
{
document.addEventListener(event, FTEC.handleevent, true);
});
Browser.resizeListeners.push(function(w, h) {
FTEC.handleevent({
type: 'resize',
});
});
}
var ctx = Browser.createContext(Module['canvas'], true, true);
if (!ctx)
return 0;
Browser.setCanvasSize(nw, nh, false);
window.onresize = function()
{
//emscripten's browser library will revert sizes wrongly or something when we're fullscreen, so make sure that doesn't happen.
if (Browser.isFullScreen)
{
Browser.windowedWidth = window.innerWidth;
Browser.windowedHeight = window.innerHeight;
}
else
Browser.setCanvasSize(window.innerWidth, window.innerHeight, false);
};
window.onresize();
return 1;
},
emscriptenfte_abortmainloop : function(msg)
{
msg = Pointer_stringify(msg);
throw 'oh noes! something bad happened in ' + msg + '!';
},
emscriptenfte_alert : function(msg)
{
msg = Pointer_stringify(msg);
console.log(msg);
alert(msg);
},
//FIXME: split+merge by \n
emscriptenfte_print : function(msg)
{
console.log(Pointer_stringify(msg));
},
emscriptenfte_ticks_ms : function()
{
return Date.now();
},
emscriptenfte_handle_alloc__deps : ['$FTEH'],
emscriptenfte_handle_alloc : function(h)
{
for (var i = 0; FTEH.h.length; i+=1)
{
if (FTEH.h[i] == null)
{
FTEH.h[i] = h;
return i;
}
}
i = FTEH.h.length;
FTEH.h[i] = h;
return i;
},
//temp files
emscriptenfte_buf_create__deps : ['emscriptenfte_handle_alloc'],
emscriptenfte_buf_create : function()
{
var b = {h:-1, r:1, l:0,m:4096,d:new Uint8Array(4096), n:null};
b.h = _emscriptenfte_handle_alloc(b);
return b.h;
},
//temp files
emscriptenfte_buf_open__deps : ['emscriptenfte_buf_create'],
emscriptenfte_buf_open : function(name, createifneeded)
{
name = Pointer_stringify(name);
var f = FTEH.f[name];
var r = -1;
if (f == null)
{
if (createifneeded)
r = _emscriptenfte_buf_create();
if (r != -1)
{
f = FTEH.h[r];
f.r+=1;
f.n = name;
FTEH.f[name] = f;
if (FTEH.f[name] != f || f.n != name)
console.log('error creating file '+name);
}
}
else
{
f.r+=1;
r = f.h;
}
return r;
},
emscriptenfte_buf_rename : function(oldname, newname)
{
oldname = Pointer_stringify(oldname);
newname = Pointer_stringify(newname);
var f = FTEH.f[oldname];
if (f == null)
return 0;
if (FTEH.f[newname] != null)
return 0;
FTEH.f[newname] = f;
delete FTEH.f[oldname];
f.n = newname;
return 1;
},
emscriptenfte_buf_delete : function(name)
{
name = Pointer_stringify(name);
var f = FTEH.f[name];
if (f)
{
delete FTEH.f[name];
f.n = null;
emscriptenfte_buf_release(f.h);
console.log('deleted '+name);
return 1;
}
return 0;
},
emscriptenfte_buf_release : function(handle)
{
var b = FTEH.h[handle];
if (b == null)
{
Module.printError('emscriptenfte_buf_release with invalid handle');
return;
}
b.r -= 1;
if (b.r == 0)
{
if (b.n != null)
delete FTEH.f[b.n];
delete FTEH.h[handle];
b.d = null;
}
},
emscriptenfte_buf_getsize : function(handle)
{
var b = FTEH.h[handle];
return b.l;
},
emscriptenfte_buf_read : function(handle, offset, data, len)
{
var b = FTEH.h[handle];
if (offset+len > b.l) //clamp the read
len = b.l - offset;
if (len < 0)
{
len = 0;
if (offset+len >= b.l)
return -1;
}
HEAPU8.set(b.d.subarray(offset, offset+len), data);
return len;
},
emscriptenfte_buf_write : function(handle, offset, data, len)
{
var b = FTEH.h[handle];
if (offset+len > b.m)
{ //extend it if needed.
