Commit graph

10 commits

Author SHA1 Message Date
cypress
835c932566 Restructure PSP code paths and names; consolidate slim and phat binaries 2024-09-08 17:51:24 -07:00
Shpuld Shpuldson
d646689352 reduce lots of vram use, add horizon fog blending for sky 2023-09-30 10:00:10 +03:00
Ian
2c84da2295 Convert Quake Palette assets to RGBA 2023-08-27 15:16:51 -04:00
Steam Deck User
f5b90862ca Stop storing palette data for WAD3 and PCX textures 2023-03-01 19:32:49 -05:00
Steam Deck User
8ca8175096 Actually use Q_malloc in some places 2023-02-02 12:33:01 -05:00
moto
a2ce78450d Use VFPU for most memcpy operations - backported from ADQ 2022-05-19 12:58:48 -04:00
mallgrab
54513cb802 Allocate JPEG files with the hunk. 2022-04-18 06:01:32 +02:00
mallgrab
8d46664c66 Allocate PNG files with the hunk. 2022-04-18 06:01:19 +02:00
unknown
5ae2552f5e Use DarkPlaces name scheme for external skins 2022-04-06 00:25:32 -04:00
unknown
9314ffb79d Initial commit 2022-02-08 16:49:56 -05:00