2005-01-23 17:44:11 +00:00
CC = gcc
2007-10-25 17:59:01 +00:00
WINDRES = windres
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STRIP ?= echo strip
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STRIPFLAGS = --strip-unneeded --remove-section= .comment
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CPUOPTIMIZATIONS =
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#canonicalize the source path. except emscripten warns about that like crazy. *sigh*
i f e q ( $( FTE_TARGET ) , w e b )
BASE_DIR:= .
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e l s e i f e q ( $( FTE_TARGET ) , d r o i d )
BASE_DIR:= .
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e l s e
BASE_DIR:= $( realpath .)
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e n d i f
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2017-09-20 11:27:13 +00:00
i f e q ( $( SVNREVISION ) , )
SVNREVISION:= -DSVNREVISION= $( shell test -d $( BASE_DIR) /../.svn && svnversion $( BASE_DIR) || echo -)
e n d i f
MAKE := $( MAKE) SVNREVISION = $( SVNREVISION)
2009-07-25 11:22:28 +00:00
2013-05-11 05:03:07 +00:00
WHOAMI := $( shell whoami)
2011-07-08 09:17:23 +00:00
2017-05-10 02:57:34 +00:00
#update these to download+build a different version. this assumes that the url+subdirs etc contain a consistant version everywhere.
JPEGVER = 9b
ZLIBVER = 1.2.11
PNGVER = 1.6.29
OGGVER = 1.3.2
VORBISVER = 1.3.5
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SDL2VER = 2.0.5
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SCINTILLAVER = 373
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#only limited forms of cross-making is supported
#only the following 3 are supported
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#linux->win32 (FTE_TARGET=win32) RPM Package: "mingw32-gcc", DEB Package: "mingw32"
#linux->linux32 (FTE_TARGET=linux32)
#linux->linux64 (FTE_TARGET=linux64)
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#linux->morphos (FTE_TARGET=morphos)
#linux->macosx (FTE_TARGET=macosx) or (FTE_TARGET=macosx_x86)
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#linux->javascript (FTE_TARGET=web)
#linux->nacl (FTE_TARGET=nacl NARCH=x86_64)
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#win32->nacl
#linux->droid (make droid)
#win32->droid (make droid)
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#if you are cross compiling, you'll need to use FTE_TARGET=mytarget
2005-12-15 19:15:39 +00:00
2013-11-28 00:45:22 +00:00
#cygwin's make's paths confuses non-cygwin things
RELEASE_DIR = $( BASE_DIR) /release
DEBUG_DIR = $( BASE_DIR) /debug
PROFILE_DIR = $( BASE_DIR) /profile
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COMPILE_SYS := $( shell uname -o 2>& 1)
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NATIVE_ABSBASE_DIR := $( realpath $( BASE_DIR) )
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i f e q ( $( COMPILE_SYS ) , C y g w i n )
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OUT_DIR?= .
NATIVE_OUT_DIR:= $( shell cygpath -m $( OUT_DIR) )
NATIVE_BASE_DIR:= $( shell cygpath -m $( BASE_DIR) )
NATIVE_RELEASE_DIR:= $( shell cygpath -m $( RELEASE_DIR) )
NATIVE_DEBUG_DIR:= $( shell cygpath -m $( DEBUG_DIR) )
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NATIVE_ABSBASE_DIR:= $( shell cygpath -m $( NATIVE_ABSBASE_DIR) )
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e n d i f
2014-02-07 08:38:40 +00:00
NATIVE_OUT_DIR ?= $( OUT_DIR)
NATIVE_BASE_DIR ?= $( BASE_DIR)
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NATIVE_RELEASE_DIR ?= $( RELEASE_DIR)
NATIVE_DEBUG_DIR ?= $( DEBUG_DIR)
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2017-02-28 05:04:41 +00:00
EXE_NAME = fteqw
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#include the appropriate games.
i f n e q ( , $( BRANDING ) )
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BRANDFLAGS += -DBRANDING_INC= ../game_$( BRANDING) .h
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-include game_$( BRANDING) .mak
e n d i f
2017-02-19 00:15:42 +00:00
i f n e q ( , $( FTE_CONFIG ) )
export FTE_CONFIG_EXTRA:= $( shell $( CC) -xc -E -P -DCOMPILE_OPTS common/config_$( FTE_CONFIG) .h)
BRANDFLAGS += -DCONFIG_FILE_NAME= config_$( FTE_CONFIG) .h $( FTE_CONFIG_EXTRA)
EXE_NAME = $( FTE_CONFIG)
e n d i f
i f e q ( , $( findstring DNO_SPEEX ,$ ( FTE_CONFIG_EXTRA ) ) )
USE_SPEEX = 1
e n d i f
i f e q ( , $( findstring DNO_BOTLIB ,$ ( FTE_CONFIG_EXTRA ) ) )
USE_BOTLIB = 1
e n d i f
i f e q ( , $( findstring DNO_VORBISFILE ,$ ( FTE_CONFIG_EXTRA ) ) )
USE_VORBISFILE = 1
e n d i f
i f n e q ( , $( findstring -Os ,$ ( FTE_CONFIG_EXTRA ) ) )
CPUOPTIMIZATIONS += -Os
BRANDFLAGS:= $( filter-out -O%,$( BRANDFLAGS) )
e n d i f
2013-11-28 00:45:22 +00:00
2015-09-14 15:20:09 +00:00
i f e q ( $( BITS ) , 6 4 )
CC:= $( CC) -m64
e n d i f
i f e q ( $( BITS ) , 3 2 )
CC:= $( CC) -m32
e n d i f
2007-07-23 18:55:10 +00:00
#correct the gcc build when cross compiling
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i f n e q ( , $( findstring win 32,$ ( FTE_TARGET ) ) )
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ifeq ( $( shell $( CC) -v 2>& 1 | grep mingw) ,)
#CC didn't state that it was mingw... so try fixing that up
2013-10-08 16:49:42 +00:00
#old/original mingw project, headers are not very up to date.
2007-10-14 22:02:30 +00:00
ifneq ( $( shell which i586-mingw32msvc-gcc 2> /dev/null) ,)
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#yup, the alternative exists (this matches the one debian has)
CC = i586-mingw32msvc-gcc
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AR = i586-mingw32msvc-ar
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WINDRES = i586-mingw32msvc-windres
2008-11-18 03:20:10 +00:00
STRIP = i586-mingw32msvc-strip
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# BITS?=32
endif
#mingw64 provides a 32bit toolchain too, which has more up to date header files than the mingw32 project. so favour that if its installed.
ifneq ( $( shell which i686-w64-mingw32-gcc 2> /dev/null) ,)
#yup, the alternative exists (this matches the one debian has)
CC = i686-w64-mingw32-gcc
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AR = i686-w64-mingw32-ar
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WINDRES = i686-w64-mingw32-windres
STRIP = i686-w64-mingw32-strip
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# BITS?=32
endif
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endif
e n d i f
2007-11-02 00:30:47 +00:00
2010-12-08 14:42:05 +00:00
#correct the gcc build when cross compiling
2014-02-13 23:54:57 +00:00
i f n e q ( , $( findstring win 64,$ ( FTE_TARGET ) ) )
2010-12-08 14:42:05 +00:00
ifeq ( $( shell $( CC) -v 2>& 1 | grep mingw) ,)
#CC didn't state that it was mingw... so try fixing that up
2012-09-30 05:52:03 +00:00
ifneq ( $( shell which x86_64-w64-mingw32-gcc 2> /dev/null) ,)
#yup, the alternative exists (this matches the one debian has)
CC = x86_64-w64-mingw32-gcc -m64
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AR = x86_64-w64-mingw32-ar
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WINDRES = x86_64-w64-mingw32-windres
STRIP = x86_64-w64-mingw32-strip
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# BITS=64
endif
ifneq ( $( shell which amd64-mingw32msvc-gcc 2> /dev/null) ,)
#yup, the alternative exists (this matches the one debian has)
CC = amd64-mingw32msvc-gcc -m64
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AR = amd64-mingw32msvc-ar
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WINDRES = amd64-mingw32msvc-windres
STRIP = amd64-mingw32msvc-strip
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# BITS=64
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endif
endif
e n d i f
2011-07-08 19:43:49 +00:00
i f e q ( $( FTE_TARGET ) , w i n 3 2 _ s d l )
FTE_TARGET = win32_SDL
e n d i f
2013-03-12 23:09:25 +00:00
USER_TARGET := $( FTE_TARGET)
2013-12-03 15:15:50 +00:00
#make droid-rel doesn't get the right stuff
2017-03-26 01:46:08 +00:00
#add a small default config file. its only small. and some other stuff, because we can. This makes it much easier to get it up and running.
DROID_PACKSU ?= $( BASE_DIR) /droid/fte.cfg $( BASE_DIR) /droid/default.fmf $( BASE_DIR) /droid/configs/touch.cfg
2013-04-09 21:31:44 +00:00
ANDROID_HOME ?= ~/android-sdk-linux
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#ANDROID_NDK_ROOT?=~/android-ndk-r8e
ANDROID_NDK_ROOT ?= $( ANDROID_HOME) /ndk-bundle
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ANDROID_ZIPALIGN ?= $( ZIPALIGN)
ANDROID_ZIPALIGN ?= $( ANDROID_HOME) /tools/zipalign
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ANT ?= ant
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JAVA_HOME ?= /usr
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JAVATOOL = $( JAVA_HOME) /bin/
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ANDROID_SCRIPT = android
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2012-02-27 12:23:15 +00:00
i f e q ( $( DROID_ARCH ) , )
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#armeabi armeabi-v7a arm64-v8a x86 x86_64 mips mips64
DROID_ARCH = x86 armeabi-v7a
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e n d i f
2011-09-05 01:48:23 +00:00
i f e q ( $( FTE_TARGET ) , d r o i d )
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#figure out the host system, required to find a usable compiler
ifneq ( $( shell uname -o 2>& 1 | grep Cygwin) ,)
# ifeq ($(shell uname -m 2>&1), i686)
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# ANDROID_HOSTSYSTEM?=windows
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# else
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# ANDROID_HOSTSYSTEM?=windows-$(shell uname -m)
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# endif
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ANDROID_HOSTSYSTEM?= windows-x86_64
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else
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ANDROID_HOSTSYSTEM?= linux-$( shell uname -m)
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endif
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DROID_ABI_VER?= 4.6
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2017-06-23 20:36:35 +00:00
#omfg why the FUCK do we need all this bullshit? Why isn't there some sane way to do this that actually works regardless of ndk updates?!?
#name is some random subdir that someone at google arbitrarily picked
#arch is some random other name for a group of ABIs...
#prefix is the 'standard' tupple that the toolchain was compiled to target (by default)
#ver is whatever gcc version it is, or clang. so yeah, pretty much random.
#cflags is whatever is needed to actually target that abi properly with the specific toolchain... -m64 etc.
DROID_ABI_NAME___armeabi = arm-linux-androideabi
DROID_ABI_PREFIX_armeabi = arm-linux-androideabi
DROID_ABI_ARCH___armeabi = arm
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DROID_ABI_VER____armeabi?= $( DROID_ABI_VER)
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DROID_ABI_CFLAGS_armeabi = -march= armv5te -mtune= xscale -msoft-float
DROID_ABI_NAME___armeabi-v7a= $( DROID_ABI_NAME___armeabi)
DROID_ABI_PREFIX_armeabi-v7a= $( DROID_ABI_PREFIX_armeabi)
DROID_ABI_ARCH___armeabi-v7a= $( DROID_ABI_ARCH___armeabi)
DROID_ABI_VER____armeabi-v7a= $( DROID_ABI_VER____armeabi)
DROID_ABI_CFLAGS_armeabi-v7a= -march= armv7-a -mfloat-abi= softfp -mfpu= vfpv3-d16
DROID_ABI_NAME___arm64-v8a= $( DROID_ABI_NAME___armeabi)
DROID_ABI_PREFIX_arm64-v8a= $( DROID_ABI_PREFIX_armeabi)
DROID_ABI_ARCH___arm64-v8a= $( DROID_ABI_ARCH___armeabi)
DROID_ABI_VER____arm64-v8a= $( DROID_ABI_VER____armeabi)
DROID_ABI_CFLAGS_arm64-v8a= -m64
DROID_ABI_NAME___x86 = x86
DROID_ABI_PREFIX_x86 = i686-linux-android
DROID_ABI_ARCH___x86 = x86
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DROID_ABI_VER____x86?= $( DROID_ABI_VER)
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DROID_ABI_CFLAGS_x86 = -march= i686 -mssse3 -mfpmath= sse -m32 -Os
DROID_ABI_NAME___x86_64 = $( DROID_ABI_NAME___x86)
DROID_ABI_PREFIX_x86_64 = $( DROID_ABI_PREFIX_x86)
DROID_ABI_ARCH___x86_64 = $( DROID_ABI_ARCH___x86)
DROID_ABI_VER____x86_64 = $( DROID_ABI_VER____x86)
DROID_ABI_CFLAGS_x86_64 = -march= x86-64 -msse4.2 -mpopcnt -m64 -Os
#DROID_ABI_NAME___mips=mipsel-linux-android
#DROID_ABI_PREFIX_mips=mipsel-linux-android
#DROID_ABI_ARCH___mips=mips
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#DROID_ABI_VER____mips?=$(DROID_ABI_VER)
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#DROID_ABI_CFLAGS_mips=
#DROID_ABI_NAME___mips64=$(DROID_ABI_NAME___mips)
#DROID_ABI_PREFIX_mips64=$(DROID_ABI_PREFIX_mips)
#DROID_ABI_ARCH___mips64=$(DROID_ABI_ARCH___mips)
#DROID_ABI_VER____mips64=$(DROID_ABI_VER____mips)
#DROID_ABI_CFLAGS_mips64=-m64
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ifeq ( 1,$( words [ $( DROID_ARCH) ] ) )
#try and make sense of the above nonsense.
DROID_ABI:= $( DROID_ABI_CFLAGS_$( DROID_ARCH) )
TOOLCHAINPATH:= $( ANDROID_NDK_ROOT) /toolchains/$( DROID_ABI_NAME___$( DROID_ARCH) ) -$( DROID_ABI_VER____$( DROID_ARCH) ) /prebuilt/$( ANDROID_HOSTSYSTEM) /bin/
TOOLCHAIN:= $( TOOLCHAINPATH) $( DROID_ABI_PREFIX_$( DROID_ARCH) ) -
#4 is the min that fte requires
DROID_API_LEVEL?= 9
ifeq ( $( DROID_ARCH) ,x86)
#google fecked up. anything before api_level 9 will fail to compile on x86
DROID_API_LEVEL = 9
endif
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DROID_API_NAME?= android-$( DROID_API_LEVEL)
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DROID_PLAT_INC = arch-$( DROID_ABI_ARCH___$( DROID_ARCH) )
DROIDSYSROOT = $( realpath $( ANDROID_NDK_ROOT) /platforms/$( DROID_API_NAME) /$( DROID_PLAT_INC) )
ifeq ( $( DROIDSYSROOT) ,) #its possible that google removed whatever api we're trying to target, just switch up to the new default.
BITCHANDMOAN:= $( shell echo targetting \" android-9\" instead of \" android-$( DROID_API_LEVEL) \" 1>& 2)
DROID_API_LEVEL = 9
DROID_API_NAME = android-$( DROID_API_LEVEL)
DROIDSYSROOT = $( realpath $( ANDROID_NDK_ROOT) /platforms/$( DROID_API_NAME) /$( DROID_PLAT_INC) )
ifeq ( $( DROIDSYSROOT) ,) #its possible that google removed whatever api we're trying to target, just switch up to the new default.
BITCHANDMOAN:= $( shell echo $( DROID_API_NAME) not available either - $( DROID_ARCH) 1>& 2)
endif
endif
DROIDSYSROOT:= $( DROIDSYSROOT)
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endif
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2012-01-17 07:57:46 +00:00
#if we're running under windows, then we want to run some other binary
ifeq ( $( shell uname -o 2>& 1 | grep Cygwin) ,)
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#set up for linux/mingw
TOOLOVERRIDES = PATH = " /usr/bin: $( realpath $( TOOLCHAINPATH) ) " CFLAGS = --sysroot= " $( realpath $( ANDROID_NDK_ROOT) /platforms/$( DROID_API_NAME) /$( DROID_PLAT_INC) ) " CPPFLAGS = --sysroot= " $( realpath $( ANDROID_NDK_ROOT) /platforms/$( DROID_API_NAME) /$( DROID_PLAT_INC) ) "
CONFIGARGS = --with-sysroot= " $( realpath $( ANDROID_NDK_ROOT) /platforms/$( DROID_API_NAME) /$( DROID_PLAT_INC) ) "
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else
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#we're running upon cygwin
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#FIXME: support mingw too...
2012-07-21 07:36:26 +00:00
ANDROID_SCRIPT = android.bat
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#make can't cope with absolute win32 paths in dependancy files
DEPCC =
2014-12-02 02:00:41 +00:00
2017-06-23 20:36:35 +00:00
ifneq ( $( realpath $( TOOLCHAINPATH) ) ,) #don't invoke cygpath when realpath returns nothing due to dodgy paths (which happens when stuff isn't set up right for the top-level makefile)
#configure hates android, with its broken default sysroot and lack of path etc
DROIDSYSROOT:= $( shell cygpath -m $( DROIDSYSROOT) )
TOOLOVERRIDES = PATH = " /usr/bin: $( shell cygpath -u $( realpath $( TOOLCHAINPATH) ) ) " CFLAGS = --sysroot= " $( DROIDSYSROOT) " CPPFLAGS = --sysroot= " $( DROIDSYSROOT) "
CONFIGARGS = --with-sysroot= " $( shell cygpath -u $( realpath $( ANDROID_NDK_ROOT) /platforms/$( DROID_API_NAME) /$( DROID_PLAT_INC) ) ) "
endif
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endif
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2014-12-29 02:35:10 +00:00
CC:= $( TOOLCHAIN) gcc --sysroot= " $( DROIDSYSROOT) " -DANDROID $( DROID_ABI) -fno-strict-aliasing
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DO_LD = $( DO_ECHO) $( CC) -Wl,-soname,libftedroid.so -shared -Wl,--no-undefined -Wl,-z,noexecstack -o $@ $( LTO_LD) $( WCFLAGS) $( BRANDFLAGS) $( CFLAGS) -llog -lc -lm -lz
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LD:= $( TOOLCHAIN) ld
AR:= $( TOOLCHAIN) ar
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STRIP = $( TOOLCHAIN) strip
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e n d i f
2009-04-08 08:12:29 +00:00
2011-07-08 19:43:49 +00:00
i f e q ( $( FTE_TARGET ) , w i n 6 4 _ s d l )
FTE_TARGET = win64_SDL
e n d i f
2007-11-02 00:30:47 +00:00
#crosscompile macosx from linux, default target ppc 32bit
i f e q ( $( FTE_TARGET ) , m a c o s x )
ifeq ( $( shell $( CC) -v 2>& 1 | grep apple) ,)
ifneq ( $( shell which powerpc-apple-darwin8-gcc 2> /dev/null) ,)
CC = powerpc-apple-darwin8-gcc
STRIP = powerpc-apple-darwin8-strip
#seems, macosx has a more limited version of strip
STRIPFLAGS =
BITS = 32
EXTENSION = _ppc
endif
endif
e n d i f
i f e q ( $( FTE_TARGET ) , m a c o s x _ p p c 6 4 )
ifeq ( $( shell $( CC) -v 2>& 1 | grep apple) ,)
ifneq ( $( shell which powerpc-apple-darwin8-gcc 2> /dev/null) ,)
FTE_TARGET = macosx
CC = powerpc-apple-darwin8-gcc -arch ppc64
STRIP = powerpc-apple-darwin8-strip
#seems, macosx has a more limited version of strip
STRIPFLAGS =
BITS = 64
EXTENSION = _ppc
endif
endif
e n d i f
i f e q ( $( FTE_TARGET ) , m a c o s x _ x 8 6 )
ifeq ( $( shell $( CC) -v 2>& 1 | grep apple) ,)
ifneq ( $( shell which i686-apple-darwin8-gcc 2> /dev/null) ,)
FTE_TARGET = macosx
# i686-apple-darwin8-gcc's default target is i386, powerpc-apple-darwin8-gcc -arch i386 just invokes i686-apple-darwin8-gcc anyway
CC = i686-apple-darwin8-gcc
STRIP = i686-apple-darwin8-strip
#seems, macosx has a more limited version of strip
STRIPFLAGS =
EXTENSION = _x86
endif
endif
e n d i f
#crosscompile morphos from linux
i f e q ( $( FTE_TARGET ) , m o r p h o s )
ifeq ( $( shell $( CC) -v 2>& 1 | grep morphos) ,)
ifneq ( $( shell which ppc-morphos-gcc 2> /dev/null) ,)
CC = ppc-morphos-gcc
#morphos strip has a 'feature', it strips permissions
STRIP = ppc-morphos-strip
endif
endif
e n d i f
2017-05-19 03:32:02 +00:00
i f e q ( $( FTE_TARGET ) , d o s )
#at least from dos.
