2005-02-28 07:16:19 +00:00
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//read menu.h
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2004-08-23 00:15:46 +00:00
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#include "quakedef.h"
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#include "winquake.h"
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2009-11-04 21:16:50 +00:00
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#include "shader.h"
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2004-08-23 00:15:46 +00:00
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#ifndef CLIENTONLY
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//=============================================================================
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/* LOAD/SAVE MENU */
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#define FTESAVEGAME_VERSION 25000
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typedef struct {
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int issave;
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int cursorpos;
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menutext_t *cursoritem;
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} loadsavemenuinfo_t;
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#define MAX_SAVEGAMES 20
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char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
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int loadable[MAX_SAVEGAMES];
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void M_ScanSaves (void)
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{
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int i, j;
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2006-01-02 22:43:59 +00:00
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char line[MAX_OSPATH];
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vfsfile_t *f;
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2004-08-23 00:15:46 +00:00
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int version;
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for (i=0 ; i<MAX_SAVEGAMES ; i++)
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{
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strcpy (m_filenames[i], "--- UNUSED SLOT ---");
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loadable[i] = false;
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2006-03-06 01:41:09 +00:00
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snprintf (line, sizeof(line), "saves/s%i/info.fsv", i);
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2006-01-02 22:43:59 +00:00
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f = FS_OpenVFS (line, "rb", FS_GAME);
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2004-08-23 00:15:46 +00:00
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if (f)
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{
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2006-01-02 22:43:59 +00:00
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VFS_GETS(f, line, sizeof(line));
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version = atoi(line);
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2006-02-11 18:08:35 +00:00
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if (version < FTESAVEGAME_VERSION || version >= FTESAVEGAME_VERSION+GT_MAX)
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2004-08-23 00:15:46 +00:00
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{
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2007-10-05 18:08:47 +00:00
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Q_strncpyz (m_filenames[i], "Incompatible version", sizeof(m_filenames[i]));
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2006-01-02 22:43:59 +00:00
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VFS_CLOSE (f);
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2004-08-23 00:15:46 +00:00
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continue;
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}
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2006-01-02 22:43:59 +00:00
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VFS_GETS(f, line, sizeof(line));
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Q_strncpyz (m_filenames[i], line, sizeof(m_filenames[i]));
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2004-08-23 00:15:46 +00:00
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// change _ back to space
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for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
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if (m_filenames[i][j] == '_')
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m_filenames[i][j] = ' ';
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loadable[i] = true;
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2006-01-02 22:43:59 +00:00
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VFS_CLOSE (f);
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2004-08-23 00:15:46 +00:00
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continue;
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}
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}
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}
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void M_Menu_Save_f (void)
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{
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menuoption_t *op = NULL;
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menu_t *menu;
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int i;
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if (!sv.state)
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return;
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if (cl.intermission)
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return;
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2013-10-08 14:28:11 +00:00
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Key_Dest_Add(kdm_menu);
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2004-08-23 00:15:46 +00:00
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m_state = m_complex;
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menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
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menu->data = menu+1;
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2009-11-04 21:16:50 +00:00
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MC_AddCenterPicture (menu, 4, 24, "gfx/p_save.lmp");
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2014-03-30 08:55:06 +00:00
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menu->cursoritem = (menuoption_t *)MC_AddRedText(menu, 8, 0, 32, NULL, false);
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2004-08-23 00:15:46 +00:00
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M_ScanSaves ();
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for (i=0 ; i< MAX_SAVEGAMES; i++)
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{
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2014-03-30 08:55:06 +00:00
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op = (menuoption_t *)MC_AddConsoleCommandf(menu, 16, 170, 32+8*i, m_filenames[i], "savegame s%i\nclosemenu\n", i);
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2004-08-23 00:15:46 +00:00
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if (!menu->selecteditem)
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menu->selecteditem = op;
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}
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}
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void M_Menu_Load_f (void)
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{
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menuoption_t *op = NULL;
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menu_t *menu;
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int i;
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2013-10-08 14:28:11 +00:00
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Key_Dest_Add(kdm_menu);
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2004-08-23 00:15:46 +00:00
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m_state = m_complex;
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menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
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menu->data = menu+1;
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2009-11-04 21:16:50 +00:00
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MC_AddCenterPicture(menu, 4, 24, "gfx/p_load.lmp");
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2014-03-30 08:55:06 +00:00
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menu->cursoritem = (menuoption_t *)MC_AddRedText(menu, 8, 0, 32, NULL, false);
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2004-08-23 00:15:46 +00:00
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M_ScanSaves ();
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for (i=0 ; i< MAX_SAVEGAMES; i++)
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{
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if (loadable[i])
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2014-03-30 08:55:06 +00:00
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op = (menuoption_t *)MC_AddConsoleCommandf(menu, 16, 170, 32+8*i, m_filenames[i], "loadgame s%i\nclosemenu\n", i);
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2004-08-23 00:15:46 +00:00
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else
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2014-03-30 08:55:06 +00:00
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MC_AddWhiteText(menu, 16, 170, 32+8*i, m_filenames[i], false);
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2004-08-23 00:15:46 +00:00
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if (!menu->selecteditem && op)
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menu->selecteditem = op;
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}
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}
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#endif
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void M_Menu_SinglePlayer_f (void)
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{
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2009-11-04 21:16:50 +00:00
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menu_t *menu;
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2005-04-18 17:12:18 +00:00
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#ifndef CLIENTONLY
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2009-11-04 21:16:50 +00:00
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int mgt;
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2004-08-23 00:15:46 +00:00
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menubutton_t *b;
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2004-12-24 08:45:56 +00:00
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mpic_t *p;
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2009-11-04 21:16:50 +00:00
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#endif
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2014-08-17 03:18:43 +00:00
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static menuresel_t resel;
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2004-08-23 00:15:46 +00:00
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2013-10-08 14:28:11 +00:00
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Key_Dest_Add(kdm_menu);
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2004-08-23 00:15:46 +00:00
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m_state = m_complex;
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2009-11-04 21:16:50 +00:00
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#ifdef CLIENTONLY
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menu = M_CreateMenu(0);
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2014-03-30 08:55:06 +00:00
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MC_AddWhiteText(menu, 84, 0, 12*8, "This build is unable", false);
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MC_AddWhiteText(menu, 84, 0, 13*8, "to start a local game", false);
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2009-11-04 21:16:50 +00:00
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MC_AddBox (menu, 60, 10*8, 25, 4);
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#else
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2005-03-15 22:51:01 +00:00
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mgt = M_GameType();
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if (mgt == MGT_QUAKE2)
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2004-08-23 00:15:46 +00:00
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{ //q2...
