attempt to remember menu selections for when the menu is next opened. for keyboard users that don't realise that the mouse works.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4723 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2014-08-17 03:18:43 +00:00
parent 1da6377542
commit 23866f0196
6 changed files with 135 additions and 68 deletions

View file

@ -13,6 +13,7 @@ extern cvar_t cl_cursorbias;
extern cvar_t m_preset_chosen;
menu_t *currentmenu;
menu_t *firstmenu;
menuoption_t *M_NextSelectableItem(menu_t *m, menuoption_t *old);
void Draw_TextBox (int x, int y, int width, int lines)
{
@ -409,9 +410,13 @@ static void MenuDrawItems(int xpos, int ypos, menuoption_t *option, menu_t *menu
if (!option->common.ishidden)
switch(option->common.type)
{
case mt_menucursor:
if ((int)(realtime*4)&1)
Draw_FunString(xpos+option->common.posx, ypos+option->common.posy, "^Ue00d");
break;
case mt_text:
if (!option->text.text)
{ //blinking cursor image hack
{ //blinking cursor image hack (FIXME)
if ((int)(realtime*4)&1)
Draw_FunString(xpos+option->common.posx, ypos+option->common.posy, "^Ue00d");
}
@ -809,10 +814,45 @@ menupicture_t *MC_AddCenterPicture(menu_t *menu, int y, int height, char *picnam
return MC_AddPicture(menu, x, y, width, height, picname);
}
menupicture_t *MC_AddCursor(menu_t *menu, int x, int y)
menuoption_t *MC_AddCursorSmall(menu_t *menu, menuresel_t *reselection, int x, int y)
{
menuoption_t *n = Z_Malloc(sizeof(menucommon_t));
if (reselection)
menu->reselection = reselection;
n->common.type = mt_menucursor;
n->common.iszone = true;
n->common.posx = x;
n->common.posy = y;
n->common.next = menu->options;
menu->options = (menuoption_t *)n;
if (menu->reselection)
{
menuoption_t *sel, *firstsel = M_NextSelectableItem(menu, NULL);
for (sel = firstsel; sel; )
{
if (sel->common.posx == menu->reselection->x && sel->common.posy == menu->reselection->y)
{
menu->selecteditem = sel;
n->common.posy = sel->common.posy;
break;
}
sel = M_NextSelectableItem(menu, sel);
if (sel == firstsel)
break;
}
}
return n;
}
menupicture_t *MC_AddCursor(menu_t *menu, menuresel_t *reselection, int x, int y)
{
int mgt;
menupicture_t *n = Z_Malloc(sizeof(menupicture_t));
if (reselection)
menu->reselection = reselection;
n->common.type = mt_menudot;
n->common.iszone = true;
n->common.posx = x;
@ -844,6 +884,23 @@ menupicture_t *MC_AddCursor(menu_t *menu, int x, int y)
maxdots = 6;
dotofs=0;
}
if (menu->reselection)
{
menuoption_t *sel, *firstsel = M_NextSelectableItem(menu, NULL);
for (sel = firstsel; sel; )
{
if (sel->common.posx == menu->reselection->x && sel->common.posy == menu->reselection->y)
{
menu->selecteditem = sel;
n->common.posy = sel->common.posy;
break;
}
sel = M_NextSelectableItem(menu, sel);
if (sel == firstsel)
break;
}
}
return n;
}
@ -1462,6 +1519,12 @@ void M_HideMenu (menu_t *menu)
void M_RemoveMenu (menu_t *menu)
{
menuoption_t *op, *oop;
if (menu->reselection)
{
menu->reselection->x = menu->selecteditem->common.posx;
menu->reselection->y = menu->selecteditem->common.posy;
}
if (menu->remove)
menu->remove(menu);
if (menu == firstmenu)
@ -1869,6 +1932,7 @@ void M_Menu_Main_f (void)
menubutton_t *b;
menu_t *mainm;
mpic_t *p;
static menuresel_t resel;
int mgt;
@ -1957,7 +2021,7 @@ void M_Menu_Main_f (void)
b->common.width = 12*20;
b->common.height = 32;
mainm->cursoritem = (menuoption_t *)MC_AddCursor(mainm, 42, mainm->selecteditem->common.posy);
mainm->cursoritem = (menuoption_t *)MC_AddCursor(mainm, &resel, 42, mainm->selecteditem->common.posy);
}
}
else if (mgt == MGT_HEXEN2)
@ -1998,7 +2062,7 @@ void M_Menu_Main_f (void)
b->common.width = 12*20;
b->common.height = 20;
mainm->cursoritem = (menuoption_t *)MC_AddCursor(mainm, 56, mainm->selecteditem->common.posy);
mainm->cursoritem = (menuoption_t *)MC_AddCursor(mainm, &resel, 56, mainm->selecteditem->common.posy);
}
else if (QBigFontWorks())
{
@ -2032,7 +2096,7 @@ void M_Menu_Main_f (void)
MC_AddConsoleCommandQBigFont(mainm, 72, 92, "Help ", "help\n");
MC_AddConsoleCommandQBigFont (mainm, 72, 112,"Quit ", "menu_quit\n");
mainm->cursoritem = (menuoption_t *)MC_AddCursor(mainm, 54, 32);
mainm->cursoritem = (menuoption_t *)MC_AddCursor(mainm, &resel, 54, 32);
}
else
{
@ -2090,14 +2154,14 @@ void M_Menu_Main_f (void)
b->common.width = p->width;
b->common.height = 20;
mainm->cursoritem = (menuoption_t *)MC_AddCursor(mainm, 54, 32);
mainm->cursoritem = (menuoption_t *)MC_AddCursor(mainm, &resel, 54, 32);
}
if (!m_preset_chosen.ival)
M_Menu_Preset_f();
}
int MC_AddBulk(struct menu_s *menu, menubulk_t *bulk, int xstart, int xtextend, int y)
int MC_AddBulk(struct menu_s *menu, menuresel_t *resel, menubulk_t *bulk, int xstart, int xtextend, int y)
{
int selectedy = y;
menuoption_t *selected = NULL;
@ -2202,6 +2266,6 @@ int MC_AddBulk(struct menu_s *menu, menubulk_t *bulk, int xstart, int xtextend,
menu->selecteditem = selected;
if (selected)
selectedy = selected->common.posy;
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, xtextend + 8, 0, selectedy, NULL, false);
menu->cursoritem = (menuoption_t*)MC_AddCursorSmall(menu, resel, xtextend + 8, selectedy);
return y;
}

