Changed all instances of -lwsock32 to -lws2_32, "apparently wsock32 is old and shouldn't be used (since win95..)"

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3224 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Lance 2009-06-14 13:51:13 +00:00
parent cefc6d187a
commit 17512cc406

View file

@ -486,7 +486,7 @@ GLCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in
GL_EXE_NAME=../fteqw_sdl.gl$(BITS)
GLCL_EXE_NAME=../fteqwcl_sdl.gl$(BITS)
ifdef windir
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lwsock32 `sdl-config --libs`
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `sdl-config --libs`
else
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) `sdl-config --libs`
endif
@ -498,7 +498,7 @@ SWCL_OBJS=$(SOFTWARE_OBJS) vid_sdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
SW_EXE_NAME=../fteqw_sdl.sw$(BITS)
SWCL_EXE_NAME=../fteqwcl_sdl.sw$(BITS)
ifdef windir
SW_LDFLAGS=$(SWLDFLAGS) -lmingw32 -lwsock32 -lSDLmain -lSDL
SW_LDFLAGS=$(SWLDFLAGS) -lmingw32 -lws2_32 -lSDLmain -lSDL
else
#pthread is needed because of SDL.
SW_LDFLAGS=$(SWLDFLAGS) `sdl-config --libs` $(IMAGELDFLAGS)
@ -521,7 +521,7 @@ M_CFLAGS=$(SWCFLAGS) $(GLCFLAGS) `sdl-config --cflags` -D_MERGED_SDL
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS)
ifdef windir
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lwsock32 -lSDLmain -lSDL
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 -lSDLmain -lSDL
else
#pthread is needed because of SDL.
M_LDFLAGS=$(MLDFLAGS) `sdl-config --libs` $(IMAGELDFLAGS)
@ -538,9 +538,9 @@ ifeq ($(FTE_TARGET),win32_SDL)
GL_EXE_NAME=../fteqw_sdl_gl.exe
GLCL_EXE_NAME=../fteqwcl_sdl.exe
ifdef windir
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lwsock32 `sdl-config --libs`
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `sdl-config --libs`
else
GL_LDFLAGS=$(IMAGELDFLAGS) -lwsock32 -lmingw32 ./libs/mingw-libs/libSDL.a ./libs/mingw-libs/libSDLmain.a -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `sdl-config --libs`
GL_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 ./libs/mingw-libs/libSDL.a ./libs/mingw-libs/libSDLmain.a -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `sdl-config --libs`
endif
GL_CFLAGS=-D_MINGW_VFPRINTF -D_SDL -I./libs/ -I./libs/mingw-libs/ -I./libs/dxsdk7/include/ -I./libs/mingw-libs $(GLCFLAGS) `sdl-config --cflags`
GLB_DIR=gl_mgw_sdl$(BITS)
@ -550,10 +550,10 @@ ifeq ($(FTE_TARGET),win32_SDL)
SW_EXE_NAME=../fteqw_sdl_sw.exe
SWCL_EXE_NAME=../fteqwcl_sdl.exe
ifdef windir
SW_LDFLAGS=$(SWLDFLAGS) -lmingw32 -lwsock32 -lSDLmain -lSDL
SW_LDFLAGS=$(SWLDFLAGS) -lmingw32 -lws2_32 -lSDLmain -lSDL
else
#pthread is needed because of SDL.
SW_LDFLAGS=$(IMAGELDFLAGS) -lwsock32 -lmingw32 ./libs/mingw-libs/libSDL.a ./libs/mingw-libs/libSDLmain.a -mwindows -ldxguid -lwinmm -lole32 $(SWLDFLAGS) `sdl-config --libs` $(IMAGELDFLAGS)
SW_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 ./libs/mingw-libs/libSDL.a ./libs/mingw-libs/libSDLmain.a -mwindows -ldxguid -lwinmm -lole32 $(SWLDFLAGS) `sdl-config --libs` $(IMAGELDFLAGS)
endif
SW_CFLAGS=-D_MINGW_VFPRINTF -D_SDL -I./libs/ -I./libs/mingw-libs/ -I./libs/dxsdk7/include/ -I./libs/mingw-libs $(SWCFLAGS) `sdl-config --cflags`
