fteqw/engine/client/renderque.h

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#ifndef RENDERQUE_H
#define RENDERQUE_H
void RQ_AddDistReorder(void (*render) (void *, void *), void *data1, void *data2, float *pos);
void RQ_RenderDistAndClear(void);
typedef struct renderque_s
{
struct renderque_s *next;
void (*render) (void *data1, void *data2);
void *data1;
void *data2;
} renderque_t;
#endif