From 0fb35f3d017a0ecd86061e042cb2bd7f0316b3d3 Mon Sep 17 00:00:00 2001 From: Shpoike Date: Thu, 29 Jun 2023 00:16:45 +0100 Subject: [PATCH] Fix stupid bug resulting in crashes when loading saved games, reported by TwinBeast. --- engine/server/sv_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/server/sv_main.c b/engine/server/sv_main.c index 771b056a3..d84ea8900 100644 --- a/engine/server/sv_main.c +++ b/engine/server/sv_main.c @@ -2860,7 +2860,7 @@ void SV_DoDirectConnect(svconnectinfo_t *fte_restrict info) if (newcl) { //client is reprising a loaded slot. - if (cl->istobeloaded) + if (newcl->istobeloaded) { SV_BroadcastTPrintf(PRINT_HIGH, "%s reprises %s\n", name, newcl->name); Con_DPrintf("%s:Using loadzombie\n", svs.name);