cypress
|
1c269181aa
|
Update username in comments
|
2023-10-23 17:32:15 -04:00 |
|
Shpuld Shpuldson
|
d646689352
|
reduce lots of vram use, add horizon fog blending for sky
|
2023-09-30 10:00:10 +03:00 |
|
Shpuld Shpuldson
|
1b1b7e9564
|
refactor texture freeing to work around gltextures not mapTextureNameList
|
2023-09-26 21:54:09 +03:00 |
|
Shpuld Shpuldson
|
eab5ddd082
|
Refactor clut4 conversion to its own file, use 8bpp resampling to better reuse code
|
2023-09-22 08:26:11 +03:00 |
|
Shpuld Shpuldson
|
b2c43cbe5a
|
add a median cut implementation for converting wad3 8bpp textures to 4bpp
|
2023-09-21 23:13:06 +03:00 |
|
Shpuld Shpuldson
|
d9e7fe2f4c
|
port broad phase clipping checks from interstice
|
2023-09-05 08:45:55 +03:00 |
|
Shpuld Shpuldson
|
e50d778172
|
port vertex compression from interstice, remove per vertex lighting, allocate whole alias frame at once
|
2023-09-01 22:13:36 +03:00 |
|
Steam Deck User
|
169f3f9c03
|
Make particle setting actually do something..
|
2023-02-03 21:03:04 -05:00 |
|
moto
|
4857dab378
|
ADQuake's improved R_CullBox
|
2022-05-22 10:48:29 -04:00 |
|
unknown
|
9314ffb79d
|
Initial commit
|
2022-02-08 16:49:56 -05:00 |
|