From 103efed5e24a220e5592db0efc531b0d45a68a49 Mon Sep 17 00:00:00 2001 From: Spoike Date: Sun, 7 Nov 2010 02:18:37 +0000 Subject: [PATCH] Don't load sprites in dedicated servers as it generally crashes us. git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3625 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/gl/gl_model.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/engine/gl/gl_model.c b/engine/gl/gl_model.c index 00ac9d9b3..837e6e9a7 100644 --- a/engine/gl/gl_model.c +++ b/engine/gl/gl_model.c @@ -3342,6 +3342,11 @@ qboolean RMod_LoadSpriteModel (model_t *mod, void *buffer) mod->maxs[0] = mod->maxs[1] = psprite->maxwidth/2; mod->mins[2] = -psprite->maxheight/2; mod->maxs[2] = psprite->maxheight/2; + if (qrenderer == QR_NONE) + { + mod->type = mod_dummy; + return true; + } if (version == SPRITEHL_VERSION) {