From 24c2bf2d03b9099fac5e2ace518fdc0f0e8d30cc Mon Sep 17 00:00:00 2001 From: Spoike Date: Fri, 6 Jan 2006 23:57:03 +0000 Subject: [PATCH] Allows us to transfer between levels in an ugly hacky way. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1809 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/server/savegame.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/server/savegame.c b/engine/server/savegame.c index 9518a3e77..85dd23cb0 100644 --- a/engine/server/savegame.c +++ b/engine/server/savegame.c @@ -507,7 +507,7 @@ qboolean SV_LoadLevelCache(char *level, char *startspot, qboolean ignoreplayers) return false; } - ge->ReadLevel(name); + ge->ReadLevel(va("%s/%s", com_gamedir, name)); for (i=0 ; i<100 ; i++) //run for 10 secs to iron out a few bugs. ge->RunFrame ();