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menu = M_CreateMenu(0);
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2009-11-04 21:16:50 +00:00
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MC_AddCenterPicture(menu, 4, 24, "pics/m_banner_game");
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2004-08-23 00:15:46 +00:00
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2013-12-29 22:48:28 +00:00
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//quake2 uses the 'newgame' alias.
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2004-08-23 00:15:46 +00:00
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menu->selecteditem = (menuoption_t*)
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2014-03-30 08:55:06 +00:00
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MC_AddConsoleCommand (menu, 64, 170, 40, "Easy", "closemenu; skill 0;deathmatch 0; coop 0;newgame\n");
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MC_AddConsoleCommand (menu, 64, 170, 48, "Medium", "closemenu; skill 1;deathmatch 0; coop 0;newgame\n");
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MC_AddConsoleCommand (menu, 64, 170, 56, "Hard", "closemenu; skill 2;deathmatch 0; coop 0;newgame\n");
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2004-08-23 00:15:46 +00:00
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2014-03-30 08:55:06 +00:00
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MC_AddConsoleCommand (menu, 64, 170, 72, "Load Game", "menu_load\n");
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MC_AddConsoleCommand (menu, 64, 170, 80, "Save Game", "menu_save\n");
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2005-03-15 22:51:01 +00:00
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2014-03-30 08:55:06 +00:00
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menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 48, 0, 40, NULL, false);
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2004-08-23 00:15:46 +00:00
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return;
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}
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2005-03-15 22:51:01 +00:00
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else if (mgt == MGT_HEXEN2)
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2004-08-23 00:15:46 +00:00
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{ //h2
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Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
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int y;
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2010-08-16 02:03:02 +00:00
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int i;
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2006-03-23 18:54:06 +00:00
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cvar_t *pc;
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Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
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qboolean havemp;
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static char *classlistmp[] = {
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2006-03-23 18:54:06 +00:00
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"Paladin",
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2008-11-09 22:29:28 +00:00
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"Crusader",
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"Necromancer",
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2006-03-23 18:54:06 +00:00
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"Assasin",
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2010-08-16 02:03:02 +00:00
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"Demoness"
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2006-03-23 18:54:06 +00:00
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};
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2010-08-16 02:03:02 +00:00
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menubutton_t *b;
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Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
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havemp = COM_FCheckExists("maps/keep1.bsp");
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2004-08-23 00:15:46 +00:00
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menu = M_CreateMenu(0);
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2009-11-04 21:16:50 +00:00
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MC_AddPicture(menu, 16, 0, 35, 176, "gfx/menu/hplaque.lmp");
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2004-08-23 00:15:46 +00:00
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2010-08-17 02:44:21 +00:00
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Cvar_Get("cl_playerclass", "1", CVAR_USERINFO|CVAR_ARCHIVE, "Hexen2");
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2010-08-16 02:03:02 +00:00
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y = 64-20;
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if (!strncmp(Cmd_Argv(1), "class", 5))
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{
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int pnum;
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extern cvar_t cl_splitscreen;
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pnum = atoi(Cmd_Argv(1)+5);
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if (!pnum)
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pnum = 1;
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title2.lmp");
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2004-08-23 00:15:46 +00:00
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2010-08-16 02:03:02 +00:00
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if (cl_splitscreen.ival)
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2014-03-30 08:55:06 +00:00
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MC_AddBufferedText(menu, 80, 0, (y+=8)+12, va("Player %i\n", pnum), false, true);
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2010-08-16 02:03:02 +00:00
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for (i = 0; i < 4+havemp; i++)
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{
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b = MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, classlistmp[i],
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va("p%i setinfo cl_playerclass %i; menu_single %s %s\n",
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pnum,
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i+1,
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((pnum+1 > cl_splitscreen.ival+1)?"skill":va("class%i",pnum+1)),
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Cmd_Argv(2)));
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if (!menu->selecteditem)
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menu->selecteditem = (menuoption_t*)b;
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}
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}
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else if (!strncmp(Cmd_Argv(1), "skill", 5))
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{
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static char *skillnames[6][4] =
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{
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{
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"Easy",
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"Medium",
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"Hard",
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"Nightmare"
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},
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{
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"Apprentice",
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"Squire",
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"Adept",
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"Lord"
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},
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{
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"Gallant",
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"Holy Avenger",
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"Divine Hero",
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"Legend"
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},
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{
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"Sorcerer",
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"Dark Servant",
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"Warlock",
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"Lich King"
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},
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{
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"Rogue",
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"Cutthroat",
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"Executioner",
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"Widow Maker"
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},
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{
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"Larva",
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"Spawn",
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"Fiend",
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"She Bitch"
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}
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};
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char **sn = skillnames[0];
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pc = Cvar_Get("cl_playerclass", "1", CVAR_USERINFO|CVAR_ARCHIVE, "Hexen2");
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if (pc && (unsigned)pc->ival <= 5)
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sn = skillnames[pc->ival];
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title5.lmp");
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for (i = 0; i < 4; i++)
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{
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b = MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, sn[i], va("skill %i; closemenu; disconnect; deathmatch 0; coop 0;wait;map %s\n", i, Cmd_Argv(2)));
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if (!menu->selecteditem)
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menu->selecteditem = (menuoption_t*)b;
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}
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}
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else
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{
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title1.lmp");
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2013-12-29 22:48:28 +00:00
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//startmap selection in hexen2 is nasty.