View file

@ -13,6 +13,7 @@ void M_Menu_MultiPlayer_f (void)
menu_t *menu;
mpic_t *p;
int mgt;
static menuresel_t resel;
p = NULL;
Key_Dest_Add(kdm_menu);
@ -47,7 +48,7 @@ void M_Menu_MultiPlayer_f (void)
MC_AddConsoleCommandHexen2BigFont (menu, 80, mgt, "Player Setup", "menu_setup\n");mgt+=20;
MC_AddConsoleCommandHexen2BigFont (menu, 80, mgt, "Demos ", "menu_demo\n");mgt+=20;
menu->cursoritem = (menuoption_t *)MC_AddCursor(menu, 48, 64);
menu->cursoritem = (menuoption_t *)MC_AddCursor(menu, &resel, 48, 64);
return;
}
else if (QBigFontWorks())
@ -63,7 +64,7 @@ void M_Menu_MultiPlayer_f (void)
MC_AddConsoleCommandQBigFont (menu, 72, mgt, "Player Setup", "menu_setup\n");mgt+=20;
MC_AddConsoleCommandQBigFont (menu, 72, mgt, "Demos ", "menu_demo\n");mgt+=20;
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, 54, 32);
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, &resel, 54, 32);
return;
}
else
@ -98,7 +99,7 @@ void M_Menu_MultiPlayer_f (void)
b->common.width = p?p->width:320;
}
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, 54, 32);
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, &resel, 54, 32);
}
extern cvar_t team, skin;
@ -324,11 +325,12 @@ void M_Menu_Setup_f (void)
menu_t *menu;
menucustom_t *ci;
menubutton_t *b;
static menuresel_t resel;
mgt = M_GameType();
if (mgt == MGT_QUAKE2) //quake2 main menu.
{
if (R2D_SafeCachePic("pics/m_banner_plauer_setup"))
if (R2D_SafeCachePic("pics/m_banner_player_setup"))
{
static const char *modeloptions[] =
{
@ -359,30 +361,7 @@ void M_Menu_Setup_f (void)
cu->draw = MSetupQ2_TransDraw;
cu->key = MSetupQ2_ChangeSkin;
/* MC_AddSelectablePicture(mainm, 68, 13, "pics/m_main_game");
MC_AddSelectablePicture(mainm, 68, 53, "pics/m_main_multiplayer");
MC_AddSelectablePicture(mainm, 68, 93, "pics/m_main_options");
MC_AddSelectablePicture(mainm, 68, 133, "pics/m_main_video");
MC_AddSelectablePicture(mainm, 68, 173, "pics/m_main_quit");
b = MC_AddConsoleCommand (mainm, 68, 13, "", "menu_single\n");
mainm->selecteditem = (menuoption_t *)b;
b->common.width = 12*20;
b->common.height = 20;
b = MC_AddConsoleCommand (mainm, 68, 53, "", "menu_multi\n");
b->common.width = 12*20;
b->common.height = 20;
b = MC_AddConsoleCommand (mainm, 68, 93, "", "menu_options\n");
b->common.width = 12*20;
b->common.height = 20;
b = MC_AddConsoleCommand (mainm, 68, 133, "", "menu_video\n");
b->common.width = 12*20;
b->common.height = 20;
b = MC_AddConsoleCommand (mainm, 68, 173, "", "menu_quit\n");
b->common.width = 12*20;
b->common.height = 20;
*/
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 54, 0, 32, NULL, false);
menu->cursoritem = (menuoption_t*)MC_AddCursorSmall(menu, &resel, 54, 32);
}
return;
}
@ -431,7 +410,7 @@ void M_Menu_Setup_f (void)
b->common.tooltip = "Change network and client prediction settings.";
b = MC_AddConsoleCommand(menu, 64, 160, 176, "Teamplay Settings", "menu_teamplay\n");
b->common.tooltip = "Change teamplay macro settings.";
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 54, 0, 32, NULL, false);
menu->cursoritem = (menuoption_t*)MC_AddCursorSmall(menu, &resel, 54, 32);
info->lowercolour = bottomcolor.value;
