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Remove muzzleflash8 dependency
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1 changed files with 0 additions and 20 deletions
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@ -82,7 +82,6 @@ typedef enum
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p_muzzleflash,
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p_muzzleflash2,
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p_muzzleflash3,
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p_muzzleflash8,
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p_fly,
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p_q3blood_trail,
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p_q3blood_decal,
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@ -125,7 +124,6 @@ typedef enum
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ptex_muzzleflash,
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ptex_muzzleflash2,
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ptex_muzzleflash3,
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ptex_muzzleflash8,
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ptex_bloodcloud,
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ptex_fly,
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ptex_q3blood,
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@ -562,17 +560,6 @@ void QMB_InitParticles (void)
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//max_s = max_t = 256.0;
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ADD_PARTICLE_TEXTURE(ptex_muzzleflash3, particleimage, 0, 1, 0, 0, 128, 128);
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loading_cur_step++;
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SCR_UpdateScreen ();
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if (!(particleimage = loadtextureimage("textures/mzfl/muzzleflash8", 0, 0, qfalse, GU_LINEAR)))
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{
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//Clear_LoadingFill ();
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return;
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}
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//max_s = max_t = 256.0;
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ADD_PARTICLE_TEXTURE(ptex_muzzleflash8, particleimage, 0, 1, 0, 0, 128, 128);
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loading_cur_step++;
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SCR_UpdateScreen ();
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@ -694,7 +681,6 @@ void QMB_InitParticles (void)
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ADD_PARTICLE_TYPE(p_muzzleflash, pd_billboard, GU_SRC_ALPHA, GU_FIX, ptex_muzzleflash, 255, 0, 0, pm_static, 0);
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ADD_PARTICLE_TYPE(p_muzzleflash2, pd_billboard, GU_SRC_ALPHA, GU_FIX, ptex_muzzleflash2, 255, 0, 0, pm_static, 0);
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ADD_PARTICLE_TYPE(p_muzzleflash3, pd_billboard, GU_SRC_ALPHA, GU_FIX, ptex_muzzleflash3, 255, 0, 0, pm_static, 0);
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ADD_PARTICLE_TYPE(p_muzzleflash8, pd_billboard, GU_SRC_ALPHA, GU_FIX, ptex_muzzleflash8, 220, 0, 0, pm_static, 0);
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ADD_PARTICLE_TYPE(p_rain, pd_billboard, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, ptex_generic, 255, -16, 0, pm_rain, 0);
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loading_cur_step++;
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@ -913,7 +899,6 @@ __inline static void AddParticle (part_type_t type, vec3_t org, int count, float
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case p_muzzleflash:
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case p_muzzleflash2:
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case p_muzzleflash3:
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case p_muzzleflash8:
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VectorCopy (org, p->org);
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p->rotspeed = (rand() & 45) - 90;
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//p->size = size * (rand() % 6) / 4;//r00k
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@ -2706,11 +2691,6 @@ void QMB_MuzzleFlashLG(vec3_t org)
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if (!particle_mode)
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return;
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if (!(ISUNDERWATER(TruePointContents(org))))
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{
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AddParticle (p_muzzleflash8, org, 1, 8, 0.4 * frametime, color, zerodir);
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}
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}
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void QMB_RocketTrail (vec3_t start, vec3_t end, trail_type_t type)
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