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left over debug code
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1661 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -451,11 +451,6 @@ qbyte *W_GetTexture(char *name, int *width, int *height, qboolean *usesalpha)//r
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for (j = 0;j < MIPLEVELS;j++)
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tex->offsets[j] = LittleLong(tex->offsets[j]);
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if (!strcmp(texname, "bn_painting3"))
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{
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int k = 0;
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}
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data = W_ConvertWAD3Texture(tex, width, height, usesalpha); //this will add to the temp
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BZ_Free(tex);
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return data;
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