CC = i586-pc-msdosdjgpp-gcc
CFLAGS += -DNO_ZLIB
e n d i f
2014-09-21 03:35:38 +00:00
#if you have an x86, you can get gcc to build binaries using 3 different ABIs, instead of builds for just the default ABI
2007-09-02 19:55:17 +00:00
i f e q ( $( FTE_TARGET ) , l i n u x 3 2 )
FTE_TARGET = linux
CC = gcc -m32
BITS = 32
e n d i f
2017-04-16 09:27:43 +00:00
i f e q ( $( FTE_TARGET ) , l i n u x a r m h f )
#debian's armhf is armv7, but armv6 works on RPI too.
FTE_TARGET = linux
CC = arm-linux-gnueabihf-gcc -marm -march= armv6 -mfpu= vfp -mfloat-abi= hard
BITS = armhf
e n d i f
2014-09-21 03:35:38 +00:00
i f e q ( $( FTE_TARGET ) , l i n u x x 3 2 )
#note: the x32 abi is still not finished or something.
#at the current time, you will need to edit your kernel's commandline to allow this stuff to run
FTE_TARGET = linux
CC = gcc -mx32
BITS = x32
e n d i f
2007-09-02 19:55:17 +00:00
i f e q ( $( FTE_TARGET ) , l i n u x 6 4 )
FTE_TARGET = linux
CC = gcc -m64
BITS = 64
e n d i f
2016-02-10 23:23:43 +00:00
i f e q ( $( FTE_TARGET ) , c y g w i n )
FTE_TARGET = cyg
e n d i f
2007-09-02 19:55:17 +00:00
2005-12-15 19:15:39 +00:00
2005-01-23 17:44:11 +00:00
i f e q ( $( FTE_TARGET ) , ) #user didn't specify prefered target
2013-11-21 23:02:28 +00:00
ifneq ( $( shell uname 2>& 1 | grep CYGWIN) ,)
2016-02-10 23:23:43 +00:00
FTE_TARGET = cyg
2012-09-30 05:52:03 +00:00
ANDROID_SCRIPT = android.bat
2005-12-15 19:15:39 +00:00
endif
2013-11-21 23:02:28 +00:00
ifneq ( $( shell $( CC) -v 2>& 1 | grep mingw) ,)
FTE_TARGET = win32
endif
2005-12-15 19:15:39 +00:00
ifeq ( $( FTE_TARGET) ,) #still not set
2005-01-23 17:44:11 +00:00
ifeq ( $( shell uname) ,Linux)
FTE_TARGET = linux
2005-05-20 03:33:10 +00:00
endif
2007-09-22 19:28:27 +00:00
ifeq ( $( shell uname) ,Darwin)
FTE_TARGET = macosx
endif
2005-05-20 08:13:48 +00:00
ifeq ( $( shell uname) ,FreeBSD)
FTE_TARGET = bsd
endif
ifeq ( $( shell uname) ,NetBSD)
FTE_TARGET = bsd
endif
ifeq ( $( shell uname) ,OpenBSD)
FTE_TARGET = bsd
endif
2006-03-06 22:15:40 +00:00
ifeq ( $( shell uname) ,MorphOS)
FTE_TARGET = morphos
endif
2005-05-20 08:13:48 +00:00
#else I've no idea what it is you're running
2005-01-23 17:44:11 +00:00
endif
2013-11-21 23:02:28 +00:00
FTE_TARGET ?= unk #so go for sdl.
2005-01-23 17:44:11 +00:00
e n d i f
2005-11-21 22:16:53 +00:00
i f n e q ( $( shell ls |grep config .h ) , )
HAVECONFIG = -DHAVE_CONFIG_H
e n d i f
2005-01-23 17:44:11 +00:00
CLIENT_DIR = $( BASE_DIR) /client
GL_DIR = $( BASE_DIR) /gl
2011-03-03 12:57:34 +00:00
D3D_DIR = $( BASE_DIR) /d3d
2016-07-12 00:40:13 +00:00
VK_DIR = $( BASE_DIR) /vk
2017-05-19 03:32:02 +00:00
SW_DIR = $( BASE_DIR) /sw
2005-01-23 17:44:11 +00:00
SERVER_DIR = $( BASE_DIR) /server
COMMON_DIR = $( BASE_DIR) /common
HTTP_DIR = $( BASE_DIR) /http
2005-01-24 23:47:32 +00:00
#LIBS_DIR=$(BASE_DIR)/libs
LIBS_DIR ?= .
2005-01-23 17:44:11 +00:00
PROGS_DIR = $( BASE_DIR) /qclib
2012-04-09 19:12:12 +00:00
NACL_DIR = $( BASE_DIR) /nacl
2012-03-25 11:15:37 +00:00
BOTLIB_DIR = $( BASE_DIR) /botlib
2005-01-23 17:44:11 +00:00
2016-10-22 07:06:51 +00:00
i f e q ( $( NOCOMPAT ) , 1 )
NCCFLAGS = -DNOLEGACY -DOMIT_QCC
NCDIRPREFIX = nc
e n d i f
2017-04-16 09:27:43 +00:00
ALL_CFLAGS = $( HAVECONFIG) $( VISIBILITY_FLAGS) $( BRANDFLAGS) $( CFLAGS) $( BASE_CFLAGS) $( WCFLAGS) $( ARCH_CFLAGS) $( NCCFLAGS) -I$( ARCHLIBS)
2005-11-21 22:16:53 +00:00
2011-03-12 13:51:40 +00:00
#cheap compile-everything-in-one-unit (compile becomes preprocess only)
i f n e q ( $( WPO ) , )
LTO_CC = -E
LTO_LD = -combine -fwhole-program -x c
LTO_END = ltoxnone
LTO_START = ltoxc
e n d i f
#proper/consistant link-time optimisations (requires gcc 4.5+ or so)
i f n e q ( $( LTO ) , )
2017-02-19 00:15:42 +00:00
LTO_CC = -flto -fvisibility= hidden
2011-03-12 13:51:40 +00:00
LTO_LD = -flto
e n d i f
2013-03-12 22:47:42 +00:00
#DO_ECHO=@echo $< &&
DO_ECHO = @
2017-04-18 11:12:17 +00:00
#DO_ECHO=
2013-03-12 22:47:42 +00:00
DO_CC = $( DO_ECHO) $( CC) $( LTO_CC) $( ALL_CFLAGS) -o $@ -c $<
2005-12-21 03:07:33 +00:00
2009-11-04 21:16:50 +00:00
i f e q ( $( FTE_TARGET ) , v c )
BASELDFLAGS =
e n d i f
2016-02-10 23:23:43 +00:00
i f e q ( $( FTE_TARGET ) , c y g )
2005-12-21 03:07:33 +00:00
BASELDFLAGS = -lm
e n d i f
2017-05-19 03:32:02 +00:00
i f e q ( $( FTE_TARGET ) , d o s )
BASELDFLAGS = -lm
e n d i f
2006-03-06 22:15:40 +00:00
i f e q ( $( FTE_TARGET ) , m o r p h o s )
BASELDFLAGS = -lm
e n d i f
2006-03-14 01:29:45 +00:00
i f e q ( $( FTE_TARGET ) , b s d )
BASELDFLAGS = -lm
2013-09-30 00:03:16 +00:00
VISIBILITY_FLAGS = -fvisibility= hidden
e n d i f
i f e q ( $( FTE_TARGET ) , l i n u x )
VISIBILITY_FLAGS = -fvisibility= hidden
e n d i f
i f e q ( $( FTE_TARGET ) , d r o i d )
VISIBILITY_FLAGS = -fvisibility= hidden
e n d i f
i f e q ( $( FTE_TARGET ) , m a c o s x )
VISIBILITY_FLAGS = -fvisibility= hidden
2006-03-14 01:29:45 +00:00
e n d i f
2007-07-23 18:55:10 +00:00
BASELDFLAGS ?= -lm -ldl -lpthread
2005-12-21 03:07:33 +00:00
2014-03-30 08:55:06 +00:00
i f e q ( w i n , $( findstring cyg ,$ ( FTE_TARGET ) ) $( findstring win ,$ ( FTE_TARGET ) ) )
2013-11-21 23:29:24 +00:00
BASELDFLAGS = -lm
MINGW_LIBS_DIR = $( LIBS_DIR) /mingw-libs
ifeq ( $( shell echo $( FTE_TARGET) | grep -v win64) ,)
MINGW_LIBS_DIR = $( LIBS_DIR) /mingw64-libs
endif
IMAGELDFLAGS = $( MINGW_LIBS_DIR) /libpng.a $( MINGW_LIBS_DIR) /libz.a $( MINGW_LIBS_DIR) /libjpeg.a
OGGVORBISLDFLAGS = $( MINGW_LIBS_DIR) /libvorbisfile.a $( MINGW_LIBS_DIR) /libvorbis.a $( MINGW_LIBS_DIR) /libogg.a
e n d i f
2011-07-08 09:17:23 +00:00
2014-09-02 04:00:45 +00:00
#try to statically link
i f e q ( $( COMPILE_SYS ) , D a r w i n )
ifneq ( ,$( findstring SDL,$( FTE_TARGET) ) )
IMAGELDFLAGS = $( shell pkg-config libpng --variable= libdir) /libpng.a $( shell pkg-config libjpeg --variable= libdir) /libjpeg.a
OGGVORBISLDFLAGS = $( shell pkg-config vorbisfile --variable= libdir) /libvorbisfile.a $( shell pkg-config vorbis --variable= libdir) /libvorbis.a $( shell pkg-config ogg --variable= libdir) /libogg.a
endif
e n d i f
2009-04-08 08:12:29 +00:00
IMAGELDFLAGS ?= -lpng -ljpeg
2012-10-25 04:52:55 +00:00
OGGVORBISLDFLAGS ?= -lvorbisfile -lvorbis -logg
2013-09-30 00:03:16 +00:00
VISIBILITY_FLAGS ?=
2007-09-17 20:35:39 +00:00
2005-10-14 18:30:13 +00:00
#BASELDFLAGS=-lm -lz
2017-04-16 09:27:43 +00:00
XLDFLAGS = -L$( ARCHLIBS) $( IMAGELDFLAGS)
2005-01-23 17:44:11 +00:00
2013-09-29 17:07:57 +00:00
#hack some other arguments based upon the toolchain
2009-11-04 21:16:50 +00:00
i f e q ( $( FTE_TARGET ) , v c )
WARNINGFLAGS = -W3 -D_CRT_SECURE_NO_WARNINGS
GNUC_FUNCS =
e l s e
2014-02-09 09:25:28 +00:00
WARNINGFLAGS = -Wall -Wno-pointer-sign -Wno-unknown-pragmas -Wno-format-zero-length -Wno-strict-aliasing
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
GNUC_FUNCS = -Dstrnicmp= strncasecmp -Dstricmp= strcasecmp
2009-11-04 21:16:50 +00:00
e n d i f
2014-02-07 08:38:40 +00:00
SDL_INCLUDES =
#-I$(LIBS_DIR)/sdl/include -I/usr/include/SDL -I$(LIBS_DIR)/sdl/include/SDL
2013-04-02 05:18:17 +00:00
BASE_CFLAGS = $( WARNINGFLAGS) $( GNUC_FUNCS) -I$( CLIENT_DIR) -I$( SERVER_DIR) -I$( COMMON_DIR) -I$( GL_DIR) -I$( D3D_DIR) -I$( PROGS_DIR) -I. -I$( LIBS_DIR) -I$( LIBS_DIR) /dxsdk9/include -I$( LIBS_DIR) /dxsdk7/include $( SDL_INCLUDES) -I./libs/freetype2/include -I./libs/freetype2/include/freetype -I./libs/speex $( BOTLIB_CFLAGS) $( SVNREVISION)
2005-01-23 17:44:11 +00:00
CLIENT_ONLY_CFLAGS = -DCLIENTONLY
SERVER_ONLY_CFLAGS = -DSERVERONLY
JOINT_CFLAGS =
2014-02-07 08:38:40 +00:00
DEBUG_CFLAGS ?= -ggdb -g
DEBUG_CFLAGS += -DDEBUG
2011-10-29 19:01:33 +00:00
RELEASE_CFLAGS ?= -O3 -ffast-math $( CPUOPTIMIZATIONS)
2007-10-12 10:27:51 +00:00
2017-04-18 11:12:17 +00:00
i f e q ( $( FTE_TARGET ) , v c )
#msvc doesn't do -dumpmachine.
#we might as well get it to reuse the mingw libraries, if only because that makes those libraries easier to compile...
ifeq ( $( BITS) ,64)
ARCH?= x86_64-w64-mingw32
else
ARCH?= i686-w64-mingw32
endif
e l s e
ARCH?= $( shell $( CC) -dumpmachine)
e n d i f
2017-04-16 09:27:43 +00:00
ARCHLIBS = $( NATIVE_ABSBASE_DIR) /libs-$( ARCH)
2011-07-08 09:17:23 +00:00
#incase our compiler doesn't support it (mingw)
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
i f e q ( $( shell LANG =c $ ( CC ) -rdynamic 2>&1 | grep unrecognized ) , )
2011-07-08 09:17:23 +00:00
DEBUG_CFLAGS += -rdynamic
2010-12-10 13:41:31 +00:00
e n d i f
2009-09-02 15:14:50 +00:00
2011-07-08 09:17:23 +00:00
PROFILE_CFLAGS = -pg
DX7SDK = -I./libs/dxsdk7/include/
2007-10-12 10:27:51 +00:00
2015-09-07 14:34:39 +00:00
GLCFLAGS ?= -DGLQUAKE
2015-09-14 15:20:09 +00:00
D3DCFLAGS ?= -DD3D9QUAKE -DD3D11QUAKE
2016-07-12 00:40:13 +00:00
VKCFLAGS ?= -DVKQUAKE
2011-09-16 05:56:54 +00:00
NPFTECFLAGS = -DNPFTE
2017-02-19 00:15:42 +00:00
i f e q ( 1 , $( USE_SPEEX ) )
SPEEXCFLAGS = -DSPEEX_STATIC -I$( BASE_DIR) /libs/speex/include -DFIXED_POINT -DUSE_KISS_FFT -DEXPORT= ""
SPEEX_OBJS = \
bits.o \
buffer.o \
cb_search.o \
exc_10_16_table.o \
exc_10_32_table.o \
exc_20_32_table.o \
exc_5_256_table.o \
exc_5_64_table.o \
exc_8_128_table.o \
fftwrap.o \
filterbank.o \
filters.o \
gain_table.o \
gain_table_lbr.o \
hexc_10_32_table.o \
hexc_table.o \
high_lsp_tables.o \
jitter.o \
kiss_fft.o \
kiss_fftr.o \
lpc.o \
lsp.o \
lsp_tables_nb.o \
ltp.o \
mdf.o \
modes.o \
modes_wb.o \
nb_celp.o \
preprocess.o \
quant_lsp.o \
resample.o \
sb_celp.o \
scal.o \
smallft.o \
speex.o \
speex_callbacks.o \
speex_header.o \
stereo.o \
vbr.o \
vq.o \
window.o
e n d i f
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
2011-03-03 12:57:34 +00:00
CLIENT_OBJS = \
2005-01-23 17:44:11 +00:00
textedit.o \
fragstats.o \
teamplay.o \
zqtp.o \
cl_demo.o \
cl_ents.o \
clq2_ents.o \
cl_input.o \
2012-10-14 09:00:49 +00:00
in_generic.o \
2005-01-23 17:44:11 +00:00
cl_main.o \
cl_parse.o \
cl_pred.o \
cl_tent.o \
cl_cam.o \
cl_screen.o \
2013-03-12 22:35:33 +00:00
pr_clcmd.o \
2005-01-23 17:44:11 +00:00
cl_ui.o \
2005-11-30 01:20:53 +00:00
cl_ignore.o \
2005-11-21 22:16:53 +00:00
cl_cg.o \
clq3_parse.o \
2005-01-24 05:06:16 +00:00
pr_csqc.o \
2005-01-23 17:44:11 +00:00
console.o \
image.o \
keys.o \
menu.o \
m_master.o \
m_multi.o \
m_items.o \
m_options.o \
m_single.o \
m_script.o \
m_mp3.o \
roq_read.o \
clq2_cin.o \
r_part.o \
2008-11-09 22:29:28 +00:00
p_script.o \
p_null.o \
p_classic.o \
2005-01-23 17:44:11 +00:00
r_partset.o \
renderer.o \
renderque.o \
sbar.o \
skin.o \
2010-12-07 13:19:19 +00:00
snd_al.o \
2005-01-23 17:44:11 +00:00
snd_dma.o \
snd_mem.o \
snd_mix.o \
snd_mp3.o \
snd_ov.o \
valid.o \
2017-02-19 00:15:42 +00:00
vid_headless.o \
2005-01-23 17:44:11 +00:00
view.o \
wad.o \
\
ftpclient.o \
\
\
pr_menu.o
2016-07-12 00:40:13 +00:00
VKQUAKE_OBJS = \
vk_init.o \
vk_backend.o
2005-01-23 17:44:11 +00:00
GLQUAKE_OBJS = \
gl_draw.o \
2009-11-05 03:07:52 +00:00
gl_backend.o \
2005-01-23 17:44:11 +00:00
gl_rmain.o \
gl_rmisc.o \
gl_rsurf.o \
gl_screen.o \
2006-03-03 03:31:19 +00:00
gl_bloom.o \
2016-07-12 00:40:13 +00:00
gl_vidcommon.o \
$( VKQUAKE_OBJS)
2005-01-23 17:44:11 +00:00
2007-09-17 20:35:39 +00:00
D3DQUAKE_OBJS = \
2017-03-21 17:35:27 +00:00
d3d8_backend.o \
d3d8_image.o \
vid_d3d8.o \
2011-01-28 05:06:20 +00:00
d3d_backend.o \
d3d_image.o \
2011-04-01 12:52:58 +00:00
d3d_shader.o \
2012-09-30 05:52:03 +00:00
vid_d3d.o \
d3d11_backend.o \
d3d11_image.o \
d3d11_shader.o \
vid_d3d11.o
2011-01-28 08:35:19 +00:00
2012-01-01 13:11:35 +00:00
D3DGL_OBJS = \
2011-01-28 08:35:19 +00:00
gl_font.o \
2012-08-04 12:27:24 +00:00
gl_ngraph.o \
2011-01-28 08:35:19 +00:00
gl_shader.o \
2012-01-01 11:22:24 +00:00
gl_shadow.o \
2011-01-28 08:35:19 +00:00
gl_rlight.o \
gl_warp.o \
ltface.o \
r_surf.o \
r_2d.o
2007-09-17 20:35:39 +00:00
2005-01-23 17:44:11 +00:00
MP3_OBJS = \
fixed.o \
bit.o \
timer.o \
stream.o \
frame.o \
synth.o \
decoder.o \
layer12.o \
layer3.o \
huffman.o \
mymad.o
2013-07-26 17:19:06 +00:00
QCC_OBJS = \
2005-01-23 17:44:11 +00:00
comprout.o \
hash.o \
2013-07-26 17:19:06 +00:00
qcc_cmdlib.o \
qccmain.o \
qcc_pr_comp.o \
qcc_pr_lex.o \
qcd_main.o
PROGS_OBJS = \
$( QCC_OBJS) \
2005-01-23 17:44:11 +00:00
initlib.o \
2008-11-15 02:12:55 +00:00
pr_bgcmd.o \
2011-12-06 00:35:24 +00:00
pr_skelobj.o \
2005-01-23 17:44:11 +00:00
pr_edict.o \
pr_exec.o \
pr_multi.o \
2009-08-29 15:17:43 +00:00
pr_x86.o \
2013-07-26 17:19:06 +00:00
qcdecomp.o
2005-01-23 17:44:11 +00:00
SERVER_OBJS = \
pr_cmds.o \
2007-09-02 19:55:17 +00:00
pr_q1qvm.o \
2014-03-30 08:55:06 +00:00
pr_lua.o \
2005-01-23 17:44:11 +00:00
sv_master.o \
sv_init.o \
sv_main.o \
sv_nchan.o \
sv_ents.o \
sv_send.o \
sv_user.o \
2012-11-27 03:23:19 +00:00
sv_sql.o \
2005-01-23 17:44:11 +00:00
sv_mvd.o \
sv_ccmds.o \
2014-09-02 02:44:43 +00:00
sv_cluster.o \
2005-01-23 17:44:11 +00:00
sv_rankin.o \
sv_chat.o \
sv_demo.o \
net_preparse.o \
savegame.o \
svq2_ents.o \
svq2_game.o \
2005-11-21 22:16:53 +00:00
svq3_game.o \
2005-01-23 17:44:11 +00:00
webgen.o \
ftpserver.o \
2005-11-21 22:16:53 +00:00
httpserver.o
2005-01-23 17:44:11 +00:00
