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add Draw_FillRGB, allow con_selectioncolour to use R/G/B
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2078 fc73d0e0-1445-4013-8a0c-d673dee63da5
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973d2830a0
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05ace9bdcb
4 changed files with 15 additions and 1 deletions
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@ -385,6 +385,9 @@ void Con_ExecuteLine(console_t *con, char *line)
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// may take some time
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// may take some time
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}
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}
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int scmodified;
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vec3_t sccolor;
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void Key_ConsoleDrawSelectionBox(void)
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void Key_ConsoleDrawSelectionBox(void)
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{
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{
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extern cvar_t vid_conwidth, vid_conheight;
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extern cvar_t vid_conwidth, vid_conheight;
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@ -424,7 +427,10 @@ void Key_ConsoleDrawSelectionBox(void)
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}
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}
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ypos++;
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ypos++;
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Draw_Fill(xpos2*8, ypos2*8, (xpos - xpos2)*8, (ypos - ypos2)*8, con_selectioncolour.value);
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if (scmodified != con_selectioncolour.modified)
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SCR_StringToRGB(con_selectioncolour.string, sccolor, 1);
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Draw_FillRGB(xpos2*8, ypos2*8, (xpos - xpos2)*8, (ypos - ypos2)*8, sccolor[0], sccolor[1], sccolor[2]);
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}
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}
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void Key_ConsoleRelease(int key)
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void Key_ConsoleRelease(int key)
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@ -34,6 +34,7 @@ extern void (*Draw_ConsoleBackground) (int lines);
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extern void (*Draw_EditorBackground) (int lines);
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extern void (*Draw_EditorBackground) (int lines);
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extern void (*Draw_TileClear) (int x, int y, int w, int h);
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extern void (*Draw_TileClear) (int x, int y, int w, int h);
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extern void (*Draw_Fill) (int x, int y, int w, int h, int c);
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extern void (*Draw_Fill) (int x, int y, int w, int h, int c);
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extern void (*Draw_FillRGB) (int x, int y, int w, int h, float r, float g, float b);
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extern void (*Draw_FadeScreen) (void);
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extern void (*Draw_FadeScreen) (void);
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extern void (*Draw_BeginDisc) (void);
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extern void (*Draw_BeginDisc) (void);
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extern void (*Draw_EndDisc) (void);
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extern void (*Draw_EndDisc) (void);
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@ -141,6 +142,7 @@ typedef struct {
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void (*Draw_EditorBackground) (int lines);
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void (*Draw_EditorBackground) (int lines);
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void (*Draw_TileClear) (int x, int y, int w, int h);
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void (*Draw_TileClear) (int x, int y, int w, int h);
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void (*Draw_Fill) (int x, int y, int w, int h, int c);
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void (*Draw_Fill) (int x, int y, int w, int h, int c);
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void (*Draw_FillRGB) (int x, int y, int w, int h, float r, float g, float b);
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void (*Draw_FadeScreen) (void);
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void (*Draw_FadeScreen) (void);
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void (*Draw_BeginDisc) (void);
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void (*Draw_BeginDisc) (void);
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void (*Draw_EndDisc) (void);
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void (*Draw_EndDisc) (void);
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@ -592,6 +592,7 @@ void (*Draw_ConsoleBackground) (int lines);
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void (*Draw_EditorBackground) (int lines);
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void (*Draw_EditorBackground) (int lines);
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void (*Draw_TileClear) (int x, int y, int w, int h);
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void (*Draw_TileClear) (int x, int y, int w, int h);
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void (*Draw_Fill) (int x, int y, int w, int h, int c);
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void (*Draw_Fill) (int x, int y, int w, int h, int c);
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void (*Draw_FillRGB) (int x, int y, int w, int h, float r, float g, float b);
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void (*Draw_FadeScreen) (void);
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void (*Draw_FadeScreen) (void);
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void (*Draw_BeginDisc) (void);
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void (*Draw_BeginDisc) (void);
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void (*Draw_EndDisc) (void);
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void (*Draw_EndDisc) (void);
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@ -685,6 +686,7 @@ rendererinfo_t dedicatedrendererinfo = {
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NULL, //Draw_EditorBackground;
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NULL, //Draw_EditorBackground;
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NULL, //Draw_TileClear;
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NULL, //Draw_TileClear;
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NULL, //Draw_Fill;
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NULL, //Draw_Fill;
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NULL, //Draw_FillRGB;
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NULL, //Draw_FadeScreen;
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NULL, //Draw_FadeScreen;
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NULL, //Draw_BeginDisc;
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NULL, //Draw_BeginDisc;
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NULL, //Draw_EndDisc;
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NULL, //Draw_EndDisc;
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@ -793,6 +795,7 @@ rendererinfo_t softwarerendererinfo = {
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SWDraw_EditorBackground,
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SWDraw_EditorBackground,
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SWDraw_TileClear,
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SWDraw_TileClear,
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SWDraw_Fill,
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SWDraw_Fill,
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SWDraw_FillRGB,
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SWDraw_FadeScreen,
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SWDraw_FadeScreen,
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SWDraw_BeginDisc,
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SWDraw_BeginDisc,
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SWDraw_EndDisc,
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SWDraw_EndDisc,
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@ -886,6 +889,7 @@ rendererinfo_t openglrendererinfo = {
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GLDraw_EditorBackground,
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GLDraw_EditorBackground,
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GLDraw_TileClear,
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GLDraw_TileClear,
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GLDraw_Fill,
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GLDraw_Fill,
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GLDraw_FillRGB,
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GLDraw_FadeScreen,
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GLDraw_FadeScreen,
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GLDraw_BeginDisc,
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GLDraw_BeginDisc,
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GLDraw_EndDisc,
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GLDraw_EndDisc,
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@ -1369,6 +1373,7 @@ void R_SetRenderer(int wanted)
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Draw_EditorBackground = ri->Draw_EditorBackground;
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Draw_EditorBackground = ri->Draw_EditorBackground;
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Draw_TileClear = ri->Draw_TileClear;
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Draw_TileClear = ri->Draw_TileClear;
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Draw_Fill = ri->Draw_Fill;
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Draw_Fill = ri->Draw_Fill;
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Draw_FillRGB = ri->Draw_FillRGB;
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Draw_FadeScreen = ri->Draw_FadeScreen;
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Draw_FadeScreen = ri->Draw_FadeScreen;
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Draw_BeginDisc = ri->Draw_BeginDisc;
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Draw_BeginDisc = ri->Draw_BeginDisc;
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Draw_EndDisc = ri->Draw_EndDisc;
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Draw_EndDisc = ri->Draw_EndDisc;
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@ -4098,6 +4098,7 @@ rendererinfo_t d3drendererinfo = {
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GLDraw_EditorBackground,
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GLDraw_EditorBackground,
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GLDraw_TileClear,
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GLDraw_TileClear,
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GLDraw_Fill,
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GLDraw_Fill,
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GLDraw_FillRGB,
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GLDraw_FadeScreen,
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GLDraw_FadeScreen,
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GLDraw_BeginDisc,
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GLDraw_BeginDisc,
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GLDraw_EndDisc,
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GLDraw_EndDisc,
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