b.m = offset + len + 4095;
b.m = b.m & ~4095;
var nd = new Uint8Array(b.m);
nd.set(b.d, 0);
b.d = nd;
}
if (len < 0)
len = 0;
console.log('deleted '+name);
b.d.set(HEAPU8.subarray(data, data+len), offset);
if (offset + len > b.l)
b.l = offset + len;
return len;
},
emscriptenfte_ws_connect__deps: ['emscriptenfte_handle_alloc'],
emscriptenfte_ws_connect : function(url)
{
var _url = Pointer_stringify(url);
var s = {ws:null, inq:[], err:0};
s.ws = new WebSocket(_url, 'binary');
if (!s.ws)
return -1;
s.ws.onerror = function(event) {s.err = 1;};
s.ws.onclose = function(event) {s.err = 1;};
// s.ws.onopen = function(event) {};
s.ws.onmessage = function(event)
{
assert(typeof event.data !== 'string' && event.data.byteLength);
s.inq.push(new Uint8Array(event.data));
};
return _emscriptenfte_handle_alloc(s);
},
emscriptenfte_ws_close : function(sockid)
{
var s = FTEH.h[sockid];
if (!s)
return -1;
s.ws.close();
s.ws = null; //make sure to avoid circular references
delete FTEH.h[sockid]; //socked is no longer accessible.
return 0;
},
//separate call allows for more sane flood control when fragmentation is involved.
emscriptenfte_ws_cansend : function(sockid, extra, maxpending)
{
var s = FTEH.h[sockid];
if (!s)
return 1; //go on punk, make my day.
return ((s.ws.bufferedAmount+extra) < maxpending);
},
emscriptenfte_ws_send : function(sockid, data, len)
{
var s = FTEH.h[sockid];
if (!s)
return -1;
s.s.send(HEAPU8.subarray(data, data+len).buffer);
return len;
},
emscriptenfte_ws_recv : function(sockid, data, len)
{
var s = FTEH.h[sockid];
if (!s)
return -1;
var inp = s.inq.shift();
if (inp)
{
if (inp.length > len)
inp.length = len;
HEAPU8.set(inp, data);
return inp.length;
}
if (s.err)
return 0;
return -1;
},
emscriptenfte_async_wget_data2 : function(url, ctx, onload, onerror, onprogress)
{
var _url = Pointer_stringify(url);
console.log("Attempting download of " + _url);
var http = new XMLHttpRequest();
http.open('GET', _url, true);
http.responseType = 'arraybuffer';
http.onload = function(e)
{
console.log("onload: " + _url + " status " + http.status);
if (http.status == 200)
{
var bar = new Uint8Array(http.response);
var buf = _malloc(bar.length);
HEAPU8.set(bar, buf);
if (onload)
Runtime.dynCall('viii', onload, [ctx, buf, bar.length]);
}
else
{
if (onerror)
Runtime.dynCall('vii', onerror, [ctx, http.status]);
}
};
http.onerror = function(e)
{
console.log("onerror: " + _url + " status " + http.status);
if (onerror)
Runtime.dynCall('vii', onerror, [ctx, http.status]);
};
http.onprogress = function(e)
{
if (onprogress)
Runtime.dynCall('viii', onprogress, [ctx, e.loaded, e.total]);
};
http.send(null);
}
});

View file

@ -1,214 +1,223 @@
#include "quakedef.h"
#include "glquake.h"
#include "web/ftejslib.h"
extern cvar_t vid_hardwaregamma;
extern cvar_t gl_lateswap;
extern int gammaworks;
extern qboolean vid_isfullscreen;
qboolean ActiveApp;
qboolean mouseactive;
extern qboolean mouseusedforgui;
static void *GLVID_getsdlglfunction(char *functionname)
{
return NULL;
}
static void VID_Resized(int width, int height)
{
extern cvar_t vid_conautoscale, vid_conwidth;
vid.pixelwidth = width;
