Gib filters and things.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@811 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-01-18 20:15:20 +00:00
parent 71dd0f167d
commit 18ea868de2
3 changed files with 54 additions and 2 deletions

View file

@ -32,6 +32,8 @@ extern cvar_t r_rocketlight;
extern cvar_t r_lightflicker;
extern cvar_t cl_r2g;
extern cvar_t r_powerupglow;
extern cvar_t cl_gibfilter, cl_deadbodyfilter;
extern int cl_playerindex;
static struct predicted_player {
@ -51,7 +53,32 @@ static struct predicted_player {
float newlerprate;
extern int cl_rocketindex, cl_grenadeindex;
extern int cl_playerindex, cl_h_playerindex, cl_rocketindex, cl_grenadeindex, cl_gib1index, cl_gib2index, cl_gib3index;
qboolean CL_FilterModelindex(int modelindex, int frame)
{
if (modelindex == cl_playerindex)
{
if (cl_deadbodyfilter.value == 2)
{
if (frame >= 41 && frame <= 102)
return true;
}
else if (cl_deadbodyfilter.value)
{
if (frame == 49 || frame == 60 || frame == 69 || frame == 84 || frame == 93 || frame == 102)
return true;
}
}
if (cl_gibfilter.value && (
modelindex == cl_h_playerindex ||
modelindex == cl_gib1index ||
modelindex == cl_gib2index ||
modelindex == cl_gib3index))
return true;
return false;
}
//============================================================
@ -1284,6 +1311,9 @@ void CL_LinkPacketEntities (void)
if (cl_numvisedicts == MAX_VISEDICTS)
break; // object list is full
if (CL_FilterModelindex(s1->modelindex, s1->frame))
continue;
model = cl.model_precache[s1->modelindex];
if (!model)
{
@ -2050,6 +2080,9 @@ void CL_LinkPlayers (void)
if (state->modelindex < 1)
continue;
if (CL_FilterModelindex(state->modelindex, state->frame))
continue;
/*
if (!Cam_DrawPlayer(j))
continue;

View file

@ -111,6 +111,8 @@ cvar_t r_rocketlight = {"r_rocketlight", "1"};
cvar_t r_lightflicker = {"r_lightflicker", "1"};
cvar_t cl_r2g = {"cl_r2g", "0"};
cvar_t r_powerupglow = {"r_powerupglow", "1"};
cvar_t cl_gibfilter = {"cl_gibfilter", "0"};
cvar_t cl_deadbodyfilter = {"cl_deadbodyfilter", "0"};
cvar_t cl_muzzleflash = {"cl_muzzleflash", "1"};
@ -2279,6 +2281,9 @@ void CL_Init (void)
Cvar_Register (&cl_r2g, "Item effects");
Cvar_Register (&r_powerupglow, "Item effects");
Cvar_Register (&cl_gibfilter, "Item effects");
Cvar_Register (&cl_deadbodyfilter, "Item effects");
//
// info mirrors
//

View file

@ -467,7 +467,7 @@ int oldparsecountmod;
int parsecountmod;
double parsecounttime;
int cl_spikeindex, cl_playerindex, cl_flagindex, cl_rocketindex, cl_grenadeindex;
int cl_spikeindex, cl_playerindex, cl_h_playerindex, cl_flagindex, cl_rocketindex, cl_grenadeindex, cl_gib1index, cl_gib2index, cl_gib3index;
#ifdef PEXT_LIGHTUPDATES
int cl_lightningindex;
@ -919,10 +919,14 @@ void Sound_NextDownload (void)
// done with sounds, request models now
memset (cl.model_precache, 0, sizeof(cl.model_precache));
cl_playerindex = -1;
cl_h_playerindex = -1;
cl_spikeindex = -1;
cl_flagindex = -1;
cl_rocketindex = -1;
cl_grenadeindex = -1;
cl_gib1index = -1;
cl_gib2index = -1;
cl_gib3index = -1;
#ifdef PEXT_LIGHTUPDATES
cl_lightningindex = -1;
#endif
@ -2098,6 +2102,8 @@ void CL_ParseModellist (qboolean lots)
#endif
if (!strcmp(cl.model_name[nummodels],"progs/player.mdl"))
cl_playerindex = nummodels;
if (!strcmp(cl.model_name[nummodels],"progs/h_player.mdl"))
cl_h_playerindex = nummodels;
if (!strcmp(cl.model_name[nummodels],"progs/flag.mdl"))
cl_flagindex = nummodels;
@ -2105,6 +2111,14 @@ void CL_ParseModellist (qboolean lots)
cl_rocketindex = nummodels;
if (!strcmp(cl.model_name[nummodels],"progs/grenade.mdl"))
cl_grenadeindex = nummodels;
if (!strcmp(cl.model_name[nummodels],"progs/gib1.mdl"))
cl_gib1index = nummodels;
if (!strcmp(cl.model_name[nummodels],"progs/gib2.mdl"))
cl_gib2index = nummodels;
if (!strcmp(cl.model_name[nummodels],"progs/gib3.mdl"))
cl_gib3index = nummodels;
}
if (nummodels)