SERVERONLY_OBJS = \
2016-02-10 23:23:43 +00:00
sv_sys_unix.o \
sys_linux_threads.o
2005-05-20 08:13:48 +00:00
2005-01-23 17:44:11 +00:00
WINDOWSSERVERONLY_OBJS = \
2013-03-31 04:21:08 +00:00
net_ssl_winsspi.o \
2012-11-29 13:37:48 +00:00
sv_sys_win.o \
sys_win_threads.o
2005-01-23 17:44:11 +00:00
2013-03-31 04:21:08 +00:00
WINDOWS_OBJS = \
snd_win.o \
snd_directx.o \
2016-07-12 00:40:13 +00:00
snd_xaudio.o \
snd_wasapi.o \
2013-03-31 04:21:08 +00:00
cd_win.o \
fs_win32.o \
in_win.o \
sys_win.o \
sys_win_threads.o \
net_ssl_winsspi.o \
$( LTO_END) resources.o $( LTO_START)
2011-03-03 12:57:34 +00:00
COMMON_OBJS = \
2011-09-05 01:48:23 +00:00
gl_alias.o \
2016-12-19 13:31:05 +00:00
gl_hlmdl.o \
2012-04-16 12:19:15 +00:00
gl_heightmap.o \
2014-05-23 02:14:36 +00:00
gl_model.o \
2007-05-27 13:59:39 +00:00
com_mesh.o \
2005-01-23 17:44:11 +00:00
common.o \
cvar.o \
cmd.o \
crc.o \
2013-06-24 09:04:00 +00:00
net_ssl_gnutls.o \
2014-12-23 15:26:42 +00:00
net_master.o \
2005-09-09 23:40:55 +00:00
fs.o \
2009-04-02 22:25:54 +00:00
fs_stdio.o \
fs_pak.o \
fs_zip.o \
2017-07-12 08:15:27 +00:00
fs_dzip.o \
2015-04-27 12:51:42 +00:00
fs_xz.o \
2016-08-25 00:12:14 +00:00
m_download.o \
2005-01-23 17:44:11 +00:00
mathlib.o \
huff.o \
md4.o \
2012-04-10 10:51:52 +00:00
sha1.o \
2005-09-27 19:48:42 +00:00
log.o \
2005-01-23 17:44:11 +00:00
net_chan.o \
net_wins.o \
2013-11-21 23:02:28 +00:00
net_ice.o \
2015-05-16 15:57:04 +00:00
httpclient.o \
2005-01-23 17:44:11 +00:00
zone.o \
2005-12-17 22:50:02 +00:00
qvm.o \
2011-02-27 02:04:36 +00:00
r_d3.o \
2005-01-23 17:44:11 +00:00
gl_q2bsp.o \
glmod_doom.o \
2005-11-21 22:16:53 +00:00
q3common.o \
2010-11-07 02:12:35 +00:00
world.o \
2011-10-29 19:01:33 +00:00
sv_phys.o \
2010-11-07 03:58:09 +00:00
sv_move.o \
2005-01-23 17:44:11 +00:00
pmove.o \
pmovetst.o \
iwebiface.o \
translate.o \
plugin.o \
q1bsp.o \
q2pmove.o
2017-02-19 00:15:42 +00:00
i f e q ( 1 , $( USE_BOTLIB ) )
BOTLIB_CFLAGS = -I$( BOTLIB_DIR) -DBOTLIB -DBOTLIB_STATIC
BOTLIB_OBJS = \
be_aas_bspq3.o \
be_aas_cluster.o \
be_aas_debug.o \
be_aas_entity.o \
be_aas_file.o \
be_aas_main.o \
be_aas_move.o \
be_aas_optimize.o \
be_aas_reach.o \
be_aas_route.o \
be_aas_routealt.o \
be_aas_sample.o \
be_ai_char.o \
be_ai_chat.o \
be_ai_gen.o \
be_ai_goal.o \
be_ai_move.o \
be_ai_weap.o \
be_ai_weight.o \
be_ea.o \
be_interface.o \
l_crc.o \
l_libvar.o \
l_log.o \
l_memory.o \
l_precomp.o \
l_script.o \
l_struct.o
e n d i f
i f e q ( 1 , $( USE_VORBISFILE ) )
LIBVORBISFILE_STATIC = -DLIBVORBISFILE_STATIC
e l s e
OGGVORBISLDFLAGS =
LIBVORBISFILE_STATIC =
e n d i f
2005-01-23 17:44:11 +00:00
#the defaults for sdl come first
2015-05-16 15:51:39 +00:00
#CC_MACHINE:=$(shell $(CC) -dumpmachine)
2014-02-09 09:25:28 +00:00
i f e q ( $( FTE_TARGET ) , S D L 2 )
SDLCONFIG?= sdl2-config
FTE_FULLTARGET?= sdl2$( BITS)
e n d i f
2016-07-15 12:26:24 +00:00
i f e q ( $( FTE_TARGET ) , S D L 1 )
SDLCONFIG?= sdl-config
FTE_FULLTARGET?= sdl1$( BITS)
e n d i f
2014-02-09 09:25:28 +00:00
i f e q ( $( FTE_TARGET ) , S D L )
FTE_FULLTARGET?= sdl$( BITS)
e n d i f
SDLCONFIG ?= sdl-config
FTE_FULLTARGET ?= sdl$( FTE_TARGET) $( BITS)
2016-08-25 00:12:14 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
2017-02-19 00:15:42 +00:00
GL_EXE_NAME = ../$( EXE_NAME) -gl$( FTE_FULLTARGET)
GLCL_EXE_NAME = ../$( EXE_NAME) cl-gl$( FTE_FULLTARGET)
2014-02-09 09:25:28 +00:00
2014-02-07 08:38:40 +00:00
#SDLCONFIG:=libs/sdl2_mingw/$(CC_MACHINE)/bin/sdl2-config --prefix=libs/sdl2_mingw/$(CC_MACHINE)
2005-01-23 17:44:11 +00:00
i f d e f w i n d i r
2014-09-02 04:00:45 +00:00
GL_LDFLAGS = $( GLLDFLAGS) -lmingw32 -lws2_32 ` $( SDLCONFIG) --static-libs`
2017-09-20 11:27:13 +00:00
VK_LDFLAGS = $( VKLDFLAGS) -lmingw32 -lws2_32 ` $( SDLCONFIG) --static-libs`
2015-09-14 15:20:09 +00:00
M_LDFLAGS = $( MLDFLAGS) -lmingw32 -lws2_32 ` $( SDLCONFIG) --static-libs`
2016-07-15 12:26:24 +00:00
SV_LDFLAGS = ` $( SDLCONFIG) --static-libs`
2005-01-23 17:44:11 +00:00
e l s e
2014-09-02 04:00:45 +00:00
GL_LDFLAGS = $( GLLDFLAGS) $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) ` $( SDLCONFIG) --static-libs`
2017-09-20 11:27:13 +00:00
VK_LDFLAGS = $( VKLDFLAGS) $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) ` $( SDLCONFIG) --static-libs`
M_LDFLAGS = $( MLDFLAGS) $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) ` $( SDLCONFIG) --static-libs`
2016-07-15 12:26:24 +00:00
SV_LDFLAGS = ` $( SDLCONFIG) --static-libs`
2005-01-23 17:44:11 +00:00
e n d i f
2014-02-09 09:25:28 +00:00
GL_CFLAGS = -DFTE_SDL $( GLCFLAGS) ` $( SDLCONFIG) --cflags`
GLB_DIR = gl_$( FTE_FULLTARGET)
GLCL_DIR = glcl_$( FTE_FULLTARGET)
2016-07-15 12:26:24 +00:00
SV_DIR ?= sv_$( FTE_FULLTARGET)
2005-01-23 17:44:11 +00:00
2017-09-20 11:27:13 +00:00
VKCL_OBJS = $( VKQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $( D3DGL_OBJS) $( LTO_END)
VK_CFLAGS = -DFTE_SDL $( VKCFLAGS) ` $( SDLCONFIG) --cflags`
2016-08-25 00:12:14 +00:00
SV_OBJS = $( COMMON_OBJS) $( SERVER_OBJS) $( PROGS_OBJS) $( SERVERONLY_OBJS) $( BOTLIB_OBJS)
2017-02-19 00:15:42 +00:00
SV_EXE_NAME = ../$( EXE_NAME) -sv$( FTE_FULLTARGET)
2016-07-15 12:26:24 +00:00
SV_CFLAGS = -DFTE_SDL ` $( SDLCONFIG) --cflags` $( SERVER_ONLY_CFLAGS)
2009-04-07 03:48:32 +00:00
2014-02-09 09:25:28 +00:00
MINGL_DIR = mingl_$( FTE_FULLTARGET)
2017-02-19 00:15:42 +00:00
MINGL_EXE_NAME = ../$( EXE_NAME) -mingl$( FTE_FULLTARGET)
2009-04-07 03:48:32 +00:00
2014-02-09 09:25:28 +00:00
MB_DIR = m_$( FTE_FULLTARGET)
2017-02-19 00:15:42 +00:00
M_EXE_NAME = ../$( EXE_NAME) -$( FTE_FULLTARGET)
2016-08-25 00:12:14 +00:00
MCL_OBJS = $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( SOFTWARE_OBJS) $( BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
2016-07-15 12:26:24 +00:00
M_CFLAGS = -DFTE_SDL $( GLCFLAGS) ` $( SDLCONFIG) --cflags`
2009-04-07 03:48:32 +00:00
2016-07-12 00:40:13 +00:00
QCC_DIR = qcc$( BITS)
2014-03-30 00:39:37 +00:00
i f e q ( , $( findstring NO_ZLIB ,$ ( CFLAGS ) ) )
SV_LDFLAGS += -lz
GL_LDFLAGS += -lz
2017-09-20 11:27:13 +00:00
VK_LDFLAGS += -lz
2014-03-30 00:39:37 +00:00
M_LDFLAGS += -lz
2017-04-16 09:27:43 +00:00
QCC_LDFLAGS += -L$( ARCHLIBS) -lz
2014-03-30 00:39:37 +00:00
e n d i f
2005-05-20 08:13:48 +00:00
2005-01-23 17:44:11 +00:00
#specific targets override those defaults as needed.
2012-04-09 19:12:12 +00:00
#google native client
i f e q ( $( FTE_TARGET ) , n a c l )
2012-11-27 03:23:19 +00:00
OGGVORBISLDFLAGS =
2013-03-12 23:09:25 +00:00
NARCH ?= x86_32
2012-04-09 19:12:12 +00:00
ifeq ( $( shell uname -o 2>& 1 | grep Cygwin) ,)
2013-03-12 23:09:25 +00:00
MYOS = linux
2012-04-09 19:12:12 +00:00
else
2013-03-12 23:09:25 +00:00
MYOS = win
endif
CC =
STRIP =
2017-04-16 09:27:43 +00:00
NACLLIBC = glibc
2013-03-12 23:09:25 +00:00
ifeq ( $( NARCH) ,x86_32)
2017-04-16 09:27:43 +00:00
CC = $( NACL_SDK_ROOT) /toolchain/$( MYOS) _x86_$( NACLLIBC) /bin/i686-nacl-gcc -DNACL -m32
STRIP = $( NACL_SDK_ROOT) /toolchain/$( MYOS) _x86_$( NACLLIBC) /bin/i686-nacl-strip
2013-03-12 23:09:25 +00:00
BITS =
2017-04-16 09:27:43 +00:00
NACLLIBS = $( NACLLIBC) _x86_32/Release
2013-03-12 23:09:25 +00:00
endif
ifeq ( $( NARCH) ,x86_64)
2017-04-16 09:27:43 +00:00
CC = $( NACL_SDK_ROOT) /toolchain/$( MYOS) _x86_$( NACLLIBC) /bin/i686-nacl-gcc -DNACL -m64
STRIP = $( NACL_SDK_ROOT) /toolchain/$( MYOS) _x86_$( NACLLIBC) /bin/i686-nacl-strip
2013-03-12 23:09:25 +00:00
BITS =
2017-04-16 09:27:43 +00:00
NACLLIBS = $( NACLLIBC) _x86_64/Release
2013-03-12 23:09:25 +00:00
endif
ifeq ( $( NARCH) ,arm)
2017-04-16 09:27:43 +00:00
CC = $( NACL_SDK_ROOT) /toolchain/$( MYOS) _arm_$( NACLLIBC) /bin/arm-nacl-gcc -DNACL
STRIP = $( NACL_SDK_ROOT) /toolchain/$( MYOS) _arm_$( NACLLIBC) /bin/arm-nacl-strip
2013-03-12 23:09:25 +00:00
BITS =
2017-04-16 09:27:43 +00:00
NACLLIBS = $( NACLLIBC) _arm/Release
2013-03-12 23:09:25 +00:00
endif
ifeq ( $( NARCH) ,pnacl)
2013-11-22 03:09:06 +00:00
CC = $( NACL_SDK_ROOT) /toolchain/$( MYOS) _pnacl/bin/pnacl-clang -DNACL
STRIP = $( NACL_SDK_ROOT) /toolchain/$( MYOS) _pnacl/bin/pnacl-strip
2013-03-12 23:09:25 +00:00
STRIPFLAGS =
BITS =
2013-11-06 21:55:56 +00:00
NACLLIBS = pnacl/Release
2012-04-09 19:12:12 +00:00
endif
2012-04-16 12:19:15 +00:00
BASELDFLAGS = -lm -lppapi_gles2 -lnosys -lppapi
2012-04-09 19:12:12 +00:00
IMAGELDFLAGS =
2014-08-27 08:41:31 +00:00
GL_CFLAGS = $( GLCFLAGS)
2013-03-12 23:09:25 +00:00
GL_CFLAGS += $( SPEEXCFLAGS)
2013-11-06 21:55:56 +00:00
GL_CFLAGS += -I$( realpath $( NACL_SDK_ROOT) /include)
BASELDFLAGS += -L$( realpath $( NACL_SDK_ROOT) /lib/$( NACLLIBS) )
2012-04-09 19:12:12 +00:00
2016-08-25 00:12:14 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) sys_ppapi.o cd_null.o gl_vidppapi.o fs_ppapi.o snd_ppapi.o
2013-03-12 23:09:25 +00:00
2013-04-04 09:59:14 +00:00
GL_LDFLAGS = $( GLLDFLAGS) $( OGGVORBISLDFLAGS)
M_LDFLAGS = $( GLLDFLAGS) $( OGGVORBISLDFLAGS)
2013-03-12 23:09:25 +00:00
GLB_DIR = gl_nacl_$( NARCH)
MINGL_DIR = mingl_nacl_$( NARCH)
ifeq ( $( NARCH) ,pnacl)
2017-02-19 00:15:42 +00:00
GL_EXE_NAME = ../$( EXE_NAME) .pexe
GLCL_EXE_NAME = ../$( EXE_NAME) -cl.pexe
MINGL_EXE_NAME = ../$( EXE_NAME) -mingl.pexe
2013-03-12 23:09:25 +00:00
else
2017-02-19 00:15:42 +00:00
GL_EXE_NAME = ../$( EXE_NAME) -$( NARCH) .nexe
GLCL_EXE_NAME = ../$( EXE_NAME) -cl-$( NARCH) .nexe
MINGL_EXE_NAME = ../$( EXE_NAME) -mingl-$( NARCH) .nexe
2013-03-12 23:09:25 +00:00
endif
2012-04-09 19:12:12 +00:00
e n d i f
2005-05-20 08:13:48 +00:00
2011-07-08 09:17:23 +00:00
#FTE_TARGET=win32_SDL | FTE_TARGET=win64_SDL (MinGW32 + SDL | MinGW64 + SDL)
2014-02-13 23:54:57 +00:00
i f e q ( w i n _ S D L , $( findstring win ,$ ( FTE_TARGET ) ) $( findstring _SDL ,$ ( FTE_TARGET ) ) )
2011-07-08 09:17:23 +00:00
LIBS_DIR = ./libs
2014-02-13 23:54:57 +00:00
ifneq ( ,$( findstring win64,$( FTE_TARGET) ) )
2011-07-08 09:17:23 +00:00
BITS = 64
endif
2013-07-29 18:09:16 +00:00
EXEPOSTFIX = .exe
2014-02-09 09:25:28 +00:00
2015-05-16 15:51:39 +00:00
CC_MACHINE:= $( shell $( CC) -dumpmachine)
2017-05-10 05:05:39 +00:00
ARCH_PREDEP = $( BASE_DIR) /libs/SDL2-$( SDL2VER) /$( CC_MACHINE) /bin/sdl2-config
SDLCONFIG = $( ARCH_PREDEP) --prefix= $( BASE_DIR) /libs/SDL2-$( SDL2VER) /$( CC_MACHINE)
2014-02-13 23:54:57 +00:00
ARCH_CFLAGS = ` $( SDLCONFIG) --cflags`
2009-04-08 08:12:29 +00:00
#the defaults for sdl come first
2012-10-25 06:10:20 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $( LTO_END) resources.o $( LTO_START)
2017-02-19 00:15:42 +00:00
GL_EXE_NAME = ../$( EXE_NAME) -sdl-gl$( BITS) $( EXEPOSTFIX)
GLCL_EXE_NAME = ../$( EXE_NAME) -sdl-glcl$( BITS) $( EXEPOSTFIX)
2009-04-08 08:12:29 +00:00
ifdef windir
2014-09-02 04:00:45 +00:00
GL_LDFLAGS = $( GLLDFLAGS) -lmingw32 -lws2_32 ` $( SDLCONFIG) --static-libs`
2017-09-20 11:27:13 +00:00
VK_LDFLAGS = $( GLLDFLAGS) -lmingw32 -lws2_32 ` $( SDLCONFIG) --static-libs`
2015-09-14 15:20:09 +00:00
M_LDFLAGS = $( MLDFLAGS) -lmingw32 -lws2_32 ` $( SDLCONFIG) --static-libs`
SV_LDFLAGS = $( MINGW_LIBS_DIR) /libz.a -lm -lmingw32 -lws2_32 -lwinmm ` $( SDLCONFIG) --static-libs`
2016-09-01 14:31:24 +00:00
QCC_LDFLAGS = $( MINGW_LIBS_DIR) /libz.a
2009-04-08 08:12:29 +00:00
else
2015-09-14 15:20:09 +00:00
GL_LDFLAGS = $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) -lws2_32 -lmingw32 $( SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $( GLLDFLAGS) ` $( SDLCONFIG) --libs`
2017-09-20 11:27:13 +00:00
VK_LDFLAGS = $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) -lws2_32 -lmingw32 $( SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $( GLLDFLAGS) ` $( SDLCONFIG) --libs`
M_LDFLAGS = $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) -lws2_32 -lmingw32 $( SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $( MLDFLAGS) ` $( SDLCONFIG) --libs`
2015-09-14 15:20:09 +00:00
SV_LDFLAGS = $( MINGW_LIBS_DIR) /libz.a -lm -lmingw32 -lws2_32 -lwinmm ` $( SDLCONFIG) --libs`
2016-09-01 14:31:24 +00:00
QCC_LDFLAGS = $( MINGW_LIBS_DIR) /libz.a
2009-04-08 08:12:29 +00:00
endif
2011-07-08 09:17:23 +00:00
2017-02-19 00:15:42 +00:00
GL_CFLAGS = -DFTE_SDL -I$( MINGW_LIBS_DIR) / -I$( MINGW_LIBS_DIR) -I$( LIBS_DIR) $( GLCFLAGS) $( LIBVORBISFILE_STATIC) $( DX7SDK) $( SPEEXCFLAGS)
2011-07-08 09:17:23 +00:00
2011-09-16 05:56:54 +00:00
GLB_DIR = gl_mgw_sdl$( BITS)
GLCL_DIR = glcl_mgw_sdl$( BITS)
2009-04-08 08:12:29 +00:00
2012-03-25 11:30:07 +00:00
SV_OBJS = $( COMMON_OBJS) $( SERVER_OBJS) $( PROGS_OBJS) $( WINDOWSSERVERONLY_OBJS) $( BOTLIB_OBJS) $( LTO_END) resources.o $( LTO_START)
2017-02-19 00:15:42 +00:00
SV_EXE_NAME = ../$( EXE_NAME) -sdl-sv$( BITS) $( EXEPOSTFIX)
2014-02-09 09:25:28 +00:00
SV_CFLAGS = $( SERVER_ONLY_CFLAGS) -DFTE_SDL
2009-04-08 08:12:29 +00:00
2011-09-16 05:56:54 +00:00
MINGL_DIR = mingl_sdlwin$( BITS)
2017-02-19 00:15:42 +00:00
MINGL_EXE_NAME = ../$( EXE_NAME) -sdl-mingl$( BITS) $( EXEPOSTFIX)
2009-04-08 08:12:29 +00:00
MB_DIR = m_mgw_sdl$( BITS)
2017-02-19 00:15:42 +00:00
M_EXE_NAME = ../$( EXE_NAME) -sdl$( BITS) $( EXEPOSTFIX)
2017-09-20 11:27:13 +00:00
#with d3d...
#MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
#M_CFLAGS=$(D3DCFLAGS) $(VKCFLAGS) $(GLCFLAGS) -DFTE_SDL -I$(LIBS_DIR) -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) $(LIBVORBISFILE_STATIC) $(DX7SDK) $(SPEEXCFLAGS)
#without d3d...
MCL_OBJS = $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( SOFTWARE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $( LTO_END) resources.o $( LTO_START)
M_CFLAGS = $( VKCFLAGS) $( GLCFLAGS) -DFTE_SDL -I$( LIBS_DIR) -I$( LIBS_DIR) -I$( MINGW_LIBS_DIR) / -I$( MINGW_LIBS_DIR) $( LIBVORBISFILE_STATIC) $( DX7SDK) $( SPEEXCFLAGS)
2011-01-28 08:35:19 +00:00
2016-08-25 00:12:14 +00:00
D3DCL_OBJS = $( D3DQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $( D3DGL_OBJS) $( LTO_END) resources.o $( LTO_START)
2017-02-19 00:15:42 +00:00
D3D_EXE_NAME = ../$( EXE_NAME) -sdl-d3d$( BITS) $( EXEPOSTFIX)
D3DCL_EXE_NAME = ../$( EXE_NAME) -sdl-d3dcl$( BITS) $( EXEPOSTFIX)
2012-10-25 06:05:20 +00:00
D3D_LDFLAGS = $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) -lws2_32 -lmingw32 $( SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32
2017-02-19 00:15:42 +00:00
D3D_CFLAGS = $( D3DCFLAGS) -DFTE_SDL -DNO_XFLIP -I$( LIBS_DIR) -I$( MINGW_LIBS_DIR) / -I$( MINGW_LIBS_DIR) $( LIBVORBISFILE_STATIC) $( DX7SDK) $( SPEEXCFLAGS)
2011-07-08 11:33:26 +00:00
D3DB_DIR = sdl_d3d_mgw$( BITS)
D3DCL_DIR = sdl_d3dcl_mgw$( BITS)
2016-07-12 00:40:13 +00:00
2017-09-20 11:27:13 +00:00
VKCL_OBJS = $( VKQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_bloom.o gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $( D3DGL_OBJS) $( LTO_END) resources.o $( LTO_START)
2017-02-19 00:15:42 +00:00
VK_EXE_NAME = ../$( EXE_NAME) -sdl-vk$( BITS) $( EXEPOSTFIX)
VKCL_EXE_NAME = ../$( EXE_NAME) -sdl-vkcl$( BITS) $( EXEPOSTFIX)
VK_CFLAGS = $( VKCFLAGS) -DFTE_SDL -DNO_XFLIP -I$( LIBS_DIR) -I$( MINGW_LIBS_DIR) / -I$( MINGW_LIBS_DIR) $( LIBVORBISFILE_STATIC) $( DX7SDK) $( SPEEXCFLAGS)
2016-07-12 00:40:13 +00:00
VKB_DIR = sdl_vk_mgw$( BITS)
VKCL_DIR = sdl_vkcl_mgw$( BITS)
2011-01-28 08:35:19 +00:00
2017-09-20 11:27:13 +00:00
ifeq ( $( shell echo $( FTE_TARGET) | grep -E -i -v "win32.*sdl" ) ,)
GL_CFLAGS += -D_MINGW_VFPRINTF
VK_CFLAGS += -D_MINGW_VFPRINTF
D3D_CFLAGS += -D_MINGW_VFPRINTF
M_CFLAGS += -D_MINGW_VFPRINTF
endif
2009-04-08 08:12:29 +00:00
e n d i f
2011-07-08 09:17:23 +00:00
#FTE_TARGET=vc (Visual C)
2009-11-04 21:16:50 +00:00
i f e q ( $( FTE_TARGET ) , v c )
2014-02-07 08:38:40 +00:00
DEBUG_CFLAGS =
MSVCDIR = Microsoft Visual Studio 10.0
2012-12-04 19:37:57 +00:00
2014-03-30 08:55:06 +00:00
ifeq ( $( WINRT) ,1)
WINDOWSSDKDIR = C:/Program Files ( x86) /Windows Kits/8.1
2012-12-04 19:37:57 +00:00
2014-03-30 08:55:06 +00:00
ifeq ( $( BITS) ,64)
WINDRES = x86_64-w64-mingw32-windres
MSVCPATH = C:/Program Files ( x86) /$( MSVCDIR) /VC/BIN/amd64/
else
WINDRES = i686-w64-mingw32-windres
MSVCPATH = C:/Program Files ( x86) /$( MSVCDIR) /VC/BIN/
SDKINC = -I" $( WINDOWSSDKDIR) \Include\shared " -I" $( WINDOWSSDKDIR) \Include\um "
MSVCINC = -I"C:\Program Files (x86)\$(MSVCDIR)\VC\INCLUDE"
#-I"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\INCLUDE"
# -I"C:\Program Files (x86)\$(MSVCDIR)\VC\PlatformSDK\include" -I"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\include"
MSVCLIB = /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\LIB" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\LIB" /LIBPATH:" $( WINDOWSSDKDIR) /lib/winv6.3/um/x86 " /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\LIB"
JPEGLIB = libs/jpeg.lib
endif
2012-12-04 19:37:57 +00:00
else
2014-03-30 08:55:06 +00:00
WINDOWSSDKDIR = C:/Program Files/Microsoft SDKs/Windows/v7.1
2012-12-04 19:37:57 +00:00
2014-03-30 08:55:06 +00:00
ifeq ( $( BITS) ,64)
WINDRES = x86_64-w64-mingw32-windres
MSVCPATH = C:/Program Files ( x86) /$( MSVCDIR) /VC/BIN/amd64/
2015-03-03 00:14:43 +00:00
MSVCINC = -I"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\INCLUDE" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\INCLUDE" -I" $( WINDOWSSDKDIR) /Include " -I"C:\Program Files (x86)\$(MSVCDIR)\VC\PlatformSDK\include" -I"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\include"
MSVCLIB = /LIBPATH:"C:\Program Files (x86)\$(MSVCPATH)\VC\ATLMFC\LIB\amd64" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\LIB\amd64" /LIBPATH:" $( WINDOWSSDKDIR) \lib\amd64 " /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\LIB\AMD64" /LIBPATH:" $( WINDOWSSDKDIR) \lib\x64 "
2014-03-30 08:55:06 +00:00
JPEGLIB = libs/libjpeg$( BITS) .lib
else
WINDRES = i686-w64-mingw32-windres
MSVCPATH = C:/Program Files ( x86) /$( MSVCDIR) /VC/BIN/
2015-03-03 00:14:43 +00:00
MSVCINC = -I"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\INCLUDE" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\INCLUDE" -I" $( WINDOWSSDKDIR) /Include " -I"C:\Program Files (x86)\$(MSVCDIR)\VC\PlatformSDK\include" -I"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\include"
2014-03-30 08:55:06 +00:00
MSVCLIB = /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\LIB" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\LIB" /LIBPATH:" $( WINDOWSSDKDIR) \lib " /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\LIB"
JPEGLIB = libs/jpeg.lib
endif
2012-12-04 19:37:57 +00:00
endif
STRIP = @echo strip
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EXEPOSTFIX = .exe
2012-12-04 19:37:57 +00:00
2015-03-03 00:14:43 +00:00
CC = PATH = "C:\Program Files (x86)\$(MSVCDIR)\Common7\IDE" " $( MSVCPATH) cl " $( SDKINC) $( MSVCINC) -D_CRT_SECURE_NO_WARNINGS
2009-11-04 21:16:50 +00:00
DEBUG_CFLAGS ?= -Od $( CPUOPTIMIZATIONS) /fp:fast
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PROFILE_CFLAGS = -O2 -Ot -Ox -GL $( CPUOPTIMISATIONS) /fp:fast
2009-11-04 21:16:50 +00:00
PROFILE_LDFLAGS = /LTCG:PGINSTRUMENT
2014-02-07 08:38:40 +00:00
RELEASE_CFLAGS = -O2 -Ot -Ox -GL -GS- -Gr $( CPUOPTIMIZATIONS) /fp:fast
RELEASE_LDFLAGS = /LTCG
# /LTCG:PGOPTIMIZE
2009-11-04 21:16:50 +00:00
2015-03-03 00:14:43 +00:00
DO_CC = $( DO_ECHO) $( CC) /nologo $( ALL_CFLAGS) -Fo$( shell cygpath -m $@ ) -c $( shell cygpath -m $<)
DO_LD = $( DO_ECHO) PATH = "C:\Program Files (x86)\$(MSVCDIR)\Common7\IDE" " $( MSVCPATH) link " /nologo /out:" $( shell cygpath -m $@ ) " /nodefaultlib:libc.lib /LARGEADDRESSAWARE /nodefaultlib:MSVCRT $( MSVCLIB) $( SDKLIB) /manifest:no /OPT:REF wsock32.lib user32.lib kernel32.lib advapi32.lib winmm.lib libs/zlib$( BITS) .lib shell32.lib
2009-11-04 21:16:50 +00:00
PRECOMPHEADERS =
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DEPCC =
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LIBS_DIR = ./libs/
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SPEEXCFLAGS += -Dinline= _inline -D_USE_MATH_DEFINES
2014-02-07 08:38:40 +00:00
BASE_CFLAGS:= $( WARNINGFLAGS) $( GNUC_FUNCS) -I$( shell cygpath -m $( CLIENT_DIR) ) -I$( shell cygpath -m $( SERVER_DIR) ) -I$( shell cygpath -m $( COMMON_DIR) ) -I$( shell cygpath -m $( GL_DIR) ) -I$( shell cygpath -m $( D3D_DIR) ) -I$( shell cygpath -m $( PROGS_DIR) ) -I. -I$( LIBS_DIR) -I$( LIBS_DIR) /dxsdk9/include -I$( LIBS_DIR) /dxsdk7/include $( SDL_INCLUDES) -I./libs/freetype2/include -I./libs/freetype2/include/freetype -I./libs/speex $( BOTLIB_CFLAGS) $( SVNREVISION)
2012-12-04 19:37:57 +00:00
2015-08-04 15:16:24 +00:00
SV_CFLAGS = $( SERVER_ONLY_CFLAGS) $( W32_CFLAGS) -DMULTITHREAD -DMSVCLIBPATH= libs/
2017-02-19 00:15:42 +00:00
SV_EXE_NAME = ../$( EXE_NAME) -sv$( BITS) $( EXEPOSTFIX)
2012-12-04 19:37:57 +00:00
SV_DIR = sv_vc$( BITS)
2017-02-01 04:42:33 +00:00
SV_OBJS = $( COMMON_OBJS) $( SERVER_OBJS) $( BOTLIB_OBJS) $( PROGS_OBJS) $( WINDOWSSERVERONLY_OBJS) fs_win32.o resources.o
2009-11-04 21:16:50 +00:00
SV_LDFLAGS = /subsystem:console
2012-12-04 19:37:57 +00:00
2017-02-19 00:15:42 +00:00
GL_EXE_NAME = ../$( EXE_NAME) -gl$( BITS) $( EXEPOSTFIX)
GLCL_EXE_NAME = ../$( EXE_NAME) -mingl$( BITS)
2012-12-04 19:37:57 +00:00
GLB_DIR = gl_vc$( BITS)
GLCL_DIR = glcl_vc$( BITS)
GL_LDFLAGS = $( GLLDFLAGS) $( JPEGLIB) libs/libpng$( BITS) .lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
2015-08-04 15:16:24 +00:00
GL_CFLAGS = $( GLCFLAGS) $( W32_CFLAGS) -DMULTITHREAD $( SPEEXCFLAGS) -DMSVCLIBPATH= libs/
2017-02-01 04:42:33 +00:00
GLCL_OBJS = $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidnt.o $( WINDOWS_OBJS)
2012-12-04 19:37:57 +00:00
GL_OBJS =
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
MINGL_DIR = mingl_vc$( BITS)
2017-02-19 00:15:42 +00:00
MINGL_EXE_NAME = ../$( EXE_NAME) -mingl$( BITS) $( EXEPOSTFIX)
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
2017-02-01 04:42:33 +00:00
D3DCL_OBJS = $( D3DQUAKE_OBJS) $( D3DGL_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) $( WINDOWS_OBJS)
2017-02-19 00:15:42 +00:00
D3D_EXE_NAME = ../$( EXE_NAME) -d3d$( BITS) $( EXEPOSTFIX)
D3DCL_EXE_NAME = ../$( EXE_NAME) -d3dcl$( BITS) $( EXEPOSTFIX)
2013-03-12 22:35:33 +00:00
D3D_LDFLAGS = $( JPEGLIB) libs/libpng$( BITS) .lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
2015-08-04 15:16:24 +00:00
D3D_CFLAGS = $( D3DCFLAGS) $( W32_CFLAGS) $( DX7SDK) -DMULTITHREAD $( SPEEXCFLAGS) -DMSVCLIBPATH= libs/
2012-12-04 19:37:57 +00:00
D3DB_DIR = d3d_vc$( BITS)
D3DCL_DIR = d3dcl_vc$( BITS)
2009-11-04 21:16:50 +00:00
2017-02-19 00:15:42 +00:00
M_EXE_NAME = ../$( EXE_NAME) $( BITS) $( EXEPOSTFIX)
2017-02-01 04:42:33 +00:00
MCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( D3DQUAKE_OBJS) $( GLQUAKE_OBJS) gl_vidnt.o $( BOTLIB_OBJS) $( SPEEX_OBJS) $( WINDOWS_OBJS)
2015-08-04 15:16:24 +00:00
M_CFLAGS = $( D3DCFLAGS) $( GLCFLAGS) $( W32_CFLAGS) $( D3DCFLAGS) -DMULTITHREAD $( SPEEXCFLAGS) -DMSVCLIBPATH= libs/
2012-12-04 19:37:57 +00:00
MB_DIR = m_vc$( BITS)
M_LDFLAGS = $( GLLDFLAGS) $( JPEGLIB) libs/libpng$( BITS) .lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
2009-11-04 21:16:50 +00:00
e n d i f
2011-07-08 09:17:23 +00:00
#FTE_TARGET=win32 | FTE_TARGET=win64 (MinGW32 | MinGW64)
2014-02-13 23:54:57 +00:00
i f e q ( w i n , $( findstring win ,$ ( FTE_TARGET ) ) $( findstring _SDL ,$ ( FTE_TARGET ) ) )
2007-10-25 17:59:01 +00:00
# The extra object file called resources.o is specific for MinGW to link the icon in
2006-10-05 21:59:43 +00:00
#cygwin's gcc requires an extra command to use mingw instead of cygwin (default paths, etc).
2013-12-02 14:30:30 +00:00
ifneq ( $( shell $( CC) -dumpmachine 2>& 1 | grep cygwin) ,)
2006-10-05 21:59:43 +00:00
W32_CFLAGS = -mno-cygwin
endif
2011-07-08 09:17:23 +00:00
2011-07-08 10:38:56 +00:00
ifeq ( $( FTE_TARGET) ,win64)
2011-07-08 09:17:23 +00:00
BITS = 64
endif
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QCC_DIR = winqcc$( BITS)
2016-09-01 14:31:24 +00:00
QCC_LDFLAGS = $( MINGW_LIBS_DIR) /libz.a
2006-10-05 21:59:43 +00:00
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
BASELDFLAGS =
2015-04-21 23:11:26 +00:00
2012-10-22 14:26:47 +00:00
# Allow 32bit FTE to access beyond the 2GB address space
ifeq ( $( FTE_TARGET) ,win32)
BASELDFLAGS = -Wl,--large-address-aware
endif
2015-04-21 23:11:26 +00:00
BASELDFLAGS += -lcomctl32
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EXEPOSTFIX = .exe
2006-10-05 21:59:43 +00:00
2005-01-24 23:47:32 +00:00
LIBS_DIR = $( BASE_DIR) /libs
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SV_EXE_NAME = ../$( EXE_NAME) sv$( BITS) $( EXEPOSTFIX)
2011-07-08 11:33:26 +00:00
SV_LDFLAGS = $( MINGW_LIBS_DIR) /libz.a -lws2_32 -lwinmm
SV_DIR = sv_mingw$( BITS)
2012-03-25 11:30:07 +00:00
SV_OBJS = $( COMMON_OBJS) $( SERVER_OBJS) $( PROGS_OBJS) $( WINDOWSSERVERONLY_OBJS) $( BOTLIB_OBJS) fs_win32.o $( LTO_END) resources.o $( LTO_START)
2016-07-15 12:26:24 +00:00
SV_CFLAGS = $( SERVER_ONLY_CFLAGS) $( W32_CFLAGS)
2005-05-20 08:13:48 +00:00
2009-04-03 07:31:54 +00:00
2013-03-31 04:21:08 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidnt.o $( WINDOWS_OBJS)
2013-07-29 18:09:16 +00:00
GL_EXE_NAME = ../fteglqw$( BITS) $( EXEPOSTFIX)
GLCL_EXE_NAME = ../fteglqwcl$( BITS) $( EXEPOSTFIX)
2013-03-31 04:21:08 +00:00
GL_LDFLAGS = $( GLLDFLAGS) $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
2017-02-19 00:15:42 +00:00
GL_CFLAGS = $( GLCFLAGS) $( W32_CFLAGS) $( DX7SDK) -DMULTITHREAD $( LIBVORBISFILE_STATIC) $( SPEEXCFLAGS)
2011-07-08 11:33:26 +00:00
GLB_DIR = gl_mgw$( BITS)
GLCL_DIR = glcl_mgw$( BITS)
2005-01-23 17:44:11 +00:00
2013-03-12 22:37:59 +00:00
NPFTE_OBJS = httpclient.o image.o sys_win_threads.o sys_npfte.o sys_axfte.o sys_plugfte.o $( LTO_END) npplug.o ../../ftequake/npapi.def $( LTO_START)
2011-09-16 05:56:54 +00:00
NPFTE_DLL_NAME = ../npfte$( BITS) .dll
2013-03-31 04:21:08 +00:00
NPFTE_LDFLAGS = -Wl,--enable-stdcall-fixup $( IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -loleaut32 -luuid -lstdc++ -shared -Wl,--subsystem,windows
2013-03-12 22:37:59 +00:00
NPFTE_CFLAGS = $( NPFTECFLAGS) $( W32_CFLAGS) -DMULTITHREAD
2011-09-16 05:56:54 +00:00
NPFTEB_DIR = npfte_mgw$( BITS)
2009-04-03 07:31:54 +00:00
2016-12-13 11:50:15 +00:00
MCL_OBJS = $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( SOFTWARE_OBJS) $( D3DQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidnt.o gl_videgl.o $( WINDOWS_OBJS)
2017-02-19 00:15:42 +00:00
M_EXE_NAME = ../$( EXE_NAME) $( BITS) $( EXEPOSTFIX)
MCL_EXE_NAME = ../$( EXE_NAME) cl$( BITS) $( EXEPOSTFIX)
2013-03-31 04:21:08 +00:00
M_LDFLAGS = $( GLLDFLAGS) $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
2017-02-19 00:15:42 +00:00
M_CFLAGS = $( GLCFLAGS) $( W32_CFLAGS) $( D3DCFLAGS) $( DX7SDK) $( VKCFLAGS) -DMULTITHREAD $( LIBVORBISFILE_STATIC) $( SPEEXCFLAGS)
2011-07-08 11:33:26 +00:00
MB_DIR = m_mgw$( BITS)
MCL_DIR = mcl_mgw$( BITS)
2005-01-23 17:44:11 +00:00
2016-08-25 00:12:14 +00:00
D3DCL_OBJS = $( D3DQUAKE_OBJS) $( D3DGL_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) $( WINDOWS_OBJS)
2013-07-29 18:09:16 +00:00
D3D_EXE_NAME = ../fted3dqw$( BITS) $( EXEPOSTFIX)
D3DCL_EXE_NAME = ../fted3dclqw$( BITS) $( EXEPOSTFIX)
2013-03-31 04:21:08 +00:00
D3D_LDFLAGS = $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
2017-02-19 00:15:42 +00:00
D3D_CFLAGS = $( D3DCFLAGS) $( W32_CFLAGS) $( DX7SDK) -DMULTITHREAD $( LIBVORBISFILE_STATIC) $( SPEEXCFLAGS)
2011-07-08 11:33:26 +00:00
D3DB_DIR = d3d_mgw$( BITS)
D3DCL_DIR = d3dcl_mgw$( BITS)
2007-09-17 20:35:39 +00:00
2016-12-13 11:50:15 +00:00
VKCL_OBJS = $( GLQUAKE_OBJS) $( D3DGL_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) $( WINDOWS_OBJS) gl_vidnt.o
2016-07-12 00:40:13 +00:00
VK_EXE_NAME = ../ftevkqw$( BITS) $( EXEPOSTFIX)
VKCL_EXE_NAME = ../ftevkclqw$( BITS) $( EXEPOSTFIX)
VK_LDFLAGS = $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
2017-02-19 00:15:42 +00:00
VK_CFLAGS = $( VKCFLAGS) $( W32_CFLAGS) $( DX7SDK) -DMULTITHREAD $( LIBVORBISFILE_STATIC) $( SPEEXCFLAGS)
2016-07-12 00:40:13 +00:00
VKB_DIR = vk_mgw$( BITS)
VKCL_DIR = vkcl_mgw$( BITS)
2013-07-29 18:09:16 +00:00
MINGL_EXE_NAME = ../fteminglqw$( BITS) $( EXEPOSTFIX)
2011-07-08 11:33:26 +00:00
MINGL_DIR = mingl_mgw$( BITS)
2015-09-01 04:45:15 +00:00
ifeq ( $( NOCOMPAT) ,1)
2016-08-25 00:12:14 +00:00
SV_EXE_NAME = ../engine-sv$( BITS) $( EXEPOSTFIX)
GL_EXE_NAME = ../engine-gl$( BITS) $( EXEPOSTFIX)
VK_EXE_NAME = ../engine-vk$( BITS) $( EXEPOSTFIX)
2015-09-01 04:45:15 +00:00
M_EXE_NAME = ../engine$( BITS) $( EXEPOSTFIX)
2016-08-25 00:12:14 +00:00
D3D_EXE_NAME = ../engine-d3d$( BITS) $( EXEPOSTFIX)
MINGL_EXE_NAME = ../engine-mingl$( BITS) $( EXEPOSTFIX)
2015-09-01 04:45:15 +00:00
endif
2005-01-23 17:44:11 +00:00
e n d i f
2010-12-08 14:42:05 +00:00
2005-05-20 08:13:48 +00:00
i f e q ( $( FTE_TARGET ) , b s d )
#mostly uses the linux stuff.