vid.pixelheight = height;
//Con_Printf("Resized: %i %i\n", vid.pixelwidth, vid.pixelheight);
Cvar_ForceCallback(&vid_conautoscale);
Cvar_ForceCallback(&vid_conwidth);
}
static unsigned int domkeytoquake(unsigned int code)
{
unsigned int tab[256] =
{
/* 0*/ 0,0,0,0,0,0,0,0, K_BACKSPACE,K_TAB,0,0,0,K_ENTER,0,0,
/* 16*/ K_SHIFT,K_CTRL,K_ALT,K_PAUSE,K_CAPSLOCK,0,0,0,0,0,0,K_ESCAPE,0,0,0,0,
/* 32*/ ' ',K_PGUP,K_PGDN,K_END,K_HOME,K_LEFTARROW,K_UPARROW,K_RIGHTARROW, K_DOWNARROW,0,0,0,K_PRINTSCREEN,K_INS,K_DEL,0,
/* 48*/ '0','1','2','3','4','5','6','7', '8','9',0,0,0,0,0,0,
/* 64*/ 0,'a','b','c','d','e','f','g', 'h','i','j','k','l','m','n','o',
/* 80*/ 'p','q','r','s','t','u','v','w', 'x','y','z',K_LWIN,K_RWIN,K_APP,0,0,
/* 96*/ K_KP_INS,K_KP_END,K_KP_DOWNARROW,K_KP_PGDN,K_KP_LEFTARROW,K_KP_5,K_KP_RIGHTARROW,K_KP_HOME, K_KP_UPARROW,K_KP_PGDN,K_KP_STAR,K_KP_PLUS,0,K_KP_MINUS,K_KP_DEL,K_KP_SLASH,
/*112*/ K_F1,K_F2,K_F3,K_F4,K_F5,K_F6,K_F7,K_F8,K_F9,K_F10,K_F11,K_F12,0,0,0,0,
/*128*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/*144*/ K_KP_NUMLOCK,K_SCRLCK,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/*160*/ 0,0,0,'#',0,0,0,0, 0,0,0,0,0,0,0,0,
/*176*/ 0,0,0,0,0,0,0,0, 0,0,';','=',',','-','.','/',
/*192*/ '`',0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/*208*/ 0,0,0,0,0,0,0,0, 0,0,0,'[','\\',']','\'','`',
/*224*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/*240*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
};
if (!code)
return 0;
if (code >= sizeof(tab)/sizeof(tab[0]))
{
Con_DPrintf("You just pressed key %u, but I don't know what its meant to be\n", code);
return 0;
}
if (!tab[code])
Con_DPrintf("You just pressed key %u, but I don't know what its meant to be\n", code);
Con_DPrintf("You just pressed dom key %u, which is quake key %u\n", code, tab[code]);
return tab[code];
}
static void DOM_KeyEvent(int devid, int down, int scan, int uni)
{
IN_KeyEvent(0, down, domkeytoquake(scan), uni);
}
static void DOM_ButtonEvent(int devid, int down, int button)
{
if (down == 2)
{
//fixme: the event is a float. we ignore that.
while(button < 0)
{
IN_KeyEvent(0, true, K_MWHEELUP, 0);
button += 1;
}
while(button > 0)
{
IN_KeyEvent(0, true, K_MWHEELDOWN, 0);
button -= 1;
}
}
else
{
//swap buttons 2 and 3, so rmb is still +forward by default and not +mlook.
if (button == 2)
button = 1;
else if (button == 1)
button = 2;
IN_KeyEvent(0, down, K_MOUSE1+button, 0);
}
}
qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
{
int flags;
vid_isfullscreen = true;
if (!emscriptenfte_setupcanvas(
info->width,
info->height,
VID_Resized,
IN_MouseMove,
DOM_ButtonEvent,
DOM_KeyEvent
))
{
Con_Printf("Couldn't set up canvas\n");
return false;
}
ActiveApp = true;
GL_Init(GLVID_getsdlglfunction);
qglViewport (0, 0, vid.pixelwidth, vid.pixelheight);
mouseactive = false;
return true;
}
void GLVID_DeInit (void)
{
ActiveApp = false;
emscriptenfte_setupcanvas(-1, -1, NULL, NULL, NULL, NULL);
}
void GL_BeginRendering (void)
{
}
qboolean screenflush;
void GL_DoSwap (void)
{
if (!screenflush)
return;
screenflush = 0;
//webgl doesn't support swapbuffers.
//you can't use it for loading screens.