|
2010-08-16 02:03:02 +00:00
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if (havemp)
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{
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menu->selecteditem = (menuoption_t*)
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "New Mission", "menu_single class keep1\n");
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|
|
MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "Old Mission", "menu_single class demo1\n");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
menu->selecteditem = (menuoption_t*)
|
|
|
|
MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "New Game", "menu_single class demo1\n");
|
|
|
|
}
|
|
|
|
MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "Save Game", "menu_save\n");
|
|
|
|
MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "Load Game", "menu_load\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
2006-03-23 18:54:06 +00:00
|
|
|
pc = Cvar_Get("cl_playerclass", "1", CVAR_USERINFO|CVAR_ARCHIVE, "Hexen2");
|
|
|
|
if (pc)
|
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
|
|
|
MC_AddCvarCombo (menu, 64, y+=8, "Player class", pc, havemp?(const char **)classlistmp:(const char **)classlist, (const char **)(classvalues+havemp));
|
|
|
|
y+=8;
|
|
|
|
|
|
|
|
menu->selecteditem = (menuoption_t*)
|
|
|
|
MC_AddConsoleCommand (menu, 64, y+=8, "Classic: Easy", "closemenu\nskill 0;deathmatch 0; coop 0;disconnect;wait;map demo1\n");
|
|
|
|
MC_AddConsoleCommand (menu, 64, y+=8, "Classic: Medium", "closemenu\nskill 1;deathmatch 0; coop 0;disconnect;wait;map demo1\n");
|
|
|
|
MC_AddConsoleCommand (menu, 64, y+=8, "Classic: Hard", "closemenu\nskill 2;deathmatch 0; coop 0;disconnect;wait;map demo1\n");
|
|
|
|
y+=8;
|
|
|
|
|
|
|
|
if (havemp)
|
|
|
|
{
|
|
|
|
MC_AddConsoleCommand(menu, 64, y+=8, "Expansion: Easy", "closemenu\nskill 0;deathmatch 0; coop 0;disconnect;wait;map keep1\n");
|
|
|
|
MC_AddConsoleCommand(menu, 64, y+=8, "Expansion: Medium", "closemenu\nskill 1;deathmatch 0; coop 0;disconnect;wait;map keep1\n");
|
|
|
|
MC_AddConsoleCommand(menu, 64, y+=8, "Expansion: Hard", "closemenu\nskill 2;deathmatch 0; coop 0;disconnect;wait;map keep1\n");
|
|
|
|
y+=8;
|
|
|
|
}
|
|
|
|
|
|
|
|
MC_AddConsoleCommand (menu, 64, y+=8, "Load Game", "menu_load\n");
|
|
|
|
MC_AddConsoleCommand (menu, 64, y+=8, "Save Game", "menu_save\n");
|
2010-08-16 02:03:02 +00:00
|
|
|
*/
|
|
|
|
|
2014-08-17 03:18:43 +00:00
|
|
|
menu->cursoritem = (menuoption_t *)MC_AddCursor(menu, &resel, 56, menu->selecteditem?menu->selecteditem->common.posy:0);
|
2006-03-23 18:54:06 +00:00
|
|
|
|
2004-08-23 00:15:46 +00:00
|
|
|
return;
|
|
|
|
}
|
2006-03-06 01:41:09 +00:00
|
|
|
else if (QBigFontWorks())
|
|
|
|
{
|
|
|
|
menu = M_CreateMenu(0);
|
2009-11-04 21:16:50 +00:00
|
|
|
MC_AddPicture(menu, 16, 4, 32, 144, "gfx/qplaque.lmp");
|
|
|
|
MC_AddCenterPicture(menu, 0, 24, "gfx/p_option.lmp");
|
2006-03-06 01:41:09 +00:00
|
|
|
|
|
|
|
menu->selecteditem = (menuoption_t*)
|
2013-12-29 22:48:28 +00:00
|
|
|