#oss, X, etc.
SV_DIR = sv_linux
2007-10-20 19:58:32 +00:00
SV_LDFLAGS = -lz -ldl
2016-07-15 12:26:24 +00:00
SV_CFLAGS = $( SERVER_ONLY_CFLAGS)
2005-05-20 08:13:48 +00:00
2013-03-12 23:03:46 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
2017-02-19 00:15:42 +00:00
GL_EXE_NAME = ../$( EXE_NAME) -gl
GLCL_EXE_NAME = ../$( EXE_NAME) -glcl
2013-04-06 08:30:43 +00:00
GL_LDFLAGS = -L/usr/local/lib $( GLLDFLAGS) $( XLDFLAGS) -lpthread
2010-12-07 13:19:19 +00:00
GL_CFLAGS = $( GLCFLAGS) -I/usr/local/include -I/usr/X11R6/include
2005-05-20 08:13:48 +00:00
GLB_DIR = gl_bsd
GLCL_DIR = glcl_bsd
2013-03-12 23:03:46 +00:00
MCL_OBJS = $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( SOFTWARE_OBJS) $( BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
2017-02-19 00:15:42 +00:00
M_EXE_NAME = ../$( EXE_NAME)
MCL_EXE_NAME = ../$( EXE_NAME) -cl
2013-04-06 08:30:43 +00:00
M_LDFLAGS = $( GLLDFLAGS) $( XLDFLAGS) -lpthread
2016-07-28 15:57:22 +00:00
M_CFLAGS = $( VKCFLAGS) $( GLCFLAGS) -I/usr/X11R6/include
2005-05-20 08:13:48 +00:00
MB_DIR = m_bsd
MCL_DIR = mcl_bsd
2007-10-20 19:52:02 +00:00
2017-02-19 00:15:42 +00:00
MINGL_EXE_NAME = ../$( EXE_NAME) -mingl
2007-10-20 19:52:02 +00:00
MINGL_DIR = mingl_bsd
2005-05-20 08:13:48 +00:00
e n d i f
2014-03-30 00:39:37 +00:00
i f n e q ( , $( findstring linux ,$ ( FTE_TARGET ) ) )
2016-11-02 08:01:21 +00:00
OGGVORBISLDFLAGS =
2007-09-02 19:55:17 +00:00
SV_DIR = sv_linux$( BITS)
2017-02-19 00:15:42 +00:00
SV_EXE_NAME = ../$( EXE_NAME) -sv$( BITS)
2014-03-30 00:39:37 +00:00
SV_LDFLAGS =
2016-02-15 06:01:17 +00:00
SV_CFLAGS = $( SERVER_ONLY_CFLAGS) -DMULTITHREAD
2016-07-12 00:40:13 +00:00
2017-04-29 02:45:21 +00:00
CL_CFLAGS = $( SPEEXCFLAGS) -DMULTITHREAD -DDYNAMIC_SDL
#one of these two
IMAGELDFLAGS = -lpng -ljpeg
#CL_CFLAGS+= -DDYNAMIC_LIBPNG -DDYNAMIC_LIBJPEG
2016-07-12 00:40:13 +00:00
QCC_DIR = linqcc$( BITS)
2013-03-12 23:03:46 +00:00
NPFTE_OBJS = httpclient.o image.o sys_linux_threads.o sys_npfte.o sys_axfte.o sys_plugfte.o
NPFTE_DLL_NAME = ../npfte$( BITS) .so
2013-03-12 23:20:07 +00:00
NPFTE_LDFLAGS = -shared -Wl,-z,defs -ldl -lpthread
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NPFTE_CFLAGS = $( NPFTECFLAGS) $( W32_CFLAGS) -DMULTITHREAD -fPIC -DDYNAMIC_LIBPNG -DDYNAMIC_LIBJPEG
2013-03-12 23:03:46 +00:00
NPFTEB_DIR = npfte_linux$( BITS)
2005-01-23 17:44:11 +00:00
2017-02-19 00:15:42 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidlinuxglx.o gl_videgl.o snd_alsa.o snd_linux.o snd_sdl.o cd_linux.o sys_linux.o sys_linux_threads.o
GL_EXE_NAME = ../$( EXE_NAME) -gl$( BITS)
GLCL_EXE_NAME = ../$( EXE_NAME) -glcl$( BITS)
2014-03-30 00:39:37 +00:00
GL_LDFLAGS = $( GLLDFLAGS) $( XLDFLAGS) $( OGGVORBISLDFLAGS)
2017-04-29 02:45:21 +00:00
GL_CFLAGS = $( GLCFLAGS) -I/usr/X11R6/include $( CL_CFLAGS)
2007-09-02 19:55:17 +00:00
GLB_DIR = gl_linux$( BITS)
GLCL_DIR = glcl_linux$( BITS)
2005-01-23 17:44:11 +00:00
2016-07-12 00:40:13 +00:00
VKCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidlinuxglx.o gl_videgl.o snd_alsa.o snd_linux.o snd_sdl.o cd_linux.o sys_linux.o sys_linux_threads.o
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VK_EXE_NAME = ../$( EXE_NAME) -vk$( BITS)
VKCL_EXE_NAME = ../$( EXE_NAME) -vkcl$( BITS)
2016-07-12 00:40:13 +00:00
VK_LDFLAGS = $( GLLDFLAGS) $( XLDFLAGS) $( OGGVORBISLDFLAGS)
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VK_CFLAGS = $( VKCFLAGS) -I/usr/X11R6/include $( CL_CFLAGS)
2016-07-12 00:40:13 +00:00
VKB_DIR = vk_linux$( BITS)
VKCL_DIR = vkcl_linux$( BITS)
2015-05-14 03:06:58 +00:00
MCL_OBJS = $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( SOFTWARE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidlinuxglx.o gl_videgl.o snd_linux.o snd_sdl.o snd_alsa.o cd_linux.o sys_linux.o sys_linux_threads.o
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M_EXE_NAME = ../$( EXE_NAME) $( BITS)
MCL_EXE_NAME = ../$( EXE_NAME) -cl$( BITS)
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M_LDFLAGS = $( GL_LDFLAGS)
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M_CFLAGS = $( VKCFLAGS) $( GL_CFLAGS)
2007-09-02 19:55:17 +00:00
MB_DIR = m_linux$( BITS)
MCL_DIR = mcl_linux$( BITS)
2005-01-23 17:44:11 +00:00
2014-03-30 00:39:37 +00:00
ifeq ( ,$( findstring NO_ZLIB,$( CFLAGS) ) )
SV_LDFLAGS += -lz
GL_LDFLAGS += -lz
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VK_LDFLAGS += -lz
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M_LDFLAGS += -lz
endif
2005-01-23 17:44:11 +00:00
2017-02-19 00:15:42 +00:00
MINGL_EXE_NAME = ../$( EXE_NAME) -mingl$( BITS)
2007-09-02 19:55:17 +00:00
MINGL_DIR = mingl_linux$( BITS)
2014-03-30 00:39:37 +00:00
2016-10-22 07:06:51 +00:00
ifeq ( $( NOCOMPAT) ,1)
SV_EXE_NAME = ../engine-sv$( BITS) $( EXEPOSTFIX)
GL_EXE_NAME = ../engine-gl$( BITS) $( EXEPOSTFIX)
VK_EXE_NAME = ../engine-vk$( BITS) $( EXEPOSTFIX)
M_EXE_NAME = ../engine$( BITS) $( EXEPOSTFIX)
D3D_EXE_NAME = ../engine-d3d$( BITS) $( EXEPOSTFIX)
MINGL_EXE_NAME = ../engine-mingl$( BITS) $( EXEPOSTFIX)
endif
2014-03-30 00:39:37 +00:00
e n d i f
i f n e q ( , $( findstring rpi ,$ ( FTE_TARGET ) ) )
#These next two lines enable cross compiling. If you're compiling natively you can just kill the two.
RPI_SYSROOT:= $( realpath $( shell echo ~) /rpi/rpi-sysroot/)
CC = ~/rpi/tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot= $( RPI_SYSROOT)
SDLCONFIG = $( RPI_SYSROOT) /usr/bin/sdl-config --prefix= $( RPI_SYSROOT) /usr
GL_CFLAGS += -I$( RPI_SYSROOT) /opt/vc/include -I$( RPI_SYSROOT) /opt/vc/include/interface/vmcs_host/linux -I$( RPI_SYSROOT) /opt/vc/include/interface/vcos/pthreads -DFTE_RPI -DUSE_EGL
GL_LDFLAGS += -L$( RPI_SYSROOT) /opt/vc/lib -Wl,--sysroot= $( RPI_SYSROOT) ,-rpath= /opt/vc/lib,-rpath-link= $( RPI_SYSROOT) /opt/vc/lib -lbcm_host
GLCL_OBJS += gl_vidrpi.o
e n d i f
i f n e q ( , $( findstring wayland ,$ ( FTE_TARGET ) ) )
GL_CFLAGS += -DUSE_EGL
GLCL_OBJS += gl_vidwayland.o
GL_LDFLAGS += -lwayland-client -lwayland-egl
e n d i f
i f n e q ( , $( findstring fbdev ,$ ( FTE_TARGET ) ) )
GL_CFLAGS += -DUSE_EGL
GLCL_OBJS += gl_vidfbdev.o
2005-01-23 17:44:11 +00:00
e n d i f
2007-11-02 00:30:47 +00:00
i f n e q ( $( shell echo $ ( FTE_TARGET ) |grep macosx ) , )
SV_DIR = sv_macosx$( EXTENSION) $( BITS)
GLB_DIR = gl_macosx$( EXTENSION) $( BITS)
GLCL_DIR = glcl_macosx$( EXTENSION) $( BITS)
MINGL_DIR = mingl_macosx$( EXTENSION) $( BITS)
2012-10-24 14:05:19 +00:00
2012-10-25 04:52:55 +00:00
OGGVORBISLDFLAGS =
2007-09-22 19:28:27 +00:00
2013-04-09 21:31:44 +00:00
GL_CFLAGS = $( GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include -I$( LIBS_DIR)
2010-12-16 03:25:37 +00:00
ifeq ( $( FTE_TARGET) ,macosx_x86)
2011-07-09 09:43:49 +00:00
GL_CFLAGS = $( GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include -I$( LIBS_DIR)
2010-12-16 03:25:37 +00:00
endif
2009-07-19 10:11:32 +00:00
GL_LDFLAGS = -framework AGL -framework OpenGL -framework Cocoa -framework AudioUnit -lz -lpng -ljpeg
2016-08-25 00:12:14 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) gl_vidcocoa.mo gl_vidmacos.o sys_linux.o cd_null.o snd_macos.o sys_linux_threads.o
2007-09-22 19:28:27 +00:00
2017-02-19 00:15:42 +00:00
GL_EXE_NAME = ../$( EXE_NAME) -macosx-gl$( EXTENSION) $( BITS)
GLCL_EXE_NAME = ../$( EXE_NAME) cl-macosx-gl$( EXTENSION) $( BITS)
M_EXE_NAME = ../$( EXE_NAME) -macosx$( EXTENSION) $( BITS)
MCL_EXE_NAME = ../$( EXE_NAME) -macosx-cl$( EXTENSION) $( BITS)
MINGL_EXE_NAME = ../$( EXE_NAME) -macosx-mingl$( EXTENSION) $( BITS)
2007-11-02 00:30:47 +00:00
MINGL_DIR = mingl_macosx$( EXTENSION) $( BITS)
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SV_OBJS = $( COMMON_OBJS) $( SERVER_OBJS) $( PROGS_OBJS) $( BOTLIB_OBJS) $( SERVERONLY_OBJS)
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SV_EXE_NAME = ../$( EXE_NAME) -macosx-sv$( EXTENSION) $( BITS)
2009-07-19 11:05:00 +00:00
SV_CFLAGS = $( SERVER_ONLY_CFLAGS)
SV_LDFLAGS = -lz
2007-09-23 22:00:19 +00:00
#seems, macosx has a more limited version of strip
STRIPFLAGS =
2007-09-22 19:28:27 +00:00
e n d i f
2006-03-06 22:15:40 +00:00
i f e q ( $( FTE_TARGET ) , m o r p h o s )
2010-11-18 06:44:46 +00:00
#-Wno-pointer-sign unrecognised
WARNINGFLAGS = -Wall
2006-03-06 22:15:40 +00:00
2012-05-10 13:01:02 +00:00
CFLAGS += -D__MORPHOS_SHAREDLIBS
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SV_DIR = sv_morphos
2010-12-09 07:37:22 +00:00
SV_LDFLAGS = -ldl -lz
2012-10-25 04:52:55 +00:00
OGGVORBISLDFLAGS =
2006-03-06 22:15:40 +00:00
2012-10-25 07:02:09 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) gl_vidmorphos.o in_morphos.o snd_morphos.o cd_null.o sys_morphos.o
2017-02-19 00:15:42 +00:00
GL_EXE_NAME = ../$( EXE_NAME) -morphos-gl
GLCL_EXE_NAME = ../$( EXE_NAME) -morphos-glcl
2012-10-24 12:57:12 +00:00
GL_LDFLAGS = $( GLLDFLAGS) -ldl $( IMAGELDFLAGS) -lz
2012-10-25 07:02:09 +00:00
GL_CFLAGS = $( GLCFLAGS) -noixemul -I./libs/speex -I./
2006-03-06 22:15:40 +00:00
GLB_DIR = gl_morphos
GLCL_DIR = glcl_morphos
2012-10-25 07:02:09 +00:00
MCL_OBJS = $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( SOFTWARE_OBJS) $( BOTLIB_OBJS) gl_vidmorphos.o vid_morphos.o in_morphos.o snd_morphos.o cd_null.o sys_morphos.o
2017-02-19 00:15:42 +00:00
M_EXE_NAME = ../$( EXE_NAME) -morphos
MCL_EXE_NAME = ../$( EXE_NAME) -morphos-cl
2012-10-24 12:57:12 +00:00
M_LDFLAGS = $( GLLDFLAGS)
2012-10-25 07:02:09 +00:00
M_CFLAGS = $( GLCFLAGS)
2006-03-06 22:15:40 +00:00
MB_DIR = m_morphos
MCL_DIR = mcl_morphos
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MINGL_EXE_NAME = ../$( EXE_NAME) -morphos-mingl
2006-03-06 22:15:40 +00:00
MINGL_DIR = mingl_morphos
2007-11-02 00:30:47 +00:00
2012-03-25 11:30:07 +00:00
SV_OBJS = $( COMMON_OBJS) $( SERVER_OBJS) $( PROGS_OBJS) $( SERVERONLY_OBJS) $( BOTLIB_OBJS)
2017-02-19 00:15:42 +00:00
SV_EXE_NAME = ../$( EXE_NAME) -morphos-sv$( BITS)
2013-04-09 21:31:44 +00:00
SV_CFLAGS = $( SERVER_ONLY_CFLAGS)
2006-03-06 22:15:40 +00:00
e n d i f
2017-05-19 03:32:02 +00:00
i f e q ( $( FTE_TARGET ) , d o s )
EXEPOSTFIX = .exe
SV_DIR = sv_dos
GLB_DIR = gl_dos
MB_DIR = m_dos
MCL_DIR = mcl_dos
MINGL_DIR = mingl_dos
VKB_DIR = vk_dos
VKCL_DIR = vkcl_dos
IMAGELDFLAGS =
OGGVORBISLDFLAGS =
SOFTWARE_OBJS = sw_rast.o sw_backend.o sw_image.o
M_LDFLAGS =
M_CFLAGS = -DSWQUAKE -DNO_ZLIB
MCL_OBJS = $( SOFTWARE_OBJS) $( D3DGL_OBJS) sw_viddos.o cd_null.o sys_dos.o snd_sblaster.o
M_EXE_NAME = ../$( EXE_NAME) $( EXEPOSTFIX)
SV_EXE_NAME = ../$( EXE_NAME) sv$( BITS) $( EXEPOSTFIX)
VK_EXE_NAME = ../$( EXE_NAME) -vk$( BITS) $( EXEPOSTFIX)
VKCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) cd_null.o sys_dos.o snd_sblaster.o
e n d i f
2006-03-06 22:15:40 +00:00
2016-02-10 23:23:43 +00:00
i f e q ( $( FTE_TARGET ) , c y g )
2005-12-15 19:15:39 +00:00
SV_DIR = sv_cygwin
SV_LDFLAGS = -lz
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SV_CFLAGS = $( SERVER_ONLY_CFLAGS)
2005-12-15 19:15:39 +00:00
2013-07-29 18:09:16 +00:00
EXEPOSTFIX = .exe
2013-03-12 23:03:46 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
2017-02-19 00:15:42 +00:00
GL_EXE_NAME = ../$( EXE_NAME) -cyg-gl$( EXEPOSTFIX)
GLCL_EXE_NAME = ../$( EXE_NAME) -cyg-glcl$( EXEPOSTFIX)
2013-11-21 23:02:28 +00:00
GL_LDFLAGS = $( GLLDFLAGS) $( XLDFLAGS) $( OGGVORBISLDFLAGS) -lz -lltdl
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GL_CFLAGS = $( GLCFLAGS) -I/usr/X11R6/include $( SPEEXCFLAGS) $( LIBVORBISFILE_STATIC) -DUSE_LIBTOOL
2005-12-15 19:15:39 +00:00
GLB_DIR = gl_cygwin
GLCL_DIR = glcl_cygwin
2013-03-12 23:03:46 +00:00
MCL_OBJS = $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( SOFTWARE_OBJS) $( BOTLIB_OBJS) $( SPEEX_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
2017-02-19 00:15:42 +00:00
M_EXE_NAME = ../$( EXE_NAME) -cyg$( EXEPOSTFIX)
MCL_EXE_NAME = ../$( EXE_NAME) -cyg-cl$( EXEPOSTFIX)
2013-11-21 23:02:28 +00:00
M_LDFLAGS = $( GLLDFLAGS) $( XLDFLAGS) $( OGGVORBISLDFLAGS) -lz -lltdl
2017-02-19 00:15:42 +00:00
M_CFLAGS = $( GLCFLAGS) $( SPEEXCFLAGS) $( LIBVORBISFILE_STATIC) -DUSE_LIBTOOL
2005-12-15 19:15:39 +00:00
MB_DIR = m_cygwin
MCL_DIR = mcl_cygwin
2013-11-21 23:02:28 +00:00
LIBS_DIR = $( BASE_DIR) /libs
2005-12-15 19:15:39 +00:00
2017-02-19 00:15:42 +00:00
MINGL_EXE_NAME = ../$( EXE_NAME) -cyg-mingl$( EXEPOSTFIX)
2005-12-15 19:15:39 +00:00
MINGL_DIR = mingl_cygwin
e n d i f
2011-09-05 01:48:23 +00:00
i f e q ( $( FTE_TARGET ) , d r o i d )
2017-06-23 20:36:35 +00:00
BASELDFLAGS = -lz
2011-09-05 01:48:23 +00:00
2017-10-13 17:50:28 +00:00
SYS_DROID_O = sys_droid.o sys_linux_threads.o
GL_DROID_O = gl_viddroid.o $( SYS_DROID_O)
2016-07-15 12:26:24 +00:00
SV_CFLAGS = $( SERVER_ONLY_CFLAGS) $( W32_CFLAGS)
2014-02-14 09:59:32 +00:00
SV_LDFLAGS =
2012-02-27 12:23:15 +00:00
SV_DIR = sv_droid-$( DROID_ARCH)
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SV_OBJS = $( COMMON_OBJS) $( SERVER_OBJS) $( PROGS_OBJS) $( BOTLIB_OBJS) $( SYS_DROID_O)
2012-02-27 12:23:15 +00:00
SV_EXE_NAME = libftedroid.so
2011-09-05 01:48:23 +00:00
2014-02-14 09:59:32 +00:00
GL_CFLAGS = $( GLCFLAGS)
2017-10-13 17:50:28 +00:00
GL_LDFLAGS = $( GLLDFLAGS) -landroid -lEGL
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) $( GL_DROID_O) cd_null.o snd_droid.o
2012-02-27 12:23:15 +00:00
GLB_DIR = gl_droid-$( DROID_ARCH)
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GL_EXE_NAME = libftedroid.so
M_CFLAGS = $( VKCFLAGS) $( GLCFLAGS) -DMULTITHREAD
M_LDFLAGS = $( GLLDFLAGS) -landroid -lEGL
MCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) $( BOTLIB_OBJS) $( GL_DROID_O) cd_null.o snd_droid.o
MB_DIR = m_droid-$( DROID_ARCH)
M_EXE_NAME = libftedroid.so
2011-09-05 01:48:23 +00:00
e n d i f
2013-04-02 05:18:17 +00:00
i f e q ( $( FTE_TARGET ) , w e b )
2013-08-07 14:20:24 +00:00
COMMON_OBJS += sys_web.o fs_web.o
2013-04-06 08:37:45 +00:00
WEB_PREJS ?= --pre-js web/prejs.js
2013-07-31 07:01:34 +00:00
# WEB_MEMORY?=402653184 #384mb
2015-08-07 17:49:49 +00:00
# ASMJS_MEMORY?=16777216 #16mb
# ASMJS_MEMORY?=33554432 #32mb
ASMJS_MEMORY?= 268435456 #256mb
# ASMJS_MEMORY?=536870912 #512mb
# ASMJS_MEMORY?=1073741824 #1025mb
# ASMJS_MEMORY?=2147483648 #2048mb
2013-07-31 07:01:34 +00:00
WEB_MEMORY?= $( ASMJS_MEMORY)
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JSLIBS = --js-library web/ftejslib.js -s LEGACY_GL_EMULATION = 0
2015-08-10 18:28:23 +00:00
EMCC_ARGS = $( JSLIBS) $( WEB_PREJS) -s ERROR_ON_UNDEFINED_SYMBOLS = 1
2013-05-11 05:03:07 +00:00
RELEASE_CFLAGS = -DOMIT_QCC -DGL_STATIC -DFTE_TARGET_WEB
2014-09-20 04:11:39 +00:00
DEBUG_CFLAGS = -g -DOMIT_QCC -DGL_STATIC -DFTE_TARGET_WEB
2014-08-25 07:35:41 +00:00
RELEASE_LDFLAGS = -s ASM_JS = 1 -O3 -s TOTAL_MEMORY = $( ASMJS_MEMORY) $( EMCC_ARGS)
2013-08-07 14:20:24 +00:00
# RELEASE_LDFLAGS=-s ASM_JS=0 -O1 -s TOTAL_MEMORY=$(WEB_MEMORY) $(EMCC_ARGS)
2016-07-12 00:40:13 +00:00
DEBUG_LDFLAGS = -O0 -g4 -s TOTAL_MEMORY = $( WEB_MEMORY) $( EMCC_ARGS) -s SAFE_HEAP = 1 -s ALIASING_FUNCTION_POINTERS = 0 -s ASSERTIONS = 2
2014-09-20 04:11:39 +00:00
CC?= emcc
2013-04-02 05:18:17 +00:00
#BASELDFLAGS=
2014-08-25 07:35:41 +00:00
PRECOMPHEADERS =
2013-04-02 05:18:17 +00:00
#mostly we inherit the sdl defaults. because we can, however emscripten does not support sdl cd code.