//such things must result in waiting until the following frame.
//although there IS a swapped-buffers event, which we should probably use in preference to requestanimationframe or whatever the call is.
/*
if (!vid_isfullscreen)
{
if (!_windowed_mouse.value)
{
if (mouseactive)
{
IN_DeactivateMouse ();
}
}
else
{
if ((key_dest == key_game||mouseusedforgui) && ActiveApp)
IN_ActivateMouse ();
else if (!(key_dest == key_game || mouseusedforgui) || !ActiveApp)
IN_DeactivateMouse ();
}
}
*/
}
void GL_EndRendering (void)
{
screenflush = true;
if (!gl_lateswap.value)
GL_DoSwap();
}
qboolean GLVID_ApplyGammaRamps (unsigned short *ramps)
{
gammaworks = false;
return gammaworks;
}
void GLVID_SetCaption(char *text)
{
// SDL_WM_SetCaption( text, NULL );
}
void Sys_SendKeyEvents(void)
{
/*callbacks happen outside our code, we don't need to poll for events*/
}
/*various stuff for joysticks, which we don't support in this port*/
void INS_Shutdown (void)
{
}
void INS_ReInit (void)
{
}
void INS_Move(float *movements, int pnum)
{
}
void INS_Init (void)
{
}
void INS_Accumulate(void)
{
}
void INS_Commands (void)
{
}
#include "quakedef.h"
#include "glquake.h"
#include "web/ftejslib.h"
extern cvar_t vid_hardwaregamma;
extern cvar_t gl_lateswap;
extern int gammaworks;
extern qboolean vid_isfullscreen;
qboolean ActiveApp;
qboolean mouseactive;
extern qboolean mouseusedforgui;
static void *GLVID_getsdlglfunction(char *functionname)
{
return NULL;
}
static void VID_Resized(int width, int height)
{
extern cvar_t vid_conautoscale, vid_conwidth;
vid.pixelwidth = width;
vid.pixelheight = height;
//Con_Printf("Resized: %i %i\n", vid.pixelwidth, vid.pixelheight);
Cvar_ForceCallback(&vid_conautoscale);
Cvar_ForceCallback(&vid_conwidth);
}
static unsigned int domkeytoquake(unsigned int code)
{
unsigned int tab[256] =
{
/* 0*/ 0,0,0,0,0,0,0,0, K_BACKSPACE,K_TAB,0,0,0,K_ENTER,0,0,
/* 16*/ K_SHIFT,K_CTRL,K_ALT,K_PAUSE,K_CAPSLOCK,0,0,0,0,0,0,K_ESCAPE,0,0,0,0,
/* 32*/ ' ',K_PGUP,K_PGDN,K_END,K_HOME,K_LEFTARROW,K_UPARROW,K_RIGHTARROW, K_DOWNARROW,0,0,0,K_PRINTSCREEN,K_INS,K_DEL,0,
/* 48*/ '0','1','2','3','4','5','6','7', '8','9',0,0,0,0,0,0,
/* 64*/ 0,'a','b','c','d','e','f','g', 'h','i','j','k','l','m','n','o',
/* 80*/ 'p','q','r','s','t','u','v','w', 'x','y','z',K_LWIN,K_RWIN,K_APP,0,0,
/* 96*/ K_KP_INS,K_KP_END,K_KP_DOWNARROW,K_KP_PGDN,K_KP_LEFTARROW,K_KP_5,K_KP_RIGHTARROW,K_KP_HOME, K_KP_UPARROW,K_KP_PGDN,K_KP_STAR,K_KP_PLUS,0,K_KP_MINUS,K_KP_DEL,K_KP_SLASH,
/*112*/ K_F1,K_F2,K_F3,K_F4,K_F5,K_F6,K_F7,K_F8,K_F9,K_F10,K_F11,K_F12,0,0,0,0,
/*128*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/*144*/ K_KP_NUMLOCK,K_SCRLCK,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/*160*/ 0,0,0,'#',0,0,0,0, 0,0,0,0,0,0,0,0,
/*176*/ 0,0,0,0,0,0,0,0, 0,0,';','=',',','-','.','/',
/*192*/ '`',0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/*208*/ 0,0,0,0,0,0,0,0, 0,0,0,'[','\\',']','\'','`',
/*224*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/*240*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
};
if (!code)
return 0;
if (code >= sizeof(tab)/sizeof(tab[0]))
{
Con_DPrintf("You just pressed key %u, but I don't know what its meant to be\n", code);
return 0;
}
if (!tab[code])
Con_DPrintf("You just pressed key %u, but I don't know what its meant to be\n", code);
Con_DPrintf("You just pressed dom key %u, which is quake key %u\n", code, tab[code]);
return tab[code];
}
static int DOM_KeyEvent(int devid, int down, int scan, int uni)
{
IN_KeyEvent(0, down, domkeytoquake(scan), uni);
//Chars which don't map to some printable ascii value get preventDefaulted.