MC_AddConsoleCommandQBigFont (menu, 72, 32, "New Game", "closemenu;disconnect;maxclients 1;deathmatch 0;coop 0;startmap_sp\n");
|
2006-03-06 01:41:09 +00:00
|
|
|
MC_AddConsoleCommandQBigFont (menu, 72, 52, "Load Game", "menu_load\n");
|
|
|
|
MC_AddConsoleCommandQBigFont (menu, 72, 72, "Save Game", "menu_save\n");
|
|
|
|
|
2014-08-17 03:18:43 +00:00
|
|
|
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, &resel, 54, 32);
|
2006-03-06 01:41:09 +00:00
|
|
|
return;
|
|
|
|
}
|
2004-08-23 00:15:46 +00:00
|
|
|
else
|
|
|
|
{ //q1
|
|
|
|
menu = M_CreateMenu(0);
|
2009-11-04 21:16:50 +00:00
|
|
|
MC_AddPicture(menu, 16, 4, 32, 144, "gfx/qplaque.lmp");
|
|
|
|
MC_AddCenterPicture(menu, 4, 24, "gfx/p_option.lmp");
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
|
|
|
|
2011-03-31 01:14:01 +00:00
|
|
|
p = R2D_SafeCachePic("gfx/sp_menu.lmp");
|
2004-08-23 00:15:46 +00:00
|
|
|
if (!p)
|
|
|
|
{
|
|
|
|
MC_AddBox (menu, 60, 10*8, 23, 4);
|
|
|
|
|
2014-03-30 08:55:06 +00:00
|
|
|
MC_AddWhiteText(menu, 92, 0, 12*8, "Couldn't find file", false);
|
|
|
|
MC_AddWhiteText(menu, 92, 0, 13*8, "gfx/sp_menu.lmp", false);
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2009-11-04 21:16:50 +00:00
|
|
|
MC_AddPicture(menu, 72, 32, 232, 64, "gfx/sp_menu.lmp");
|
|
|
|
|
2014-03-30 08:55:06 +00:00
|
|
|
b = MC_AddConsoleCommand (menu, 16, 304, 32, "", "closemenu;disconnect;maxclients 1;deathmatch 0;coop 0;startmap_sp\n");
|
2009-11-04 21:16:50 +00:00
|
|
|
menu->selecteditem = (menuoption_t *)b;
|
|
|
|
b->common.width = p->width;
|
|
|
|
b->common.height = 20;
|
2014-03-30 08:55:06 +00:00
|
|
|
b = MC_AddConsoleCommand (menu, 16, 304, 52, "", "menu_load\n");
|
2009-11-04 21:16:50 +00:00
|
|
|
b->common.width = p->width;
|
|
|
|
b->common.height = 20;
|
2014-03-30 08:55:06 +00:00
|
|
|
b = MC_AddConsoleCommand (menu, 16, 304, 72, "", "menu_save\n");
|
2009-11-04 21:16:50 +00:00
|
|
|
b->common.width = p->width;
|
|
|
|
b->common.height = 20;
|
2009-04-01 22:03:56 +00:00
|
|
|
|
2014-08-17 03:18:43 +00:00
|
|
|
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, &resel, 54, 32);
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
2009-11-04 21:16:50 +00:00
|
|
|
#endif
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2008-02-05 00:19:57 +00:00
|
|
|
typedef struct demoitem_s {
|
|
|
|
qboolean isdir;
|
|
|
|
int size;
|
|
|
|
struct demoitem_s *next;
|
|
|
|
struct demoitem_s *prev;
|
2011-07-22 13:54:42 +00:00
|
|
|
char name[1];
|
2008-02-05 00:19:57 +00:00
|
|
|
} demoitem_t;
|
2004-08-23 00:15:46 +00:00
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
menucustom_t *list;
|
2008-02-05 00:19:57 +00:00
|
|
|
demoitem_t *selected;
|
|
|
|
demoitem_t *firstitem;
|
2013-06-23 02:17:02 +00:00
|
|
|
|
2004-08-23 00:15:46 +00:00
|
|
|
int pathlen;
|
2013-06-23 02:17:02 +00:00
|
|
|
char path[MAX_OSPATH];
|
2014-03-30 08:55:06 +00:00
|
|
|
int fsroot; //FS_SYSTEM, FS_GAME, FS_GAMEONLY. if FS_SYSTEM, executed command will have a leading #
|
2004-08-23 00:15:46 +00:00
|
|
|
|
|
|
|
char *command[64]; //these let the menu be used for nearly any sort of file browser.