SWB_DIR=sw_mgw_sdl$(BITS)
@ -562,7 +562,7 @@ ifeq ($(FTE_TARGET),win32_SDL)
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) resources.o
SV_EXE_NAME=../fteqw_sdl_sv.exe
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) -D_SDL
SV_LDFLAGS=./libs/mingw-libs/libz.a -lm -lmingw32 -lwsock32 -lwinmm
SV_LDFLAGS=./libs/mingw-libs/libz.a -lm -lmingw32 -lws2_32 -lwinmm
MINGL_DIR=mingl_sdl$(BITS)
MINGL_EXE_NAME=../fteqw_sdl_mingl.exe
@ -574,10 +574,10 @@ ifeq ($(FTE_TARGET),win32_SDL)
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS)
ifdef windir
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lwsock32 -lSDLmain -lSDL
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 -lSDLmain -lSDL
else
#pthread is needed because of SDL.
M_LDFLAGS=$(IMAGELDFLAGS) -lwsock32 -lmingw32 ./libs/mingw-libs/libSDL.a ./libs/mingw-libs/libSDLmain.a -mwindows -ldxguid -lwinmm -lole32 $(MLDFLAGS) `sdl-config --libs` $(IMAGELDFLAGS)
M_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 ./libs/mingw-libs/libSDL.a ./libs/mingw-libs/libSDLmain.a -mwindows -ldxguid -lwinmm -lole32 $(MLDFLAGS) `sdl-config --libs` $(IMAGELDFLAGS)
endif
endif
@ -594,7 +594,7 @@ ifeq ($(FTE_TARGET),win32)
LIBS_DIR = $(BASE_DIR)/libs
SV_EXE_NAME=../fteqwsv.exe
SV_LDFLAGS=libs/zlib.lib -lwsock32 -lwinmm
SV_LDFLAGS=libs/zlib.lib -lws2_32 -lwinmm
SV_DIR=sv_mingw
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) fs_win32.o resources.o
@ -606,7 +606,7 @@ else
endif
GL_EXE_NAME=../fteglqw.exe
GLCL_EXE_NAME=../fteglqwcl.exe
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lwsock32 -lwinmm -lgdi32 -lole32
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
GL_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS)
GLB_DIR=gl_mgw
GLCL_DIR=glcl_mgw
@ -618,7 +618,7 @@ else
endif
NPQTV_DLL_NAME=../npqtv.dll
NPQTVCL_DLL_NAME=../npqtvcl.dll
NPQTV_LDFLAGS=--enable-stdcall-fixup $(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lwsock32 -lwinmm -lgdi32 -lole32 -shared
NPQTV_LDFLAGS=--enable-stdcall-fixup $(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -shared
NPQTV_CFLAGS=$(NPQTVCFLAGS) $(GLCFLAGS) $(W32_CFLAGS)
NPQTVB_DIR=npqtv_mgw
NPQTVCL_DIR=npqtvcl_mgw
@ -630,7 +630,7 @@ else
endif
SW_EXE_NAME=../fteswqw.exe
SWCL_EXE_NAME=../fteswqwcl.exe
SW_LDFLAGS=$(SWLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lwsock32 -lwinmm -lgdi32 -lole32
SW_LDFLAGS=$(SWLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
SW_CFLAGS=$(SWCFLAGS) $(W32_CFLAGS)
SWB_DIR=sw_mgw
SWCL_DIR=swcl_mgw
@ -642,7 +642,7 @@ else
endif
M_EXE_NAME=../fteqw.exe
MCL_EXE_NAME=../fteqwcl.exe
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lwsock32 -lwinmm -lgdi32 -lole32
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
M_CFLAGS=$(SWCFLAGS) $(GLCFLAGS) $(W32_CFLAGS)
MB_DIR=m_mgw
MCL_DIR=mcl_mgw
@ -650,7 +650,7 @@ endif
D3DCL_OBJS=$(D3DQUAKE_OBJS) snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o resources.o
D3D_EXE_NAME=../fted3dqw.exe
D3DCL_EXE_NAME=../fted3dclqw.exe
D3D_LDFLAGS= -ldxguid -lwsock32 -lwinmm -lgdi32 -lole32
D3D_LDFLAGS= -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
D3D_CFLAGS=$(D3DCFLAGS) $(W32_CFLAGS) -DMINIMAL
D3DB_DIR=d3d_mgw
D3DCL_DIR=d3dcl_mgw