//This is to stop fucking annoying fucking things like backspace randomly destroying the page and thus game.
//And it has to be conditional, or we don't get any unicode chars at all.
//The behaviour browsers seem to give is retardedly unhelpful, and just results in hacks to detect keys that appear to map to ascii...
//Preventing the browser from leaving the page etc should NOT mean I can no longer get ascii/unicode values, only that the browser stops trying to do something random due to the event.
//If you are the person that decreed that this is the holy way, then please castrate yourself now.
if (scan < ' ' || scan >= 127)
return TRUE;
return FALSE;
}
static void DOM_ButtonEvent(int devid, int down, int button)
{
if (down == 2)
{
//fixme: the event is a float. we ignore that.
while(button < 0)
{
IN_KeyEvent(0, true, K_MWHEELUP, 0);
button += 1;
}
while(button > 0)
{
IN_KeyEvent(0, true, K_MWHEELDOWN, 0);
button -= 1;
}
}
else
{
//swap buttons 2 and 3, so rmb is still +forward by default and not +mlook.
if (button == 2)
button = 1;
else if (button == 1)
button = 2;
IN_KeyEvent(0, down, K_MOUSE1+button, 0);
}
}
qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
{
int flags;
vid_isfullscreen = true;
if (!emscriptenfte_setupcanvas(
info->width,
info->height,
VID_Resized,
IN_MouseMove,
DOM_ButtonEvent,
DOM_KeyEvent
))
{
Con_Printf("Couldn't set up canvas\n");
return false;
}
ActiveApp = true;
GL_Init(GLVID_getsdlglfunction);
qglViewport (0, 0, vid.pixelwidth, vid.pixelheight);
mouseactive = false;
return true;
}
void GLVID_DeInit (void)
{
ActiveApp = false;
emscriptenfte_setupcanvas(-1, -1, NULL, NULL, NULL, NULL);
}
void GL_BeginRendering (void)
{
}
qboolean screenflush;
void GL_DoSwap (void)
{
if (!screenflush)
return;
screenflush = 0;
//webgl doesn't support swapbuffers.
//you can't use it for loading screens.
//such things must result in waiting until the following frame.
//although there IS a swapped-buffers event, which we should probably use in preference to requestanimationframe or whatever the call is.
/*
if (!vid_isfullscreen)
{
if (!_windowed_mouse.value)
{
if (mouseactive)
{
IN_DeactivateMouse ();
}
}
else
{
if ((key_dest == key_game||mouseusedforgui) && ActiveApp)
IN_ActivateMouse ();
else if (!(key_dest == key_game || mouseusedforgui) || !ActiveApp)
IN_DeactivateMouse ();
}
}
*/
}
void GL_EndRendering (void)
{
screenflush = true;
if (!gl_lateswap.value)
GL_DoSwap();
}
qboolean GLVID_ApplyGammaRamps (unsigned short *ramps)
{
gammaworks = false;
return gammaworks;
}
void GLVID_SetCaption(char *text)
{
// SDL_WM_SetCaption( text, NULL );
}
void Sys_SendKeyEvents(void)
{
/*callbacks happen outside our code, we don't need to poll for events*/
}
/*various stuff for joysticks, which we don't support in this port*/
void INS_Shutdown (void)
{
}
void INS_ReInit (void)
{
}
void INS_Move(float *movements, int pnum)
{
}
void INS_Init (void)
{
}
void INS_Accumulate(void)
{
}
void INS_Commands (void)
{
}