@ -672,8 +651,9 @@ void M_Menu_Teamplay_f (void)
MB_CONSOLECMD("Item Names", "menu_teamplay_items\n", "Modify messages for items in team play macros."),
MB_END()
};
static menuresel_t resel;
menu_t *menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
void M_Menu_Teamplay_Locations_f (void)
@ -706,8 +686,9 @@ void M_Menu_Teamplay_Locations_f (void)
//MB_CONSOLECMD("\x7f Teamplay", "menu_teamplay\n", "Return to the teamplay menu."),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
void M_Menu_Teamplay_Needs_f (void)
@ -732,8 +713,9 @@ void M_Menu_Teamplay_Needs_f (void)
MB_EDITCVARSLIM("Weapon", "tp_need_weapon", "Need weapon preference order:\n8 = Lightning Gun\n7 = Rocket Launcher\n6 = Grenade Launcher\n5 = Super Nailgun\n4 = Nailgun\n3 = Super Shotgun\n2 = Shotgun\n1 = Axe"),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
void M_Menu_Teamplay_Items_f (void)
@ -752,8 +734,9 @@ void M_Menu_Teamplay_Items_f (void)
MB_CONSOLECMD("Status/Location/Misc", "menu_teamplay_status_location_misc\n", "Modify status, location, and miscellaneous team play macro names."),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 224, y);
MC_AddBulk(menu, &resel, bulk, 16, 224, y);
}
void M_Menu_Teamplay_Items_Armor_f (void)
@ -774,8 +757,9 @@ void M_Menu_Teamplay_Items_Armor_f (void)
MB_EDITCVARSLIM("Red Armor", "tp_name_ra", "Short name for Red Armor"),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
void M_Menu_Teamplay_Items_Weapons_f (void)
@ -798,8 +782,9 @@ void M_Menu_Teamplay_Items_Weapons_f (void)
MB_EDITCVARSLIM("Lightning Gun", "tp_name_lg", "Short name for Lightning Gun"),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
void M_Menu_Teamplay_Items_Powerups_f (void)
@ -825,8 +810,9 @@ void M_Menu_Teamplay_Items_Powerups_f (void)
MB_EDITCVARSLIM("Regen Rune", "tp_name_rune_4", "Short name for Regeneration Rune"),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
void M_Menu_Teamplay_Items_Ammo_Health_f (void)
@ -847,8 +833,9 @@ void M_Menu_Teamplay_Items_Ammo_Health_f (void)
MB_EDITCVARSLIM("Mega Health", "tp_name_mh", "Short name for Mega Health"),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
void M_Menu_Teamplay_Items_Team_Fortress_f (void)
@ -864,8 +851,9 @@ void M_Menu_Teamplay_Items_Team_Fortress_f (void)
MB_EDITCVARSLIM("Flag", "tp_name_flag", "Short name for Flag"),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
void M_Menu_Teamplay_Items_Status_Location_Misc_f (void)
@ -891,8 +879,9 @@ void M_Menu_Teamplay_Items_Status_Location_Misc_f (void)
MB_EDITCVARSLIM("Yellow Status", "tp_name_status_yellow", "Macro for Status Yellow in teamplay 'status' & 'location' reports"),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
void M_Menu_Network_f (void)
@ -915,6 +904,7 @@ void M_Menu_Network_f (void)
extern cvar_t cl_download_csprogs, cl_download_redirection, requiredownloads, cl_solid_players;
extern cvar_t cl_splitscreen, cl_predict_players, cl_predict_smooth, cl_predict_extrapolate;
menu_t *menu;
static menuresel_t resel;
int y;
menubulk_t bulk[] =
{
@ -936,5 +926,5 @@ void M_Menu_Network_f (void)
MB_END()
};
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}