2013-08-07 14:20:24 +00:00
GLCL_OBJS = $( GL_OBJS) $( D3DGL_OBJS) $( GLQUAKE_OBJS) gl_vidweb.o cd_null.o
2013-04-02 05:18:17 +00:00
SDL_INCLUDES =
SV_DIR = sv_web
#SV_LDFLAGS=-lz
2014-05-23 02:14:36 +00:00
#SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS)
2013-04-04 09:59:14 +00:00
SV_EXE_NAME = ../libftesv.js
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SV_CFLAGS = $( SERVER_ONLY_CFLAGS)
2013-04-02 05:18:17 +00:00
#SV_LDFLAGS=
STRIP = echo
SPEEXCFLAGS =
SPEEX_OBS =
#GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) cd_null.o
#GL_LDFLAGS=$(GLLDFLAGS)
GLB_DIR = gl_web
2015-08-07 17:49:49 +00:00
GL_EXE_NAME = ../ftewebgl.js
2013-04-02 05:18:17 +00:00
2013-04-09 21:31:44 +00:00
GL_LDFLAGS = $( GLLDFLAGS) $( IMAGELDFLAGS) $( OGGVORBISLDFLAGS)
2013-04-04 08:08:49 +00:00
GL_CFLAGS = $( GLCFLAGS)
2013-04-02 05:18:17 +00:00
IMAGELDFLAGS =
OGGVORBISLDFLAGS =
BOTLIB_CFLAGS =
2013-05-11 05:03:07 +00:00
#generate deps properly
#DEPCC=
2013-04-02 05:18:17 +00:00
e n d i f
2005-01-23 17:44:11 +00:00
SV_DIR ?= sv_sdl
2013-05-11 05:03:07 +00:00
DEPCC ?= $( CC)
2017-04-16 09:27:43 +00:00
ARCH := $( ARCH)
BASELDFLAGS := -L$( ARCHLIBS) $( BASELDFLAGS)
2005-01-23 17:44:11 +00:00
2013-03-12 22:35:33 +00:00
- i n c l u d e M a k e f i l e _ p r i v a t e
2005-01-23 17:44:11 +00:00
.default : help
2007-09-02 19:55:17 +00:00
all : rel
2011-01-28 09:56:45 +00:00
rel : sv -rel gl -rel mingl -rel
dbg : sv -dbg gl -dbg mingl -dbg
2009-07-16 22:06:59 +00:00
relcl : glcl -rel mcl -rel
2011-01-28 09:56:45 +00:00
profile : sv -profile gl -profile mingl -profile
2007-09-02 19:55:17 +00:00
releases :
#this is for releasing things from a linux box
#just go through compiling absolutly everything
-$( MAKE) FTE_TARGET = linux32 rel
-$( MAKE) FTE_TARGET = linux64 rel
-$( MAKE) FTE_TARGET = win32 rel
2010-12-10 13:41:31 +00:00
-$( MAKE) FTE_TARGET = win64 rel
-$( MAKE) FTE_TARGET = win32_SDL rel
-$( MAKE) FTE_TARGET = win64_SDL rel
-$( MAKE) FTE_TARGET = morphos rel
-$( MAKE) FTE_TARGET = macosx rel
2007-09-02 19:55:17 +00:00
# -$(MAKE) FTE_TARGET=linux32 relcl
# -$(MAKE) FTE_TARGET=linux64 relcl
# -$(MAKE) FTE_TARGET=win32 relcl
2011-09-16 05:56:54 +00:00
-$( MAKE) droid-rel
2014-09-20 04:11:39 +00:00
-$( MAKE) web-rel
2011-09-16 05:56:54 +00:00
-$( MAKE) FTE_TARGET = win32 npfte-rel
2005-01-23 17:44:11 +00:00
2005-11-21 22:16:53 +00:00
autoconfig : clean
/bin/bash makeconfig.sh y
config : clean
/bin/bash makeconfig.sh
2005-01-23 17:44:11 +00:00
2005-11-21 22:16:53 +00:00
i f n e q ( $( OUT_DIR ) , )
2009-11-07 02:55:09 +00:00
- i n c l u d e $( OUT_DIR ) / * . o . d
2005-11-21 22:16:53 +00:00
e n d i f
2017-05-19 03:32:02 +00:00
VPATH = $( BASE_DIR) : $( CLIENT_DIR) : $( GL_DIR) : $( SW_DIR) : $( COMMON_DIR) : $( SERVER_DIR) : $( HTTP_DIR) : $( BASE_DIR) /irc : $( BASE_DIR) /email : $( QUX_DIR) : $( PROGS_DIR) : $( NACL_DIR) : $( D3D_DIR) : $( VK_DIR) : $( BOTLIB_DIR) : $( BASE_DIR) /libs/speex/libspeex : $( BASE_DIR) /web
2005-01-23 17:44:11 +00:00
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
i f n e q ( $( findstring -DSPEEX_STATIC , $ ( CFLAGS ) ) , )
#add these to statically link libspeex
2013-04-02 05:18:17 +00:00
BASE_CFLAGS += $( SPEEXCFLAGS)
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
CLIENT_OBJS += $( SPEEX_OBJS)
e n d i f
2007-10-25 17:59:01 +00:00
# This is for linking the FTE icon to the MinGW target
$(OUT_DIR)/resources.o : winquake .rc
2014-10-05 20:47:03 +00:00
@$( WINDRES) $( BRANDFLAGS) -I$( CLIENT_DIR) -O coff $< $@
2015-12-28 17:41:39 +00:00
$(OUT_DIR)/fteqcc.o : fteqcc .rc
@$( WINDRES) $( BRANDFLAGS) -I$( PROGS_DIR) -O coff $< $@
2009-04-03 07:31:54 +00:00
#npAPI stuff requires some extra resources
$(OUT_DIR)/npplug.o : ftequake /npplug .rc
2014-10-05 20:47:03 +00:00
@$( WINDRES) $( BRANDFLAGS) -I$( CLIENT_DIR) -O coff $< $@
2009-04-03 07:31:54 +00:00
2005-11-21 22:16:53 +00:00
#$(OUT_DIR)/%.d: %.c
# @set -e; rm -f $@; \
# $(CC) -MM $(ALL_CFLAGS) $< > $@.$$$$; \
# sed 's,\($*\)\.o[ :]*,\1.o $@ : ,g' < $@.$$$$ > $@; \
# rm -f $@.$$$$
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.c
2013-05-11 05:03:07 +00:00
i f n e q ( $( DEPCC ) , )
2014-09-20 04:11:39 +00:00
@-set -e; rm -f $@ .d; \
2013-05-11 05:03:07 +00:00
$( DEPCC) -MM $( ALL_CFLAGS) $< > $@ .d.$$ $$ ; \
2009-11-07 02:55:09 +00:00
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@ .d.$$ $$ > $@ .d; \
sed -e 's/.*://' -e 's/\\$$//' < $@ .d.$$ $$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@ .d; \
2005-11-21 22:16:53 +00:00
rm -f $@ .d.$$ $$
2009-11-04 21:16:50 +00:00
e n d i f
2005-05-20 08:13:48 +00:00
$( DO_CC) -I$( OUT_DIR)
2005-01-23 17:44:11 +00:00
2011-10-29 04:06:49 +00:00
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.cpp
2013-05-11 05:03:07 +00:00
i f n e q ( $( DEPCC ) , )
2014-09-20 04:11:39 +00:00
@-set -e; rm -f $@ .d; \
2013-05-11 05:03:07 +00:00
$( DEPCC) -MM $( ALL_CFLAGS) $< > $@ .d.$$ $$ ; \
2011-10-29 04:06:49 +00:00
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@ .d.$$ $$ > $@ .d; \
sed -e 's/.*://' -e 's/\\$$//' < $@ .d.$$ $$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@ .d; \
rm -f $@ .d.$$ $$
e n d i f
$( DO_CC) -I$( OUT_DIR)
2014-12-29 06:39:57 +00:00
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.cxx
i f n e q ( $( DEPCC ) , )
@-set -e; rm -f $@ .d; \
$( DEPCC) -MM $( ALL_CFLAGS) $< > $@ .d.$$ $$ ; \
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@ .d.$$ $$ > $@ .d; \
sed -e 's/.*://' -e 's/\\$$//' < $@ .d.$$ $$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@ .d; \
rm -f $@ .d.$$ $$
e n d i f
$( DO_CC) -I$( OUT_DIR)
2006-02-06 01:06:17 +00:00
$(OUT_DIR)/%.oo $(OUT_DIR)/%.d : %.c
2013-05-11 05:03:07 +00:00
i f n e q ( $( DEPCC ) , )
2014-09-20 04:11:39 +00:00
@-set -e; rm -f $@ .d; \
2013-05-11 05:03:07 +00:00
$( DEPCC) -MM $( ALL_CFLAGS) $< > $@ .d.$$ $$ ; \
2009-11-07 02:55:09 +00:00
sed 's,\($*\)\.oo[ :]*,$@ $@.d : ,g' < $@ .d.$$ $$ > $@ .d; \
sed -e 's/.*://' -e 's/\\$$//' < $@ .d.$$ $$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@ .d; \
2006-02-06 01:06:17 +00:00
rm -f $@ .d.$$ $$
2009-11-04 21:16:50 +00:00
e n d i f
2006-02-06 01:06:17 +00:00
$( DO_CC) -I$( OUT_DIR)
2007-09-23 22:00:19 +00:00
$(OUT_DIR)/%.mo $(OUT_DIR)/%.d : %.m
2014-09-20 04:11:39 +00:00
@-set -e; rm -f $@ .d; \
2013-05-11 05:03:07 +00:00
$( DEPCC) -MM $( ALL_CFLAGS) $< > $@ .d.$$ $$ ; \
2009-11-07 02:55:09 +00:00
sed 's,\($*\)\.mo[ :]*,$@ $@.d : ,g' < $@ .d.$$ $$ > $@ .d; \
sed -e 's/.*://' -e 's/\\$$//' < $@ .d.$$ $$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@ .d; \
2007-09-23 22:00:19 +00:00
rm -f $@ .d.$$ $$
$( DO_CC) -I$( OUT_DIR)
2005-05-20 08:13:48 +00:00
#enables use of precompiled headers in gcc 3.4 onwards.
$(OUT_DIR)/quakedef.h.gch : quakedef .h
2013-05-11 05:03:07 +00:00
$( CC) -x c $( ALL_CFLAGS) -o $@ -c $<
2009-11-04 21:16:50 +00:00
PRECOMPHEADERS ?= $( OUT_DIR) /quakedef.h.gch
2005-05-20 08:13:48 +00:00
2005-01-23 17:44:11 +00:00
#addprefix is to add the ./release/server/ part of the object name
#foreach is needed as the OBJS is a list of variable names containing object lists.
#which is needed as windows sucks too much for the chaining to carry a full list.
#god knows how gcc loads the list properly.
#or at least I hope he does. It makes no sence to mortals.
