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tweak cl_loopbackprotocol. its probably not ready for picking a random protocol.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4601 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 3 additions and 3 deletions
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@ -88,7 +88,7 @@ cvar_t qtvcl_eztvextensions = CVAR("qtvcl_eztvextensions", "0");
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cvar_t cl_demospeed = CVARAF("cl_demospeed", "1", "demo_setspeed", 0);
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cvar_t cl_loopbackprotocol = CVARD("cl_loopbackprotocol", "", "Which protocol to use for single-player/the internal client. Should be one of: qw, nqid, nq, fitz, dp6, dp7. If empty, will use qw protocols for qw mods, and nq protocols for nq mods.");
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cvar_t cl_loopbackprotocol = CVARD("cl_loopbackprotocol", "qw", "Which protocol to use for single-player/the internal client. Should be one of: qw, qwid, nqid, nq, fitz, dp6, dp7. If empty, will use qw protocols for qw mods, and nq protocols for nq mods.");
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cvar_t cl_threadedphysics = CVAR("cl_threadedphysics", "0");
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@ -666,7 +666,7 @@ void CL_CheckForResend (void)
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pext2 = Net_PextMask(2, false);
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cls.protocol = CP_QUAKEWORLD;
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}
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else if (!strcmp(cl_loopbackprotocol.string, "idqw"))
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else if (!strcmp(cl_loopbackprotocol.string, "qwid") || !strcmp(cl_loopbackprotocol.string, "idqw"))
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cls.protocol = CP_QUAKEWORLD;
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else if (!strcmp(cl_loopbackprotocol.string, "fitz")) //actually proquake, because we might as well use the extra angles
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{
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@ -678,7 +678,7 @@ void CL_CheckForResend (void)
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cls.protocol = CP_NETQUAKE;
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cls.protocol_nq = CPNQ_PROQUAKE3_4;
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}
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else if (!strcmp(cl_loopbackprotocol.string, "nqid"))
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else if (!strcmp(cl_loopbackprotocol.string, "nqid") || !strcmp(cl_loopbackprotocol.string, "idnq"))
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{
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cls.protocol = CP_NETQUAKE;
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cls.protocol_nq = CPNQ_ID;
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