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Attempt to make clang happier.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5713 fc73d0e0-1445-4013-8a0c-d673dee63da5
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18b2ee695f
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27cf81cde7
8 changed files with 10 additions and 10 deletions
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@ -430,7 +430,7 @@ unsigned int COM_DeQuake(unsigned int unichar);
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void COM_BiDi_Shutdown(void);
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//small macro to tell COM_ParseFunString (and related functions like con_printf) that the input is a utf-8 string.
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#define U8(s) "^`u8:"s"`="
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#define U8(s) "^`u8:" s "`="
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//handles whatever charset is active, including ^U stuff.
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unsigned int unicode_byteofsfromcharofs(const char *str, unsigned int charofs, qboolean markup);
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@ -5250,8 +5250,8 @@ int CM_PointContents (model_t *mod, const vec3_t p)
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if (!mod) // map not loaded
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return 0;
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if (mod->fromgame != fg_quake2 && ((cminfo_t*)mod->meshinfo)->bihnodes)
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contents = CM_PointContentsBIH(((cminfo_t*)mod->meshinfo)->bihnodes, p);
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if (mod->fromgame != fg_quake2 && prv->bihnodes) //just use leaf contents for q2. its faster and should be robust
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contents = CM_PointContentsBIH(prv->bihnodes, p);
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else
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{
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i = CM_PointLeafnum_r (mod, p, mod->hulls[0].firstclipnode);
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@ -57,7 +57,7 @@ typedef struct dllfunction_s {
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void **funcptr;
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char *name;
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} dllfunction_t;
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typedef void dllhandle_t; //typically used as void*
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#define dllhandle_t void
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extern qboolean sys_nounload; //blocks Sys_CloseLibrary. set before stack trace fatal shutdowns.
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dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs);
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void Sys_CloseLibrary(dllhandle_t *lib);
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@ -1673,7 +1673,7 @@ void ParseDownload(sv_t *tv, netmsg_t *m)
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fclose(tv->downloadfile);
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tv->downloadfile = NULL;
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snprintf(buffer, sizeof(buffer), "%s/%s", (tv->map.gamedir&&*tv->map.gamedir)?tv->map.gamedir:"id1", tv->map.modellist[1].name);
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snprintf(buffer, sizeof(buffer), "%s/%s", (*tv->map.gamedir)?tv->map.gamedir:"id1", tv->map.modellist[1].name);
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rename(tv->downloadname, buffer);
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Sys_Printf(tv->cluster, "Download complete\n");
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@ -1984,7 +1984,7 @@ void ParseMessage(sv_t *tv, void *buffer, int length, int to, int mask)
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Sys_Printf(tv->cluster, "Was already downloading %s\nOld download canceled\n", tv->downloadname);
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tv->downloadfile = NULL;
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}
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snprintf(tv->downloadname, sizeof(tv->downloadname), "%s/%s.tmp", (tv->map.gamedir&&*tv->map.gamedir)?tv->map.gamedir:"id1", tv->map.modellist[1].name);
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snprintf(tv->downloadname, sizeof(tv->downloadname), "%s/%s.tmp", (*tv->map.gamedir)?tv->map.gamedir:"id1", tv->map.modellist[1].name);
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QTV_mkdir(tv->downloadname);
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tv->downloadfile = fopen(tv->downloadname, "wb");
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if (!tv->downloadfile)
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@ -2938,7 +2938,7 @@ tuiadmin:
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snprintf(buf, sizeof(buf), "[QuakeTV] %s\n", qtv->server);
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// Print a short line with info about the server
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QW_PrintfToViewer(v, buf);
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QW_PrintfToViewer(v, "%s", buf);
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}
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else if (!strcmp(command, "stream"))
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{
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@ -2363,7 +2363,7 @@ static int IRC_ClientFrame(ircclient_t *irc)
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eq = "Corrupted_Message";
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str = NULL;
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}
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IRC_Printf(irc, channel, va("Users on channel %s:\n", channel));
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IRC_Printf(irc, channel, "Users on channel %s:\n", channel);
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while (str)
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{
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str = COM_Parse(str, token, sizeof(token));
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@ -827,7 +827,7 @@ qboolean Mod_ExecuteCommand(qboolean isinsecure)
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{
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model_t *mod;
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cmdfuncs->Argv(1, tok, sizeof(tok));
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mod = modfuncs->GetModel(tok, true);
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mod = modfuncs->GetModel(tok, MLV_WARNSYNC);
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if (!mod || mod->type != mod_alias || !mod->meshinfo)
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Con_Printf("Couldn't load \"%s\"\n", tok);
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else
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@ -182,7 +182,7 @@ struct wstats_s;
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#define F(t, n, args) t (QDECL *n) args
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typedef void dllhandle_t;
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#define dllhandle_t void
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struct dllfunction_s;
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typedef struct //core stuff
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{
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