View file

@ -122,8 +122,8 @@ void M_Menu_Options_f (void)
MB_END()
};
menu_t *menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 216, y);
static menuresel_t resel;
MC_AddBulk(menu, &resel, bulk, 16, 216, y);
}
#ifndef __CYGWIN__
@ -425,8 +425,8 @@ void M_Menu_Audio_f (void)
//MB_CONSOLECMD("Speaker Test", "menu_speakers\n", "Test speaker setup output."),
MB_END()
};
MC_AddBulk(menu, bulk, 16, 216, y);
static menuresel_t resel;
MC_AddBulk(menu, &resel, bulk, 16, 216, y);
}
#else
@ -520,10 +520,10 @@ void M_Menu_Particles_f (void)
// removed particle beams
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
const char *presetname[] =
@ -697,8 +697,9 @@ void M_Menu_Preset_f (void)
MB_CONSOLECMD("realtime (all on)", "fps_preset realtime;menupop\n", "For people who value pretty over fast/smooth. Not viable for deathmatch."),
MB_END()
};
static menuresel_t resel;
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 216, y);
MC_AddBulk(menu, &resel, bulk, 16, 216, y);
//bottoms up! highlight 'normal' as the default option
menu->selecteditem = menu->options->common.next->common.next->common.next;
menu->cursoritem->common.posy = menu->selecteditem->common.posy;
@ -797,7 +798,7 @@ void M_Menu_FPS_f (void)
fpsmenuinfo_t *info;
extern cvar_t v_contentblend, show_fps, cl_r2g, cl_gibfilter, cl_expsprite, cl_deadbodyfilter, cl_lerp_players, cl_nolerp;
static menuresel_t resel;
int y;
menu = M_Options_Title(&y, sizeof(fpsmenuinfo_t));
info = (fpsmenuinfo_t *)menu->data;
@ -823,7 +824,7 @@ void M_Menu_FPS_f (void)
MB_EDITCVAR("Skybox", "r_skybox"),
MB_END()
};
MC_AddBulk(menu, bulk, 16, 216, y);
MC_AddBulk(menu, &resel, bulk, 16, 216, y);
}
}
@ -849,6 +850,7 @@ void M_Menu_Render_f (void)
#ifdef GLQUAKE
extern cvar_t r_bloom;
#endif
static menuresel_t resel;
int y;
menubulk_t bulk[] =
@ -872,7 +874,7 @@ void M_Menu_Render_f (void)
MB_END()
};
menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 216, y);
MC_AddBulk(menu, &resel, bulk, 16, 216, y);
}
#ifdef GLQUAKE
@ -967,7 +969,8 @@ void M_Menu_Textures_f (void)
MB_END()
};
menu_t *menu = M_Options_Title(&y, 0);
MC_AddBulk(menu, bulk, 16, 216, y);
static menuresel_t resel;
MC_AddBulk(menu, &resel, bulk, 16, 216, y);
}
#endif
@ -1202,7 +1205,8 @@ void M_Menu_Lighting_f (void)
MB_COMBOCVAR("Model Fullbrights", r_fb_models, fb_models_opts, fb_models_values, "Affects loading of fullbrights on models/polymeshes."),
MB_END()
};
MC_AddBulk(menu, bulk, 16, 216, y);
static menuresel_t resel;
MC_AddBulk(menu, &resel, bulk, 16, 216, y);
}
}
@ -2389,7 +2393,7 @@ void M_Menu_Video_f (void)
videomenuinfo_t *info;
static char current3dres[32]; // enough to fit 1920x1200
static menuresel_t resel;
int y;
int resmodechoice, res2dmodechoice;
int reschoices[ASPECT_RATIOS], res2dchoices[ASPECT_RATIOS];
@ -2463,7 +2467,7 @@ void M_Menu_Video_f (void)
MB_SLIDER("Contrast", v_contrast, 0.8, 3, 0.05, NULL),
MB_END()
};
MC_AddBulk(menu, bulk, 16, 200, y);
MC_AddBulk(menu, &resel, bulk, 16, 200, y);
}
/*