|
|
|
|
char *ext[64];
|
|
|
|
int numext;
|
|
|
|
|
2008-02-05 00:19:57 +00:00
|
|
|
demoitem_t *items;
|
2004-08-23 00:15:46 +00:00
|
|
|
} demomenu_t;
|
|
|
|
|
2008-02-05 00:19:57 +00:00
|
|
|
static void M_DemoDraw(int x, int y, menucustom_t *control, menu_t *menu)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
|
|
|
char *text;
|
|
|
|
demomenu_t *info = menu->data;
|
2008-02-05 00:19:57 +00:00
|
|
|
demoitem_t *item, *lostit;
|
|
|
|
int ty;
|
2004-08-23 00:15:46 +00:00
|
|
|
|
2008-02-05 00:19:57 +00:00
|
|
|
ty = vid.height-24;
|
|
|
|
item = info->selected;
|
|
|
|
while(item)
|
|
|
|
{
|
|
|
|
if (info->firstitem == item)
|
|
|
|
break;
|
|
|
|
if (ty < y)
|
|
|
|
{
|
|
|
|
//we couldn't find it
|
|
|
|
for (lostit = info->firstitem; lostit; lostit = lostit->prev)
|
|
|
|
{
|
|
|
|
if (info->selected == lostit)
|
|
|
|
{
|
|
|
|
item = lostit;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
info->firstitem = item;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
item = item->prev;
|
|
|
|
ty-=8;
|
|
|
|
}
|
|
|
|
if (!item)
|
|
|
|
info->firstitem = info->items;
|
2004-08-23 00:15:46 +00:00
|
|
|
|
2008-02-05 00:19:57 +00:00
|
|
|
|
|
|
|
item = info->firstitem;
|
|
|
|
while(item)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
2008-02-05 00:19:57 +00:00
|
|
|
if (y+8 >= vid.height)
|
|
|
|
return;
|
|
|
|
if (!item->isdir)
|
|
|
|
text = va("%-32.32s%6iKB", item->name+info->pathlen, item->size/1024);
|
2004-08-23 00:15:46 +00:00
|
|
|
else
|
2008-02-05 00:19:57 +00:00
|
|
|
text = item->name+info->pathlen;
|
|
|
|
if (item == info->selected)
|
2009-11-04 21:16:50 +00:00
|
|
|
Draw_AltFunString(x, y+8, text);
|
2004-08-23 00:15:46 +00:00
|
|
|
else
|
2009-11-04 21:16:50 +00:00
|
|
|
Draw_FunString(x, y+8, text);
|
2004-08-23 00:15:46 +00:00
|
|
|
y+=8;
|
2008-02-05 00:19:57 +00:00
|
|
|
item = item->next;
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
|
|
|
}
|
2013-06-23 02:17:02 +00:00
|
|
|
static void ShowDemoMenu (menu_t *menu, const char *path);
|
2008-02-05 00:19:57 +00:00
|
|
|
static qboolean M_DemoKey(menucustom_t *control, menu_t *menu, int key)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
|
|
|
demomenu_t *info = menu->data;
|
2008-02-05 00:19:57 +00:00
|
|
|
int i;
|
|
|
|
|
2004-08-23 00:15:46 +00:00
|
|
|
switch (key)
|
|
|
|
{
|
2008-02-05 00:19:57 +00:00
|
|
|
case K_MWHEELUP:
|
2004-08-23 00:15:46 +00:00
|
|
|
case K_UPARROW:
|
2008-02-05 00:19:57 +00:00
|
|
|
if (info->selected && info->selected->prev)
|
|
|
|
info->selected = info->selected->prev;
|
2004-08-23 00:15:46 +00:00
|
|
|
return true;
|
2008-02-05 00:19:57 +00:00
|
|
|
case K_MWHEELDOWN:
|
2004-08-23 00:15:46 +00:00
|
|
|
case K_DOWNARROW:
|
2008-02-05 00:19:57 +00:00
|
|
|
if (info->selected && info->selected->next)
|
|
|
|
info->selected = info->selected->next;
|
|
|
|
return true;
|
|
|
|
case K_HOME:
|
|
|
|
info->selected = info->items;
|
|
|
|
return true;
|
|
|
|
case K_END:
|
|
|
|
info->selected = info->items;
|
|
|
|
while(info->selected->next)
|
|
|
|
info->selected = info->selected->next;
|
2004-08-23 00:15:46 +00:00
|
|
|
return true;
|
|
|
|
case K_PGUP:
|
2008-02-05 00:19:57 +00:00
|
|
|
for (i = 0; i < 10; i++)
|
|
|
|
{
|
|
|
|
if (info->selected && info->selected->prev)
|
|
|
|
info->selected = info->selected->prev;
|
|
|
|
}
|
2004-08-23 00:15:46 +00:00
|
|
|
return true;
|
|
|
|
case K_PGDN:
|
2008-02-05 00:19:57 +00:00
|
|
|
for (i = 0; i < 10; i++)
|
|
|
|
{
|
|
|
|
if (info->selected && info->selected->next)
|
|
|
|
info->selected = info->selected->next;
|
|
|
|
}
|
2004-08-23 00:15:46 +00:00
|
|
|
return true;
|
|
|
|
case K_ENTER:
|
2013-05-03 04:28:08 +00:00
|
|
|
case K_KP_ENTER:
|
2008-02-05 00:19:57 +00:00
|
|
|
if (info->selected)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
2008-02-05 00:19:57 +00:00
|
|
|
if (info->selected->isdir)
|
2013-06-23 02:17:02 +00:00
|
|
|
ShowDemoMenu(menu, info->selected->name);
|
2008-02-05 00:19:57 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
int extnum;
|
|
|
|
for (extnum = 0; extnum < info->numext; extnum++)
|
|
|
|
if (!stricmp(info->selected->name + strlen(info->selected->name)-4, info->ext[extnum]))
|
|
|
|
break;
|
2004-08-23 00:15:46 +00:00
|
|
|
|
2008-02-05 00:19:57 +00:00
|
|
|
if (extnum == info->numext) //wasn't on our list of extensions.
