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Should boost q3 server stability slightly, by not sending so many gibberish wrong-protocol packets.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3348 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 6 additions and 1 deletions
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@ -1558,8 +1558,13 @@ void SV_SendServerInfoChange(char *key, const char *value)
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{
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if (!sv.state)
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return;
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#ifdef Q2SERVER
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if (ge)
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if (svs.gametype == GT_QUAKE2)
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return; //FIXME!!!
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#endif
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#ifdef Q3SERVER
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if (svs.gametype == GT_QUAKE3)
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return; //FIXME!!!
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#endif
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