Commit graph

9 commits

Author SHA1 Message Date
Shpuld Shpuldson
d646689352 reduce lots of vram use, add horizon fog blending for sky 2023-09-30 10:00:10 +03:00
Shpuld Shpuldson
1b1b7e9564 refactor texture freeing to work around gltextures not mapTextureNameList 2023-09-26 21:54:09 +03:00
Shpuld Shpuldson
e50d778172 port vertex compression from interstice, remove per vertex lighting, allocate whole alias frame at once 2023-09-01 22:13:36 +03:00
Steam Deck User
169f3f9c03 Make particle setting actually do something.. 2023-02-03 21:03:04 -05:00
Steam Deck User
9f58c947fc Actually use Q_malloc in a lot of places 2023-02-02 12:44:45 -05:00
Steam Deck User
ba17ae0ce5 Remove hacked-in zombie skins 2022-12-27 21:48:58 -05:00
Ian
e5513fb25e dumbest hack ever 2022-12-21 15:13:12 -05:00
Ian
d2ea2631f2 Force use of external Zombie skins and override MDL loading 2022-12-21 15:09:14 -05:00
unknown
9314ffb79d Initial commit 2022-02-08 16:49:56 -05:00