View file

@ -129,6 +129,7 @@ void M_Menu_SinglePlayer_f (void)
menubutton_t *b;
mpic_t *p;
#endif
static menuresel_t resel;
Key_Dest_Add(kdm_menu);
m_state = m_complex;
@ -305,7 +306,7 @@ void M_Menu_SinglePlayer_f (void)
MC_AddConsoleCommand (menu, 64, y+=8, "Save Game", "menu_save\n");
*/
menu->cursoritem = (menuoption_t *)MC_AddCursor(menu, 56, menu->selecteditem?menu->selecteditem->common.posy:0);
menu->cursoritem = (menuoption_t *)MC_AddCursor(menu, &resel, 56, menu->selecteditem?menu->selecteditem->common.posy:0);
return;
}
@ -320,7 +321,7 @@ void M_Menu_SinglePlayer_f (void)
MC_AddConsoleCommandQBigFont (menu, 72, 52, "Load Game", "menu_load\n");
MC_AddConsoleCommandQBigFont (menu, 72, 72, "Save Game", "menu_save\n");
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, 54, 32);
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, &resel, 54, 32);
return;
}
else
@ -353,7 +354,7 @@ void M_Menu_SinglePlayer_f (void)
b->common.width = p->width;
b->common.height = 20;
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, 54, 32);
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, &resel, 54, 32);
}
#endif
}

View file

@ -136,6 +136,7 @@ typedef enum {
mt_picture,
mt_picturesel,
mt_menudot,
mt_menucursor,
mt_custom
} menutype_t;
@ -260,6 +261,11 @@ typedef struct menutooltip_s {
int columns;
} menutooltip_t;
typedef struct menuresel_s //THIS STRUCT MUST BE STATICALLY ALLOCATED.
{
int x, y;
} menuresel_t;
typedef struct menu_s {
int xpos;
int ypos;
@ -267,6 +273,7 @@ typedef struct menu_s {
int height;
qboolean dontexpand;
int numoptions;
menuresel_t *reselection; //stores some info to restore selection properly.
qboolean iszone;
qboolean exclusive;
@ -298,7 +305,8 @@ menubox_t *MC_AddBox(menu_t *menu, int x, int y, int width, int height);
menupicture_t *MC_AddPicture(menu_t *menu, int x, int y, int width, int height, char *picname);
menupicture_t *MC_AddSelectablePicture(menu_t *menu, int x, int y, char *picname);
menupicture_t *MC_AddCenterPicture(menu_t *menu, int y, int height, char *picname);
menupicture_t *MC_AddCursor(menu_t *menu, int x, int y);
menupicture_t *MC_AddCursor(menu_t *menu, menuresel_t *resel, int x, int y);
menuoption_t *MC_AddCursorSmall(menu_t *menu, menuresel_t *reselection, int x, int y);
menuslider_t *MC_AddSlider(menu_t *menu, int tx, int sx, int y, const char *text, cvar_t *var, float min, float max, float delta);
menucheck_t *MC_AddCheckBox(menu_t *menu, int tx, int cx, int y, const char *text, cvar_t *var, int cvarbitmask);
menucheck_t *MC_AddCheckBoxFunc(menu_t *menu, int tx, int cx, int y, const char *text, qboolean (*func) (menucheck_t *option, menu_t *menu, chk_set_t set), int bits);
@ -355,7 +363,7 @@ typedef struct menubulk_s {
#define MB_SPACING(space) {mt_text, 2, NULL, NULL, NULL, NULL, 0, NULL, 0, 0, 0, false, NULL, NULL, NULL, NULL, 0, NULL, space}
#define MB_END() {mt_text, -1}
int MC_AddBulk(struct menu_s *menu, menubulk_t *bulk, int xstart, int xtextend, int y);
int MC_AddBulk(struct menu_s *menu, menuresel_t *resel, menubulk_t *bulk, int xstart, int xtextend, int y);

View file

@ -5084,7 +5084,7 @@ void CSQC_Event_Think(world_t *w, wedict_t *s)
PR_ExecuteProgram (w->progs, s->v->think);
}
void CSQC_Event_Sound (float *origin, wedict_t *wentity, int channel, char *sample, int volume, float attenuation, int pitchadj)
void CSQC_Event_Sound (float *origin, wedict_t *wentity, int channel, const char *sample, int volume, float attenuation, int pitchadj)
{
int i;
vec3_t originbuf;