2005-05-20 08:13:48 +00:00
2014-10-05 20:47:03 +00:00
DO_LD ?= $( DO_ECHO) $( CC) -o $@ $( LTO_LD) $( WCFLAGS) $( BRANDFLAGS) $( CFLAGS)
2011-03-12 13:51:40 +00:00
$(OUT_DIR)/$(EXE_NAME) : $( PRECOMPHEADERS ) $( foreach fn , $ ( CUSTOMOBJS ) $ ( foreach ol , $ ( OBJS ) , $ ( $ ( ol ) ) ) ,$ ( if $ ( findstring ltox ,$ ( fn ) ) ,,$ ( OUT_DIR ) /$ ( fn ) ) )
2014-02-07 08:38:40 +00:00
$( DO_LD) $( foreach fn, $( CUSTOMOBJS) $( foreach ol, $( OBJS) $( LTO_END) , $( $( ol) ) ) ,$( if $( findstring ltox,$( fn) ) ,$( subst ltox,-x ,$( fn) ) ,$( NATIVE_OUT_DIR) /$( fn) ) ) $( LDFLAGS)
2005-01-23 17:44:11 +00:00
2014-02-13 23:54:57 +00:00
_out-rel : $( ARCH_PREDEP )
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( OUT_DIR) /$( EXE_NAME) EXE_NAME = " $( EXE_NAME) " OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( WCFLAGS) $( RELEASE_CFLAGS) " LDFLAGS = " $( BASELDFLAGS) $( LDFLAGS) $( RELEASE_LDFLAGS) " OBJS = " $( OBJS) "
2006-05-02 00:11:29 +00:00
$( STRIP) $( STRIPFLAGS) $( OUT_DIR) /$( EXE_NAME)
2005-01-23 17:44:11 +00:00
2014-02-13 23:54:57 +00:00
_out-dbg : $( ARCH_PREDEP )
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( OUT_DIR) /$( EXE_NAME) EXE_NAME = " $( EXE_NAME) " OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( WCFLAGS) $( DEBUG_CFLAGS) " LDFLAGS = " $( BASELDFLAGS) $( LDFLAGS) $( DEBUG_LDFLAGS) " OBJS = " $( OBJS) "
2005-01-23 17:44:11 +00:00
2014-02-13 23:54:57 +00:00
_out-profile : $( ARCH_PREDEP )
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( OUT_DIR) /$( EXE_NAME) EXE_NAME = " $( EXE_NAME) " OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( WCFLAGS) $( PROFILE_CFLAGS) " LDFLAGS = " $( BASELDFLAGS) $( LDFLAGS) $( PROFILE_LDFLAGS) " OBJS = " $( OBJS) "
2009-09-05 11:03:25 +00:00
2006-03-06 22:15:40 +00:00
_cl-rel : reldir
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) _out-rel EXE_NAME = " $( EXE_NAME) " OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( CLIENT_ONLY_CFLAGS) $( WCFLAGS) " LDFLAGS = " $( LDFLAGS) " SOBJS = " $( SOBJS) " OBJS = "SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
2005-01-23 17:44:11 +00:00
2006-03-06 22:15:40 +00:00
_cl-dbg : debugdir
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) _out-dbg EXE_NAME = " $( EXE_NAME) " OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( CLIENT_ONLY_CFLAGS) $( WCFLAGS) " LDFLAGS = " $( LDFLAGS) " SOBJS = " $( SOBJS) " OBJS = "SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
2005-01-23 17:44:11 +00:00
2009-09-05 11:03:25 +00:00
_cl-profile : reldir
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) _out-profile EXE_NAME = " $( EXE_NAME) " OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( CLIENT_ONLY_CFLAGS) $( WCFLAGS) " LDFLAGS = " $( LDFLAGS) " SOBJS = " $( SOBJS) " OBJS = "SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
2009-09-05 11:03:25 +00:00
2005-01-23 17:44:11 +00:00
_clsv-rel : reldir
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) _out-rel EXE_NAME = " $( EXE_NAME) " OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( JOINT_CFLAGS) $( WCFLAGS) " LDFLAGS = " $( LDFLAGS) " SOBJS = " $( SOBJS) " OBJS = "SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
2005-01-23 17:44:11 +00:00
_clsv-dbg : debugdir
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) _out-dbg EXE_NAME = " $( EXE_NAME) " OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( JOINT_CFLAGS) $( WCFLAGS) " LDFLAGS = " $( LDFLAGS) " SOBJS = " $( SOBJS) " OBJS = "SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
2005-01-23 17:44:11 +00:00
2009-09-05 11:03:25 +00:00
_clsv-profile : reldir
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) _out-profile EXE_NAME = " $( EXE_NAME) " OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( JOINT_CFLAGS) $( WCFLAGS) " LDFLAGS = " $( LDFLAGS) " SOBJS = " $( SOBJS) " OBJS = "SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
2005-01-23 17:44:11 +00:00
sv-tmp : reldir debugdir
2017-04-16 09:27:43 +00:00
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( SV_EXE_NAME) " WCFLAGS = " $( SV_CFLAGS) " LDFLAGS = " $( ARCH_LDFLAGS) $( SV_LDFLAGS) $( LDFLAGS) " OBJS = "SV_OBJS"
2005-01-23 17:44:11 +00:00
sv-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) sv-tmp TYPE = _out-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( SV_DIR) "
2005-01-23 17:44:11 +00:00
sv-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) sv-tmp TYPE = _out-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( SV_DIR) "
2009-09-05 11:03:25 +00:00
sv-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) sv-tmp TYPE = _out-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( SV_DIR) "
2005-01-23 17:44:11 +00:00
2007-09-17 20:35:39 +00:00
d3dcl-tmp :
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( D3DCL_EXE_NAME) " WCFLAGS = " $( D3D_CFLAGS) " LDFLAGS = " $( D3D_LDFLAGS) $( LDFLAGS) " SOBJS = " $( D3DCL_OBJS) "
2007-09-17 20:35:39 +00:00
d3d-tmp :
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( D3D_EXE_NAME) " WCFLAGS = " $( D3D_CFLAGS) " LDFLAGS = " $( D3D_LDFLAGS) $( LDFLAGS) " SOBJS = " $( D3DCL_OBJS) "
2007-09-17 20:35:39 +00:00
d3dcl-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) d3dcl-tmp TYPE = _cl-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( D3DCL_DIR) "
2007-09-17 20:35:39 +00:00
d3dcl-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) d3dcl-tmp TYPE = _cl-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( D3DCL_DIR) "
2009-09-05 11:03:25 +00:00
d3dcl-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) d3dcl-tmp TYPE = _cl-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( D3DCL_DIR) "
2009-09-05 11:03:25 +00:00
2007-09-17 20:35:39 +00:00
d3d-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) d3d-tmp TYPE = _clsv-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( D3DB_DIR) "
2007-09-17 20:35:39 +00:00
d3d-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) d3d-tmp TYPE = _clsv-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( D3DB_DIR) "
2009-09-05 11:03:25 +00:00
d3d-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) d3d-tmp TYPE = _clsv-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( D3DB_DIR) "
2005-01-23 17:44:11 +00:00
2016-07-12 00:40:13 +00:00
vkcl-tmp :
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( VKCL_EXE_NAME) " WCFLAGS = " $( VK_CFLAGS) " LDFLAGS = " $( VK_LDFLAGS) $( LDFLAGS) " SOBJS = " $( VKCL_OBJS) "
vk-tmp :
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( VK_EXE_NAME) " WCFLAGS = " $( VK_CFLAGS) " LDFLAGS = " $( VK_LDFLAGS) $( LDFLAGS) " SOBJS = " $( VKCL_OBJS) "
vkcl-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) vkcl-tmp TYPE = _cl-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( VKCL_DIR) "
2016-07-12 00:40:13 +00:00
vkcl-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) vkcl-tmp TYPE = _cl-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( VKCL_DIR) "
2016-07-12 00:40:13 +00:00
vkcl-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) vkcl-tmp TYPE = _cl-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( VKCL_DIR) "
2016-07-12 00:40:13 +00:00
vk-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) vk-tmp TYPE = _clsv-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( VKB_DIR) "
2016-07-12 00:40:13 +00:00
vk-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) vk-tmp TYPE = _clsv-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( VKB_DIR) "
2016-07-12 00:40:13 +00:00
vk-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) vk-tmp TYPE = _clsv-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( VKB_DIR) "
2016-07-12 00:40:13 +00:00
2005-01-23 17:44:11 +00:00
glcl-tmp :
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( GLCL_EXE_NAME) " WCFLAGS = " $( GL_CFLAGS) " LDFLAGS = " $( GL_LDFLAGS) $( LDFLAGS) " SOBJS = " $( GLCL_OBJS) "
2005-01-23 17:44:11 +00:00
gl-tmp :
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( GL_EXE_NAME) " WCFLAGS = " $( GL_CFLAGS) " LDFLAGS = " $( GL_LDFLAGS) $( LDFLAGS) " SOBJS = " $( GLCL_OBJS) "
2005-01-23 17:44:11 +00:00
glcl-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) glcl-tmp TYPE = _cl-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( GLCL_DIR) "
2005-01-23 17:44:11 +00:00
glcl-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) glcl-tmp TYPE = _cl-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( GLCL_DIR) "
2009-09-05 11:03:25 +00:00
glcl-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) glcl-tmp TYPE = _cl-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( GLCL_DIR) "
2005-01-23 17:44:11 +00:00
gl-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) gl-tmp TYPE = _clsv-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( GLB_DIR) "
2005-01-23 17:44:11 +00:00
gl-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) gl-tmp TYPE = _clsv-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( GLB_DIR) "
2009-09-05 11:03:25 +00:00
gl-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) gl-tmp TYPE = _clsv-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( GLB_DIR) "
2005-01-23 17:44:11 +00:00
2005-09-15 05:55:43 +00:00
mingl-tmp : reldir
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( MINGL_EXE_NAME) " WCFLAGS = " $( GL_CFLAGS) -DMINIMAL " LDFLAGS = " $( GL_LDFLAGS) $( LDFLAGS) " SOBJS = " $( GLCL_OBJS) "
2005-01-24 05:06:16 +00:00
mingl-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) mingl-tmp TYPE = _cl-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( MINGL_DIR) "
2009-09-04 15:29:08 +00:00
mingl-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) mingl-tmp TYPE = _cl-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( MINGL_DIR) "
2009-09-05 11:03:25 +00:00
mingl-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) mingl-tmp TYPE = _cl-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( MINGL_DIR) "
2005-01-23 17:44:11 +00:00
mcl-tmp :
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( MCL_EXE_NAME) " WCFLAGS = " $( M_CFLAGS) " LDFLAGS = " $( M_LDFLAGS) $( LDFLAGS) " SOBJS = " $( MCL_OBJS) "
2005-02-06 02:47:36 +00:00
m-tmp :
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
@$( MAKE) $( TYPE) OUT_DIR = " $( OUT_DIR) " EXE_NAME = " $( M_EXE_NAME) " WCFLAGS = " $( M_CFLAGS) " LDFLAGS = " $( M_LDFLAGS) $( LDFLAGS) " SOBJS = " $( MCL_OBJS) "
2005-02-06 02:47:36 +00:00
2005-01-23 17:44:11 +00:00
mcl-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) mcl-tmp TYPE = _cl-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( MCL_DIR) "
2005-01-23 17:44:11 +00:00
mcl-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) mcl-tmp TYPE = _cl-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( MCL_DIR) "
2009-09-05 11:03:25 +00:00
mcl-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) mcl-tmp TYPE = _cl-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( MCL_DIR) "
2005-01-23 17:44:11 +00:00
m-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) m-tmp TYPE = _clsv-rel OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( MB_DIR) "
2005-01-23 17:44:11 +00:00
m-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) m-tmp TYPE = _clsv-dbg OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( MB_DIR) "
2009-09-05 11:03:25 +00:00
m-profile :
2016-10-22 07:06:51 +00:00
@$( MAKE) m-tmp TYPE = _clsv-profile OUT_DIR = " $( PROFILE_DIR) / $( NCDIRPREFIX) $( MB_DIR) "
2005-01-23 17:44:11 +00:00
2017-04-18 11:12:17 +00:00
.PHONY : m -tmp mcl -tmp mingl -tmp glcl -tmp gl -tmp sv -tmp _clsv -dbg _clsv -rel _cl -dbg _cl -rel _out -rel _out -dbg reldir debugdir makelibs wel -rel web -dbg
2005-01-23 17:44:11 +00:00
2013-03-12 23:09:25 +00:00
2013-07-26 17:19:06 +00:00
_qcc-tmp : $( REQDIR )
2016-09-01 14:31:24 +00:00
@$( MAKE) $( TYPE) EXE_NAME = " $( EXE_NAME) $( EXEPOSTFIX) " PRECOMPHEADERS = "" OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( CLIENT_ONLY_CFLAGS) $( WCFLAGS) " LDFLAGS = " $( LDFLAGS) $( QCC_LDFLAGS) " OBJS = "QCC_OBJS SOBJS"
2013-07-26 17:19:06 +00:00
qcc-rel :
2016-10-22 07:06:51 +00:00
@$( MAKE) _qcc-tmp TYPE = _out-rel REQDIR = reldir EXE_NAME = " ../fteqcc $( BITS) " OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( QCC_DIR) " SOBJS = " qcctui.o $( if $( findstring win,$( FTE_TARGET) ) ,fteqcc.o) "
2013-07-26 17:19:06 +00:00
qccgui-rel :
2017-06-21 01:24:25 +00:00
@$( MAKE) _qcc-tmp TYPE = _out-rel REQDIR = reldir EXE_NAME = " ../fteqccgui $( BITS) " OUT_DIR = " $( RELEASE_DIR) / $( NCDIRPREFIX) $( QCC_DIR) gui " SOBJS = "qccgui.o qccguistuff.o decomp.o fteqcc.o" LDFLAGS = " $( LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows "
2013-07-26 17:19:06 +00:00
qcc-dbg :
2016-10-22 07:06:51 +00:00
@$( MAKE) _qcc-tmp TYPE = _out-dbg REQDIR = debugdir EXE_NAME = " ../fteqcc $( BITS) " OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( QCC_DIR) " SOBJS = " qcctui.o $( if $( findstring win,$( FTE_TARGET) ) ,fteqcc.o) "
2013-07-26 17:19:06 +00:00
qccgui-dbg :
2017-06-21 01:24:25 +00:00
@$( MAKE) _qcc-tmp TYPE = _out-dbg REQDIR = debugdir EXE_NAME = " ../fteqccgui $( BITS) " OUT_DIR = " $( DEBUG_DIR) / $( NCDIRPREFIX) $( QCC_DIR) gui " SOBJS = "qccgui.o qccguistuff.o decomp.o fteqcc.o" LDFLAGS = " $( LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows "
2013-07-26 17:19:06 +00:00
2014-12-29 06:39:57 +00:00
#scintilla is messy as fuck when building statically. but at least we can strip out the lexers we don't use this way.
#note that this is only used in the 'qccgui-scintilla' target.
2016-07-12 00:40:13 +00:00
SCINTILLA_FILES = AutoComplete.o CallTip.o CaseConvert.o CaseFolder.o CellBuffer.o CharacterCategory.o CharacterSet.o CharClassify.o ContractionState.o Decoration.o Document.o EditModel.o Editor.o EditView.o KeyMap.o Indicator.o LineMarker.o MarginView.o PerLine.o PlatWin.o PositionCache.o PropSetSimple.o RESearch.o RunStyles.o Selection.o Style.o UniConversion.o ViewStyle.o XPM.o ScintillaWin.o HanjaDic.o ScintillaBase.o Accessor.o Catalogue.o ExternalLexer.o LexerBase.o LexerModule.o LexerSimple.o StyleContext.o WordList.o LexCPP.o
2014-12-29 06:39:57 +00:00
SCINTILLA_ROOT = $( BASE_DIR) /scintilla$( SCINTILLAVER) /scintilla
SCINTILLA_DIRS = $( SCINTILLA_ROOT) /lexers:$( SCINTILLA_ROOT) /lexlib:$( SCINTILLA_ROOT) /src:$( SCINTILLA_ROOT) /win32
SCINTILLA_INC = -I$( SCINTILLA_ROOT) /include -I$( SCINTILLA_ROOT) /lexlib -I$( SCINTILLA_ROOT) /win32 -I$( SCINTILLA_ROOT) /src
$(RELEASE_DIR)/scintilla$(BITS).a : $( foreach f ,$ ( SCINTILLA_FILES ) ,$ ( OUT_DIR ) /$ ( f ) )
2016-07-12 00:40:13 +00:00
@$( AR) -r $@ $?
@$( AR) -s $@
2014-12-29 06:39:57 +00:00
scintilla$(BITS)_static :
@test -f scintilla$( SCINTILLAVER) .tar.gz || wget http://prdownloads.sourceforge.net/scintilla/scintilla$( SCINTILLAVER) .tgz?download -O scintilla$( SCINTILLAVER) .tar.gz
2016-07-12 00:40:13 +00:00
@-test -f $( SCINTILLA_ROOT) || ( mkdir $( BASE_DIR) /scintilla$( SCINTILLAVER) && cd $( BASE_DIR) /scintilla$( SCINTILLAVER) && tar -xvzf ../scintilla$( SCINTILLAVER) .tar.gz && cd scintilla && mv lexers/LexCPP.cxx . && rm lexers/Lex*.cxx && mv LexCPP.cxx lexers/ && cd scripts && python LexGen.py)
@$( MAKE) reldir OUT_DIR = $( RELEASE_DIR) /$( QCC_DIR) scin
@$( MAKE) $( RELEASE_DIR) /scintilla$( BITS) .a VPATH = " $( SCINTILLA_DIRS) " CFLAGS = " $( SCINTILLA_INC) -DDISABLE_D2D -DSTATIC_BUILD -DSCI_LEXER -std=c++11 " OUT_DIR = $( RELEASE_DIR) /$( QCC_DIR) scin WCFLAGS = " $( WCFLAGS) -Os " WARNINGFLAGS =
2014-12-29 06:39:57 +00:00
qccgui-scintilla : scintilla $( BITS ) _static
2017-06-21 01:24:25 +00:00
@$( MAKE) _qcc-tmp TYPE = _out-rel REQDIR = reldir EXE_NAME = " ../fteqccgui $( BITS) " OUT_DIR = " $( RELEASE_DIR) / $( QCC_DIR) scin " SOBJS = "qccgui.o qccguistuff.o decomp.o fteqcc.o" WCFLAGS = " $( WCFLAGS) -DSCISTATIC " LDFLAGS = " $( LDFLAGS) $( RELEASE_DIR) /scintilla $( BITS) .a -static -luuid -lole32 -limm32 -lstdc++ -loleaut32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows "
2014-12-29 06:39:57 +00:00
2005-01-23 17:44:11 +00:00
i f d e f w i n d i r
debugdir :
2017-08-14 17:43:13 +00:00
@-mkdir -p " $( subst /,\, $( OUT_DIR) ) "
2005-01-23 17:44:11 +00:00
reldir :
2017-08-14 17:43:13 +00:00
@-mkdir -p " $( subst /,\, $( OUT_DIR) ) "
2005-01-23 17:44:11 +00:00
e l s e
reldir :
2017-08-14 17:43:13 +00:00
@-mkdir -p " $( RELEASE_DIR) "
@-mkdir -p " $( OUT_DIR) "
2005-01-23 17:44:11 +00:00
debugdir :
2017-08-14 17:43:13 +00:00
@-mkdir -p " $( DEBUG_DIR) "
@-mkdir -p " $( OUT_DIR) "
2005-01-23 17:44:11 +00:00
e n d i f
2017-08-14 17:43:13 +00:00
plugins-dbg :
@-mkdir -p $( DEBUG_DIR)
2013-05-03 04:28:08 +00:00
@if test -e ../plugins/Makefile; \
2013-05-04 10:37:51 +00:00
then $( MAKE) native -C ../plugins OUT_DIR = " $( DEBUG_DIR) " CC = " $( CC) $( W32_CFLAGS) $( DEBUG_CFLAGS) " BASE_CFLAGS = " $( BASE_CFLAGS) " FTE_TARGET = " $( FTE_TARGET) " ; \
2013-05-03 04:28:08 +00:00
else echo no plugins directory installed; \
fi
2005-05-20 08:13:48 +00:00
plugins :
2005-01-24 05:06:16 +00:00
2017-08-14 17:43:13 +00:00
plugins-rel :
@-mkdir -p $( RELEASE_DIR)
2013-05-03 04:28:08 +00:00
@if test -e ../plugins/Makefile; \
2013-05-04 04:48:14 +00:00
then $( MAKE) native -C ../plugins OUT_DIR = " $( RELEASE_DIR) " CC = " $( CC) $( W32_CFLAGS) $( RELEASE_CFLAGS) " BASE_CFLAGS = " $( BASE_CFLAGS) " FTE_TARGET = " $( FTE_TARGET) " ; \
2013-05-03 04:28:08 +00:00
else echo no plugins directory installed; \
fi
plugins-rel :
2005-01-23 17:44:11 +00:00
help :
@-echo "Specfic targets:"
@-echo "clean - removes all output (use make dirs afterwards)"
@-echo "all - make all the targets possible"
2007-09-02 19:55:17 +00:00
@-echo "rel - make the releases for the default system"
2009-04-06 02:45:11 +00:00
@-echo "dbg - make the debug builds for the default system"
2009-09-05 11:03:25 +00:00
@-echo "profile - make all the releases with profiling support for the default system"
2005-01-23 17:44:11 +00:00
@-echo ""
@-echo "Normal targets:"
@-echo "(each of these targets must have the postfix -rel or -dbg)"
2009-04-06 02:45:11 +00:00
@-echo "'sv-???' (Dedicated Server)"
@-echo "'gl-???' (OpenGL rendering + Built-in Server)"
2009-07-16 22:06:59 +00:00
@-echo "'m-???' (Merged client, OpenGL & D3D rendering + Dedicated server)"
2009-04-06 02:45:11 +00:00
@-echo "'mingl-???' (Minimal featured OpenGL render)"
@-echo "'d3d-???' (for windows builds)"
@-echo "'mcl-???' (currently broken)"
@-echo "'glcl-???' (currently broken)"
2013-03-12 23:09:25 +00:00
@-echo "'droid-???' (cross compiles Android package)"
2014-09-20 04:11:39 +00:00
@-echo "'web-???' (compiles javascript/emscripten page)"
2013-03-12 23:09:25 +00:00
@-echo "'npfte-???' (cross compiles QuakeTV Firefox/Netscape browser plugin)"
@-echo "'nacl-???' (cross compiles QuakeTV Firefox/Netscape browser plugin)"
2009-11-04 21:16:50 +00:00
@-echo ""
@-echo "Cross targets can be specified with FTE_TARGET=blah"
@-echo "linux32, linux64 specify specific x86 archs"
@-echo "SDL - Attempt to use sdl for the current target"
@-echo "win32 - Mingw compile for win32"
@-echo "vc - Attempts to use msvc8+ to compile. Note: uses profile guided optimisations. You must build+run the relevent profile target before a release target will compile properly. Debug doesn't care."
2013-03-12 23:09:25 +00:00
@-echo "android, npfte, nacl targets explicitly cross compile, and should generally not be given an FTE_TARGET."