|
|
|
|
extnum = 0;
|
2004-08-23 00:15:46 +00:00
|
|
|
|
2013-06-23 02:17:02 +00:00
|
|
|
Cbuf_AddText(va("%s \"%s%s\"\n", info->command[extnum], (info->fsroot==FS_ROOT)?"#":"", info->selected->name), RESTRICT_LOCAL);
|
2014-03-30 08:55:06 +00:00
|
|
|
M_RemoveMenu(menu);
|
2008-02-05 00:19:57 +00:00
|
|
|
}
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2014-02-07 08:38:40 +00:00
|
|
|
static int QDECL DemoAddItem(const char *filename, qofs_t size, void *parm, searchpathfuncs_t *spath)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
|
|
|
int extnum;
|
|
|
|
demomenu_t *menu = parm;
|
2008-02-05 00:19:57 +00:00
|
|
|
demoitem_t *link, *newi;
|
|
|
|
int side;
|
|
|
|
qboolean isdir;
|
2008-02-05 00:31:34 +00:00
|
|
|
char tempfname[MAX_QPATH];
|
2008-02-05 00:19:57 +00:00
|
|
|
|
|
|
|
char *i;
|
|
|
|
|
|
|
|
i = strchr(filename+menu->pathlen, '/');
|
|
|
|
if (i == NULL)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
|
|
|
for (extnum = 0; extnum < menu->numext; extnum++)
|
|
|
|
if (!stricmp(filename + strlen(filename)-4, menu->ext[extnum]))
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (extnum == menu->numext) //wasn't on our list of extensions.
|
|
|
|
return true;
|
2008-02-05 00:19:57 +00:00
|
|
|
isdir = false;
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
2006-09-17 00:59:22 +00:00
|
|
|
else
|
|
|
|
{
|
2008-02-05 00:19:57 +00:00
|
|
|
i++;
|
|
|
|
if (i-filename > sizeof(tempfname)-2)
|
|
|
|
return true; //too long to fit in our buffers anyway
|
|
|
|
strncpy(tempfname, filename, i-filename);
|
|
|
|
tempfname[i-filename] = 0;
|
|
|
|
filename = tempfname;
|
|
|
|
|
|
|
|
size = 0;
|
|
|
|
isdir = true;
|
2006-09-17 00:59:22 +00:00
|
|
|
}
|
2008-02-05 00:19:57 +00:00
|
|
|
|
|
|
|
if (!menu->items)
|
2011-07-22 13:54:42 +00:00
|
|
|
menu->items = newi = BZ_Malloc(sizeof(*newi) + strlen(filename));
|
2008-02-05 00:19:57 +00:00
|
|
|
else
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
2008-02-05 00:19:57 +00:00
|
|
|
link = menu->items;
|
|
|
|
for(;;)
|
|
|
|
{
|
|
|
|
if (link->isdir != isdir) //bias directories, so they sink
|
|
|
|
side = (link->isdir > isdir)?1:-1;
|
|
|
|
else
|
|
|
|
side = stricmp(link->name, filename);
|
|
|
|
if (side == 0)
|
|
|
|
return true; //already got this file
|
|
|
|
else if (side > 0)
|
|
|
|
{
|
|
|
|
if (!link->prev)
|
|
|
|
{
|
2011-07-22 13:54:42 +00:00
|
|
|
link->prev = newi = BZ_Malloc(sizeof(*newi) + strlen(filename));
|
2008-02-05 00:19:57 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
link = link->prev;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (!link->next)
|
|
|
|
{
|
2011-07-22 13:54:42 +00:00
|
|
|
link->next = newi = BZ_Malloc(sizeof(*newi) + strlen(filename));
|
2008-02-05 00:19:57 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
link = link->next;
|
|
|
|
}
|
|
|
|
}
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
2008-02-05 00:19:57 +00:00
|
|
|
|
2011-07-22 13:54:42 +00:00
|
|
|
strcpy(newi->name, filename);
|
2008-02-05 00:19:57 +00:00
|
|
|
newi->size = size;
|
|
|
|
newi->isdir = isdir;
|
|
|
|
newi->prev = NULL;
|
|
|
|
newi->next = NULL;
|
2004-08-23 00:15:46 +00:00
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2008-02-05 00:19:57 +00:00
|
|
|
//converts the binary tree into sorted linked list
|
|
|
|
static void M_Demo_Flatten(demomenu_t *info)
|
|
|
|
{
|
|
|
|
demoitem_t *btree = info->items, *item, *lastitem;
|
|
|
|
demoitem_t *listhead = NULL, *listlast = NULL;
|
|
|
|
|
|
|
|
while(btree)
|
|
|
|
{
|
|
|
|
if (!btree->prev)
|
|
|
|
{ //none on left side, descend down right removing head node
|
|
|
|
item = btree;
|
|
|
|
btree = btree->next;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item = btree;
|
|
|
|
lastitem = item;
|
|
|
|
for (;;)
|
|
|
|
{
|
|
|
|
if (!item->prev)
|
|
|
|
{
|
|
|
|
lastitem->prev = item->next;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
lastitem = item;
|
|
|
|
item = lastitem->prev;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (listlast)
|
|
|
|
{
|
|
|
|
listlast->next = item;
|
|
|
|
item->prev = listlast;
|
|
|
|
listlast = item;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
listhead = listlast = item;
|
|
|
|
item->prev = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (listlast)
|
|
|
|
listlast->next = NULL;
|
|
|
|
info->items = listhead;
|
|
|
|
info->selected = listhead;
|
|
|
|
info->firstitem = listhead;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void M_Demo_Flush (demomenu_t *info)
