#include "pspmath.h" float vfpu_powf(float x, float y) { float result; // result = exp2f(y * log2f(x)); __asm__ volatile ( "mtv %1, S000\n" "mtv %2, S001\n" "vlog2.s S001, S001\n" "vmul.s S000, S000, S001\n" "vexp2.s S000, S000\n" "mfv %0, S000\n" : "=r"(result) : "r"(x), "r"(y)); return result; }