From 24a9634ccc1972e3f0575d2d69600d2df3885a4c Mon Sep 17 00:00:00 2001 From: Spoike Date: Mon, 28 Sep 2020 17:13:51 +0000 Subject: [PATCH] Fix pvs issue on maps with far too many leafs (was still using 16bit leaf indexes, whoops). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5767 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/common/bspfile.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/common/bspfile.h b/engine/common/bspfile.h index 51133e78f..d3d685dc4 100644 --- a/engine/common/bspfile.h +++ b/engine/common/bspfile.h @@ -917,7 +917,7 @@ typedef struct typedef struct pvscache_s { int num_leafs; - unsigned short leafnums[MAX_ENT_LEAFS]; + unsigned int leafnums[MAX_ENT_LEAFS]; #if defined(Q2BSPS) || defined(Q3BSPS) || defined(TERRAIN) int areanum; //q2bsp int areanum2; //q2bsp