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fix lightmap_textures with init function
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2194 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 2 additions and 2 deletions
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@ -736,7 +736,7 @@ void GLDraw_ReInit (void)
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extern int solidskytexture;
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extern int alphaskytexture;
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extern int skyboxtex[6];
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extern int lightmap_textures;
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extern int *lightmap_textures;
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int maxtexsize;
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@ -758,7 +758,7 @@ void GLDraw_ReInit (void)
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solidskytexture=0;
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alphaskytexture=0;
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skyboxtex[0] = 0; skyboxtex[1] = 0; skyboxtex[2] = 0; skyboxtex[3] = 0; skyboxtex[4] = 0; skyboxtex[5] = 0;
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lightmap_textures=0;
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lightmap_textures=NULL;
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filmtexture=0;
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glmenu_numcachepics=0;
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#ifdef Q3SHADERS
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