diff --git a/engine/server/savegame.c b/engine/server/savegame.c index 9518a3e77..85dd23cb0 100644 --- a/engine/server/savegame.c +++ b/engine/server/savegame.c @@ -507,7 +507,7 @@ qboolean SV_LoadLevelCache(char *level, char *startspot, qboolean ignoreplayers) return false; } - ge->ReadLevel(name); + ge->ReadLevel(va("%s/%s", com_gamedir, name)); for (i=0 ; i<100 ; i++) //run for 10 secs to iron out a few bugs. ge->RunFrame ();