|
|
|
|
{
|
|
|
|
demoitem_t *item;
|
|
|
|
while (info->items)
|
|
|
|
{
|
|
|
|
item = info->items;
|
|
|
|
info->items = item->next;
|
|
|
|
BZ_Free(item);
|
|
|
|
}
|
|
|
|
info->items = NULL;
|
|
|
|
info->selected = NULL;
|
|
|
|
info->firstitem = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void M_Demo_Remove (menu_t *menu)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
|
|
|
demomenu_t *info = menu->data;
|
2008-02-05 00:19:57 +00:00
|
|
|
M_Demo_Flush(info);
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
|
|
|
|
2013-06-23 02:17:02 +00:00
|
|
|
static void ShowDemoMenu (menu_t *menu, const char *path)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
2013-06-23 02:17:02 +00:00
|
|
|
demomenu_t *info = menu->data;
|
|
|
|
|
2004-08-23 00:15:46 +00:00
|
|
|
int c;
|
|
|
|
char *s;
|
|
|
|
char match[256];
|
2013-06-23 02:17:02 +00:00
|
|
|
|
|
|
|
if (*path == '/')
|
|
|
|
path++;
|
|
|
|
Q_strncpyz(info->path, path, sizeof(info->path));
|
|
|
|
if (info->fsroot == FS_GAME)
|
|
|
|
{
|
|
|
|
if (!strcmp(path, "../"))
|
|
|
|
{
|
|
|
|
FS_NativePath("", FS_ROOT, info->path, sizeof(info->path));
|
2014-03-30 08:55:06 +00:00
|
|
|
info->fsroot = FS_SYSTEM;
|
2013-06-23 03:59:48 +00:00
|
|
|
while((s = strchr(info->path, '\\')))
|
2013-06-23 02:17:02 +00:00
|
|
|
*s = '/';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
while (!strcmp(info->path+strlen(info->path)-3, "../"))
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
|
|
|
c = 0;
|
2013-06-23 02:17:02 +00:00
|
|
|
for (s = info->path+strlen(info->path)-3; s >= info->path; s--)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
|
|
|
if (*s == '/')
|
|
|
|
{
|
|
|
|
c++;
|
|
|
|
s[1] = '\0';
|
|
|
|
if (c == 2)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (c<2)
|
2013-06-23 02:17:02 +00:00
|
|
|
*info->path = '\0';
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
2013-06-23 02:17:02 +00:00
|
|
|
info->selected = NULL;
|
|
|
|
info->pathlen = strlen(info->path);
|
2004-08-23 00:15:46 +00:00
|
|
|
|
2008-02-05 00:19:57 +00:00
|
|
|
M_Demo_Flush(menu->data);
|
2014-03-30 08:55:06 +00:00
|
|
|
if (info->fsroot == FS_SYSTEM)
|
2004-08-23 00:15:46 +00:00
|
|
|
{
|
2013-06-23 02:17:02 +00:00
|
|
|
s = strchr(info->path, '/');
|
|
|
|
if (s && strchr(s+1, '/'))
|
|
|
|
{
|
|
|
|
Q_snprintfz(match, sizeof(match), "%s../", info->path);
|
|
|
|
DemoAddItem(match, 0, info, NULL);
|
|
|
|
}
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
2013-06-23 02:17:02 +00:00
|
|
|
else if (*info->path)
|
|
|
|
{
|
|
|
|
Q_snprintfz(match, sizeof(match), "%s../", info->path);
|
|
|
|
DemoAddItem(match, 0, info, NULL);
|
|
|
|
}
|
|
|
|
else if (info->fsroot == FS_GAME)
|
|
|
|
{
|
2013-06-23 03:59:48 +00:00
|
|
|
Q_snprintfz(match, sizeof(match), "../");
|
2013-06-23 02:17:02 +00:00
|
|
|
DemoAddItem(match, 0, info, NULL);
|
|
|
|
}
|
2014-03-30 08:55:06 +00:00
|
|
|
if (info->fsroot == FS_SYSTEM)
|
2013-06-23 02:17:02 +00:00
|
|
|
{
|
|
|
|
Q_snprintfz(match, sizeof(match), *info->path?"%s*":"/*", info->path);
|
|
|
|
Sys_EnumerateFiles("", match, DemoAddItem, info, NULL);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Q_snprintfz(match, sizeof(match), "%s*", info->path);
|
|
|
|
COM_EnumerateFiles(match, DemoAddItem, info);
|
|
|
|
}
|
|
|
|
M_Demo_Flatten(info);
|
2004-08-23 00:15:46 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void M_Menu_Demos_f (void)
|
|
|
|
{
|
|
|
|
demomenu_t *info;
|
|
|
|
menu_t *menu;
|
|
|
|
|
2013-10-08 14:28:11 +00:00
|
|
|
Key_Dest_Add(kdm_menu);
|
2004-08-23 00:15:46 +00:00
|
|
|
m_state = m_complex;
|
|
|
|
|
|
|
|
menu = M_CreateMenu(sizeof(demomenu_t));
|
|
|
|
menu->remove = M_Demo_Remove;
|
|
|
|
info = menu->data;
|
|
|
|
|
2013-06-23 02:17:02 +00:00
|
|
|
info->fsroot = FS_GAME;
|
|
|
|
|
2014-03-30 08:55:06 +00:00
|
|
|
info->numext = 0;
|
|
|
|
info->command[info->numext] = "playdemo";
|
|
|
|
info->ext[info->numext++] = ".qwd";
|
|
|
|
info->command[info->numext] = "playdemo";
|
|
|
|
info->ext[info->numext++] = ".dem";
|
|
|
|
info->command[info->numext] = "playdemo";
|
|
|
|
info->ext[info->numext++] = ".dm2";
|
|
|
|
info->command[info->numext] = "playdemo";
|
|
|
|
info->ext[info->numext++] = ".mvd";
|
|
|
|
info->command[info->numext] = "playdemo";
|
|
|
|
info->ext[info->numext++] = ".mvd.gz";
|
2006-09-17 00:59:22 +00:00
|
|
|
//there are also qizmo demos (.qwz) out there...