2005-01-23 17:44:11 +00:00
clean :
-rm -f -r $( RELEASE_DIR)
-rm -f -r $( DEBUG_DIR)
2009-09-05 11:03:25 +00:00
-rm -f -r $( PROFILE_DIR)
2011-09-16 05:56:54 +00:00
-rm -f -r droid/bin
-rm -f -r droid/gen
-rm -f -r droid/libs
-rm -f droid/default.properties
-rm -f droid/local.properties
-rm -f droid/proguard.cfg
-rm -f droid/build.xml
2012-01-02 15:32:08 +00:00
distclean : clean
-rm -f droid/ftekeystore
2017-05-10 05:05:39 +00:00
-rm -f -r libs/SDL2-$( SDL2VER)
2011-09-16 05:56:54 +00:00
2013-03-12 23:09:25 +00:00
#################################################
#npfte
npfte-tmprel : reldir
@$( MAKE) $( OUT_DIR) /$( EXE_NAME) OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( NPFTE_CFLAGS) $( RELEASE_CFLAGS) " LDFLAGS = " $( NPFTE_LDFLAGS) $( LDFLAGS) $( RELEASE_LDFLAGS) " OBJS = "NPFTE_OBJS"
npfte-tmpdbg : debugdir
@$( MAKE) $( OUT_DIR) /$( EXE_NAME) OUT_DIR = " $( OUT_DIR) " WCFLAGS = " $( NPFTE_CFLAGS) $( DEBUG_CFLAGS) " LDFLAGS = " $( NPFTE_LDFLAGS) $( LDFLAGS) $( DEBUG_LDFLAGS) " OBJS = "NPFTE_OBJS"
npfte-rel :
2013-03-12 23:19:24 +00:00
-@$( MAKE) npfte-tmprel OUT_DIR = " $( RELEASE_DIR) / $( NPFTEB_DIR) w32 " EXE_NAME = "../npfte.dll" PRECOMPHEADERS = "" FTE_TARGET = win32
-@$( MAKE) npfte-tmprel OUT_DIR = " $( RELEASE_DIR) / $( NPFTEB_DIR) l32 " EXE_NAME = "../npfte32.so" PRECOMPHEADERS = "" FTE_TARGET = linux32
-@$( MAKE) npfte-tmprel OUT_DIR = " $( RELEASE_DIR) / $( NPFTEB_DIR) l64 " EXE_NAME = "../npfte64.so" PRECOMPHEADERS = "" FTE_TARGET = linux64
2013-03-12 23:09:25 +00:00
-cp $( RELEASE_DIR) /npfte.dll npfte/plugins
-cp $( RELEASE_DIR) /npfte32.so npfte/plugins
-cp $( RELEASE_DIR) /npfte64.so npfte/plugins
cd npfte && zip $( abspath $( RELEASE_DIR) /npfte.xpi) install.rdf plugins/npfte.dll plugins/npfte32.so plugins/npfte64.so
rm -rf /tmp/npfte
mkdir /tmp/npfte
cp $( RELEASE_DIR) /npfte.dll /tmp/npfte
cp ./npfte/manifest.json /tmp/npfte
-cd $( RELEASE_DIR) / && ../npfte/crxmake.sh /tmp/npfte ../npfte/chrome.pem
rm -rf /tmp/npfte
npfte-dbg :
@$( MAKE) npfte-tmpdbg OUT_DIR = " $( DEBUG_DIR) / $( NPFTEB_DIR) w32 " EXE_NAME = "../npfte.dll" PRECOMPHEADERS = "" FTE_TARGET = win32
@$( MAKE) npfte-tmpdbg OUT_DIR = " $( DEBUG_DIR) / $( NPFTEB_DIR) l32 " EXE_NAME = "../npfte32.so" PRECOMPHEADERS = "" FTE_TARGET = linux32
@$( MAKE) npfte-tmpdbg OUT_DIR = " $( DEBUG_DIR) / $( NPFTEB_DIR) l64 " EXE_NAME = "../npfte64.so" PRECOMPHEADERS = "" FTE_TARGET = linux64
npfte-profile :
@$( MAKE) npfte-tmp TYPE = _npfte-profile OUT_DIR = " $( PROFILE_DIR) / $( NPFTEB_DIR) "
#################################################
#nacl shortcut
nacl-rel :
@$( MAKE) gl-rel FTE_TARGET = nacl NARCH = x86_32
@$( MAKE) gl-rel FTE_TARGET = nacl NARCH = x86_64
@$( MAKE) gl-rel FTE_TARGET = nacl NARCH = arm
@$( MAKE) gl-rel FTE_TARGET = nacl NARCH = pnacl
nacl-dbg :
@$( MAKE) gl-dbg FTE_TARGET = nacl NARCH = x86_32
@$( MAKE) gl-dbg FTE_TARGET = nacl NARCH = x86_64
@$( MAKE) gl-dbg FTE_TARGET = nacl NARCH = arm
@$( MAKE) gl-dbg FTE_TARGET = nacl NARCH = pnacl
2014-09-20 04:11:39 +00:00
#################################################
#webgl helpers
2017-04-18 11:12:17 +00:00
#EMCC?=/opt/emsdk_portable/emscripten/master/emcc
EMCC ?= emcc.bat --em-config $( shell cygpath -m $( USERPROFILE) ) /.emscripten
i f e q ( $( EMSDK ) , )
2017-04-10 07:52:18 +00:00
#just adds some extra paths (WINDOWS HOST ONLY)
#assumes you installed the emscripten 1.22.0 sdk to EMSCRIPTENROOT
#if you have a different version installed, you will need to fix up the paths yourself (or just use fte_target explicitly yourself).
EMSCRIPTENROOT?= C:/Games/tools/Emscripten
#EMSCRIPTENPATH=$(realpath $(EMSCRIPTENROOT)):$(realpath $(EMSCRIPTENROOT)/clang/e1.22.0_64bit):$(realpath $(EMSCRIPTENROOT)/node/0.10.17_64bit):$(realpath $(EMSCRIPTENROOT)/python/2.7.5.3_64bit):$(realpath $(EMSCRIPTENROOT)/emscripten/1.22.0):$(PATH)
EMSCRIPTENPATH = $( realpath $( EMSCRIPTENROOT) ) :$( realpath $( EMSCRIPTENROOT) /clang/e1.35.0_64bit) :$( realpath $( EMSCRIPTENROOT) /node/4.1.1_64bit/bin) :$( realpath $( EMSCRIPTENROOT) /python/2.7.5.3_64bit) :$( realpath $( EMSCRIPTENROOT) /emscripten/1.35.0) :$( PATH)
e l s e
EMSCRIPTENPATH = $( PATH)
e n d i f
2014-09-20 04:11:39 +00:00
web-rel :
2016-07-15 12:26:24 +00:00
@PATH= " $( EMSCRIPTENPATH) " $( MAKE) gl-rel FTE_TARGET = web CC = " $( EMCC) "
2015-08-10 18:28:23 +00:00
cp $( BASE_DIR) /web/fteshell.html $( RELEASE_DIR) /ftewebgl.html
2014-09-20 04:11:39 +00:00
@gzip -f $( RELEASE_DIR) /ftewebgl.html
@gzip -f $( RELEASE_DIR) /ftewebgl.js
2015-08-07 17:49:49 +00:00
@gzip -f $( RELEASE_DIR) /ftewebgl.js.mem
2014-09-20 04:11:39 +00:00
web-dbg :
2016-07-15 12:26:24 +00:00
@PATH= " $( EMSCRIPTENPATH) " $( MAKE) gl-dbg FTE_TARGET = web CC = " $( EMCC) "
2017-04-18 11:12:17 +00:00
cp $( BASE_DIR) /web/fteshell.html $( DEBUG_DIR) /ftewebgl.html
2014-09-20 04:11:39 +00:00
@gzip -f $( DEBUG_DIR) /ftewebgl.html
@gzip -f $( DEBUG_DIR) /ftewebgl.js
2015-08-07 17:49:49 +00:00
@gzip -f $( DEBUG_DIR) /ftewebgl.js.map
2014-09-20 04:11:39 +00:00
2013-03-12 23:09:25 +00:00
#################################################
#android
2011-09-16 05:56:54 +00:00
#building for android will require:
#download android sdk+ndk
#ant installed
#droid-dbg will install it on 'the current device', if you've got a device plugged in or an emulator running, it should just work.
#makes an ant project for us
droid/build.xml :
2013-07-29 17:36:44 +00:00
-cd droid && PATH = $$ PATH:$( realpath $( ANDROID_HOME) /tools) :$( realpath $( ANDROID_NDK_ROOT) ) $( ANDROID_SCRIPT) update project -t android-8 -p . -n FTEDroid
2011-09-16 05:56:54 +00:00
#build FTE as a library, then build the java+package (release)
2012-01-02 15:32:08 +00:00
droid/ftekeystore :
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i f e q ( $( KEYTOOLARGS ) , )
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@echo
@echo In order to build a usable APK file it must be signed. That requires a private key.
@echo Creation of a private key requries various bits of info...
@echo You are expected to fill that stuff in now... By the way, don\' t forget the password!
@echo Note that every time you use make droid-rel, you will be required to enter a password.
@echo You can use \' make droid-opt\' instead if you wish to build an optimised build without signing,
@echo but such packages will require a rooted device \( or to be signed later\) .
@echo Just press control-c if you don\' t want to proceed.
@echo Morality warning: never distribute droid/ftekeystore - always do make distclean before distributing.
@echo
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$( JAVATOOL) keytool -genkey -v -keystore $@ -alias autogen -keyalg RSA -keysize 2048 -validity 10000
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e l s e
@echo Generating keystore
@$( JAVATOOL) keytool -genkey -keystore $@ -alias autogen -keyalg RSA -keysize 2048 -validity 10000 -noprompt $( KEYTOOLARGS)
e n d i f
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droid-rel :
$( MAKE) FTE_TARGET = droid droid/build.xml droid/ftekeystore
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$( foreach a, $( DROID_ARCH) , $( MAKE) FTE_TARGET = droid m-rel DROID_ARCH = $a ; )
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@$( foreach a, $( DROID_ARCH) , mkdir -p droid/libs/$a ; )
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-@$( foreach a, $( DROID_ARCH) , cp $( RELEASE_DIR) /m_droid-$a /libftedroid.so droid/libs/$a /libftedroid.so; )
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@cd droid && $( ANT) release
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i f n e q ( $( DROID_PACKSU ) , )
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@echo
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@echo Adding custom data files - non-compressed
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@echo
zip droid/bin/FTEDroid-release-unsigned.apk -0 -j $( DROID_PACKSU)
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e n d i f
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i f n e q ( $( DROID_PACKSC ) , )
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@echo
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@echo Adding custom data files - compressed
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@echo
zip droid/bin/FTEDroid-release-unsigned.apk -9 -j $( DROID_PACKSC)
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e n d i f
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@echo
@echo
@echo Signing package... I hope you remember your password.
@echo
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@$( JAVATOOL) jarsigner $( JARSIGNARGS) -digestalg SHA1 -sigalg MD5withRSA -keystore droid/ftekeystore droid/bin/FTEDroid-release-unsigned.apk autogen
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-rm -f $( RELEASE_DIR) /FTEDroid.apk
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$( ANDROID_ZIPALIGN) 4 droid/bin/FTEDroid-release-unsigned.apk $( NATIVE_RELEASE_DIR) /FTEDroid.apk
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droid-opt :
$( MAKE) FTE_TARGET = droid droid/build.xml droid/ftekeystore
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$( MAKE) FTE_TARGET = droid gl-rel
mkdir -p droid/libs/armeabi
@cp $( RELEASE_DIR) /libftedroid.so droid/libs/armeabi/
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@cd droid && $( ANT) release
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cp droid/bin/FTEDroid-unsigned.apk $( RELEASE_DIR) /FTEDroid.apk
#build FTE as a library, then build the java+package (release). also installs it onto the 'current' device.
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droid-dbg :
$( MAKE) FTE_TARGET = droid droid/build.xml
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$( foreach a, $( DROID_ARCH) , $( MAKE) FTE_TARGET = droid m-dbg DROID_ARCH = $a ; )
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@$( foreach a, $( DROID_ARCH) , mkdir -p droid/libs/$a ; )
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-@$( foreach a, $( DROID_ARCH) , cp $( DEBUG_DIR) /m_droid-$a /libftedroid.so droid/libs/$a /libftedroid.so; )
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@cd droid && $( ANT) debug #&& $(ANT) debug install
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cp droid/bin/FTEDroid-debug.apk $( DEBUG_DIR) /FTEDroid.apk
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droid-help :
@-echo "make droid-dbg - compiles engine with debug info and signs package with debug key. Attempts to install onto emulator."
@-echo "make droid-opt - compiles engine with optimisations, but does not sign package. Not useful."
@-echo "make droid-rel - compiles engine with optimisations, adds custom data files, signs with private key, requires password."
@-echo
@-echo " Android Settings:
@-echo "DROID_PACKSC: specifies additional pak or pk3 files to compress into the package, which avoids extra configuration. Only used in release builds. You probably shouldn't use this except for really small packages. Any file seeks will give really poor performance."
@-echo "DROID_PACKSU: like DROID_PACKSC, but without compression. Faster loading times, but bigger. Use for anything that is already compressed (especially pk3s)."
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@-echo "ANDROID_HOME: path to the android sdk install path."
@-echo "ANDROID_NDK_ROOT: path to the android ndk install path."
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@-echo "ANT: path and name of apache ant. Probably doesn't need to be set if you're on linux."
@-echo "JAVA_HOME: path of your java install. Commonly already set in environment settings."
@-echo "JAVATOOL: path to your java install's bin directory. Doesn't need to be set if its already in your path."
@-echo "JARSIGNARGS: Additional optional arguments to java's jarsigner program. You may want to put -storepass FOO in here, but what ever you do - keep it secure. Avoid bash history snooping, etc. If its not present, you will safely be prompted as required."
@-echo
@-echo "Note that 'make droid-rel' will automatically generate a keystore. If you forget the password, just do a 'make dist-clean'."
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$(BASE_DIR)/libs/SDL2-$(SDL2VER)/i686-w64-mingw32/bin/sdl2-config :
wget http://www.libsdl.org/release/SDL2-devel-$( SDL2VER) -mingw.tar.gz -O $( BASE_DIR) /sdl2.tar.gz
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cd $( BASE_DIR) /libs && tar -xvzf $( BASE_DIR) /sdl2.tar.gz
rm $( BASE_DIR) /sdl2.tar.gz
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$(BASE_DIR)/libs/SDL2-$(SDL2VER)/x86_64-w64-mingw32/bin/sdl2-config : $( BASE_DIR ) /libs /SDL 2-$( SDL 2VER ) /i 686-w 64-mingw 32/bin /sdl 2-config
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#makes sure the configure scripts get the right idea.
AR ?= $( ARCH) -ar
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CONFIGARGS += -host= $( ARCH) --enable-shared= no CC = " $( CC) "
CONFIGARGS := $( CONFIGARGS)
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#--disable-silent-rules
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libs-$(ARCH)/libjpeg.a :
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test -f jpegsrc.v$( JPEGVER) .tar.gz || wget http://www.ijg.org/files/jpegsrc.v$( JPEGVER) .tar.gz
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-test -f libs-$( ARCH) /libjpeg.a || ( mkdir -p libs-$( ARCH) && cd libs-$( ARCH) && tar -xvzf ../jpegsrc.v$( JPEGVER) .tar.gz && cd jpeg-$( JPEGVER) && $( TOOLOVERRIDES) ./configure $( CONFIGARGS) && $( TOOLOVERRIDES) $( MAKE) && cp .libs/libjpeg.a ../ && $( TOOLOVERRIDES) $( AR) -s ../libjpeg.a && cp jconfig.h jerror.h jmorecfg.h jpeglib.h jversion.h ../ )
libs-$(ARCH)/libz.a :
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test -f zlib-$( ZLIBVER) .tar.gz || wget http://zlib.net/zlib-$( ZLIBVER) .tar.gz
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-test -f libs-$( ARCH) /libz.a || ( mkdir -p libs-$( ARCH) && cd libs-$( ARCH) && tar -xvzf ../zlib-$( ZLIBVER) .tar.gz && cd zlib-$( ZLIBVER) && $( TOOLOVERRIDES) ./configure --static && $( TOOLOVERRIDES) $( MAKE) libz.a CC = " $( CC) $( W32_CFLAGS) -fPIC " && cp libz.a ../ && $( TOOLOVERRIDES) $( AR) -s ../libz.a && cp zlib.h zconf.h zutil.h ../ )
libs-$(ARCH)/libpng.a : libs -$( ARCH ) /libz .a
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test -f libpng-$( PNGVER) .tar.gz || wget http://prdownloads.sourceforge.net/libpng/libpng-$( PNGVER) .tar.gz?download -O libpng-$( PNGVER) .tar.gz
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-test -f libs-$( ARCH) /libpng.a || ( mkdir -p libs-$( ARCH) && cd libs-$( ARCH) && tar -xvzf ../libpng-$( PNGVER) .tar.gz && cd libpng-$( PNGVER) && $( TOOLOVERRIDES) ./configure CPPFLAGS = -I$( NATIVE_ABSBASE_DIR) /libs-$( ARCH) / LDFLAGS = -L$( NATIVE_ABSBASE_DIR) /libs-$( ARCH) / $( CONFIGARGS) --enable-static && $( TOOLOVERRIDES) $( MAKE) && cp .libs/libpng16.a ../libpng.a && cp png*.h ../ )
libs-$(ARCH)/libogg.a :
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test -f libogg-$( OGGVER) .tar.gz || wget http://downloads.xiph.org/releases/ogg/libogg-$( OGGVER) .tar.gz
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-test -f libs-$( ARCH) /libogg.a || ( mkdir -p libs-$( ARCH) && cd libs-$( ARCH) && tar -xvzf ../libogg-$( OGGVER) .tar.gz && cd libogg-$( OGGVER) && $( TOOLOVERRIDES) ./configure $( CONFIGARGS) && $( TOOLOVERRIDES) $( MAKE) && cp src/.libs/libogg.a ../ && $( TOOLOVERRIDES) $( AR) -s ../libogg.a && mkdir ../ogg && cp include/ogg/*.h ../ogg)
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libs-$(ARCH)/libvorbis.a :
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test -f libvorbis-$( VORBISVER) .tar.gz || wget http://downloads.xiph.org/releases/vorbis/libvorbis-$( VORBISVER) .tar.gz
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-test -f libs-$( ARCH) /libvorbisfile.a || ( mkdir -p libs-$( ARCH) && cd libs-$( ARCH) && tar -xvzf ../libvorbis-$( VORBISVER) .tar.gz && cd libvorbis-$( VORBISVER) && $( TOOLOVERRIDES) ./configure PKG_CONFIG = $( CONFIGARGS) --disable-oggtest --with-ogg-libraries= .. --with-ogg-includes= $( NATIVE_ABSBASE_DIR) /libs-$( ARCH) /libogg-$( OGGVER) /include && $( TOOLOVERRIDES) $( MAKE) && cp lib/.libs/libvorbis.a ../ && cp lib/.libs/libvorbisfile.a ../ && mkdir ../vorbis && cp include/vorbis/*.h ../vorbis)
makelibs : libs -$( ARCH ) /libjpeg .a libs -$( ARCH ) /libz .a libs -$( ARCH ) /libpng .a libs -$( ARCH ) /libogg .a libs -$( ARCH ) /libvorbis .a
HTTP_OBJECTS = http/httpserver.c http/iwebiface.c common/fs_stdio.c
$(RELEASE_DIR)/httpserver$(BITS) : $( HTTP_OBJECTS )
$( CC) -o $( RELEASE_DIR) /httpserver$( BITS) $( HTTP_OBJECTS) -Icommon -Iclient -Iqclib -Igl -Iserver -DWEBSVONLY -Dstricmp= strcasecmp -Dstrnicmp= strncasecmp -DNO_PNG
httpserver : $( RELEASE_DIR ) /httpserver $( BITS )
IQM_OBJECTS = ../iqm/iqm.cpp
$(RELEASE_DIR)/iqm$(BITS) : $( IQM_OBJECTS )
$( CC) -o $( RELEASE_DIR) /iqm$( BITS) $( IQM_OBJECTS) -lstdc++ -lm
iqm : $( RELEASE_DIR ) /iqm $( BITS )
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utils : httpserver iqm
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prefix ?= /usr/local
exec_prefix ?= $( prefix)
bindir ?= $( exec_prefix) /bin
sbindir ?= $( exec_prefix) /sbin
INSTALL ?= install
INSTALL_PROGRAM ?= $( INSTALL)
INSTALL_DATA ?= ${ INSTALL } -m 644
install : sv -rel gl -rel mingl -rel qcc -rel
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$( INSTALL_PROGRAM) $( RELEASE_DIR) /$( EXE_NAME) -gl $( DESTDIR) $( bindir) /$( EXE_NAME) -gl
$( INSTALL_PROGRAM) $( RELEASE_DIR) /$( EXE_NAME) -mingl $( DESTDIR) $( bindir) /$( EXE_NAME) -mingl
$( INSTALL_PROGRAM) $( RELEASE_DIR) /$( EXE_NAME) -sv $( DESTDIR) $( bindir) /$( EXE_NAME) -sv
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$( INSTALL_PROGRAM) $( RELEASE_DIR) /fteqcc $( DESTDIR) $( bindir) /fteqcc