2005-06-21 05:24:17 +00:00
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// First non-comment character must be # to use
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// "new style" progs.src
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#pragma PROGS_DAT qwprogs.dat
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2005-05-26 07:43:21 +00:00
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2005-06-21 05:24:17 +00:00
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// uncomment based on desired compile
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// #define NETQUAKE
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// #define FTE
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// compile options
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#ifdef NETQUAKE
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// if netquake, use progs.dat file name
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#pragma PROGS_DAT progs.dat
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#endif
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#ifdef FTE
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// if FTE, use FTE style progs and use fteprogs.dat file name
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#pragma target fte
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#pragma PROGS_DAT fteprogs.dat
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#endif
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// includes
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#include "defs.qc"
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#include "subs.qc"
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#include "engine.qc"
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#include "effects.qc"
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#include "obituary.qc"
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#include "combat.qc"
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#include "items.qc"
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#include "proj.qc"
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#include "weapons.qc"
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#include "world.qc"
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#include "client.qc"
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#include "spectate.qc"
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#include "player.qc"
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#include "doors.qc"
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#include "buttons.qc"
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#include "triggers.qc"
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#include "plats.qc"
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#include "misc.qc"
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#include "server.qc"
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2005-05-26 07:43:21 +00:00
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