|
2004-08-23 00:15:46 +00:00
|
|
|
//we don't support them, but if we were to ask quizmo to decode them for us, we could do.
|
|
|
|
|
2014-03-30 08:55:06 +00:00
|
|
|
//and some archive formats... for the luls
|
|
|
|
info->command[info->numext] = NULL;
|
|
|
|
info->ext[info->numext++] = ".zip";
|
|
|
|
info->command[info->numext] = NULL;
|
|
|
|
info->ext[info->numext++] = ".pk3";
|
|
|
|
info->command[info->numext] = NULL;
|
|
|
|
info->ext[info->numext++] = ".pk4";
|
|
|
|
info->command[info->numext] = NULL;
|
|
|
|
info->ext[info->numext++] = ".pak";
|
|
|
|
|
|
|
|
MC_AddWhiteText(menu, 24, 170, 8, "Choose a Demo", false);
|
|
|
|
MC_AddWhiteText(menu, 16, 170, 24, "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37", false);
|
2004-08-23 00:15:46 +00:00
|
|
|
|
2013-03-12 22:47:42 +00:00
|
|
|
info->list = MC_AddCustom(menu, 0, 32, NULL, 0);
|
2004-08-23 00:15:46 +00:00
|
|
|
info->list->draw = M_DemoDraw;
|
|
|
|
info->list->key = M_DemoKey;
|
|
|
|
|
|
|
|
menu->selecteditem = (menuoption_t*)info->list;
|
|
|
|
|
|
|
|
ShowDemoMenu(menu, "");
|
|
|
|
}
|
|
|
|
|
|
|
|
void M_Menu_MediaFiles_f (void)
|
|
|
|
{
|
|
|
|
demomenu_t *info;
|
|
|
|
menu_t *menu;
|
|
|
|
|
2013-10-08 14:28:11 +00:00
|
|
|
Key_Dest_Add(kdm_menu);
|
2004-08-23 00:15:46 +00:00
|
|
|
m_state = m_complex;
|
|
|
|
|
|
|
|
menu = M_CreateMenu(sizeof(demomenu_t));
|
|
|
|
menu->remove = M_Demo_Remove;
|
|
|
|
info = menu->data;
|
|
|
|
|
2013-06-23 02:17:02 +00:00
|
|
|
info->fsroot = FS_GAME;
|
|
|
|
|
2004-08-23 00:15:46 +00:00
|
|
|
info->ext[0] = ".m3u";
|
|
|
|
info->command[0] = "mediaplaylist";
|
|
|
|
info->ext[1] = ".mp3";
|
|
|
|
info->command[1] = "mediaadd";
|
|
|
|
info->ext[2] = ".wav";
|
|
|
|
info->command[2] = "mediaadd";
|
|
|
|
info->ext[3] = ".ogg"; //will this ever be added properly?
|
|
|
|
info->command[3] = "mediaadd";
|
|
|
|
info->ext[4] = ".roq";
|
|
|
|
info->command[4] = "playfilm";
|
|
|
|
info->numext = 5;
|
|
|
|
|
|
|
|
#ifdef _WIN32 //avis are only playable on windows due to a windows dll being used to decode them.
|
|
|
|
info->ext[info->numext] = ".avi";
|
|
|
|
info->command[info->numext] = "playfilm";
|
|
|
|
info->numext++;
|
|
|
|
#endif
|
|
|
|
|
2014-03-30 08:55:06 +00:00
|
|
|
MC_AddWhiteText(menu, 24, 170, 8, "Media List", false);
|
|
|
|
MC_AddWhiteText(menu, 16, 170, 24, "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37", false);
|
2004-08-23 00:15:46 +00:00
|
|
|
|
2013-03-12 22:47:42 +00:00
|
|
|
info->list = MC_AddCustom(menu, 0, 32, NULL, 0);
|
2004-08-23 00:15:46 +00:00
|
|
|
info->list->draw = M_DemoDraw;
|
|
|
|
info->list->key = M_DemoKey;
|
|
|
|
|
|
|
|
menu->selecteditem = (menuoption_t*)info->list;
|
|
|
|
|
|
|
|
ShowDemoMenu(menu, "");
|
|
|
|
}
|
|
|
|
|
|
|
|
|