From c7ed9701baf09a41f701e657d50e0ecf98b453f5 Mon Sep 17 00:00:00 2001 From: Ian Date: Fri, 22 Sep 2023 15:07:54 -0400 Subject: [PATCH] Remove useless conprints --- source/pr_edict.c | 14 +++----------- source/psp/video_hardware_model.cpp | 2 +- 2 files changed, 4 insertions(+), 12 deletions(-) diff --git a/source/pr_edict.c b/source/pr_edict.c index 9df276b..57d4d57 100644 --- a/source/pr_edict.c +++ b/source/pr_edict.c @@ -903,15 +903,7 @@ if (!strcmp(com_token, "light")) key = ED_FindField (keyname); if (!key) { - if (strcmp (keyname, "compiler") && - strcmp (keyname, "r_skycolor") && - strcmp (keyname, "sequence") && - strcmp (keyname, "message2") && //dirty hack to keep the console clean. Dem lazy mappers - strcmp (keyname, "mangle") && - strcmp (keyname, "Maxrange") && - strcmp (keyname, "light_lev") && - strcmp (keyname, "fog")) - Con_Printf ("'%s' is not a field\n", keyname); + // cypress -- removed useless conprints continue; } @@ -1062,8 +1054,8 @@ void PR_LoadProgs (void) if (progs->version != PROG_VERSION) Sys_Error ("progs.dat has wrong version number (%i should be %i)", progs->version, PROG_VERSION); - if (progs->crc != PROGHEADER_CRC) - Con_Printf ("WARNING!!! progs.dat system vars have been modified, progdefs.h is out of date. Current one is %i\n", progs->crc); + // if (progs->crc != PROGHEADER_CRC) + // Con_Printf ("WARNING!!! progs.dat system vars have been modified, progdefs.h is out of date. Current one is %i\n", progs->crc); pr_functions = (dfunction_t *)((byte *)progs + progs->ofs_functions); pr_strings = (char *)progs + progs->ofs_strings; diff --git a/source/psp/video_hardware_model.cpp b/source/psp/video_hardware_model.cpp index 0c321fa..9b905eb 100644 --- a/source/psp/video_hardware_model.cpp +++ b/source/psp/video_hardware_model.cpp @@ -573,7 +573,7 @@ void Mod_LoadTextures (lump_t *l) } if (!f) { - Con_Printf("Loading texture %s as WAD3, %dx%d\n", mt->name, mt->width, mt->height); // didn't find the texture in the folder + Con_DPrintf("Loading texture %s as WAD3, %dx%d\n", mt->name, mt->width, mt->height); // didn't find the texture in the folder // naievil -- try to push wad3 loading int index = WAD3_LoadTexture(mt);