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Fix chapter text positioning
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parent
6af6f1969e
commit
aff27e1322
1 changed files with 3 additions and 3 deletions
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@ -636,7 +636,7 @@ void HUD_Rounds (void)
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HUD_WorldText(value2);
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HUD_WorldText(value2);
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if (has_chaptertitle == false)
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if (has_chaptertitle == false)
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Draw_ColoredString(6, vid.height/2 + 40, "'Nazi Zombies'", 255, 255, 255, value2, 1);
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Draw_ColoredString(6, vid.height/2 + 50, "'Nazi Zombies'", 255, 255, 255, value2, 1);
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value -= cl.time * 0.4;
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value -= cl.time * 0.4;
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value2 += cl.time * 0.4;
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value2 += cl.time * 0.4;
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@ -652,7 +652,7 @@ void HUD_Rounds (void)
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HUD_WorldText(255);
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HUD_WorldText(255);
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if (has_chaptertitle == false)
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if (has_chaptertitle == false)
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Draw_ColoredString(4, vid.height/2 + 40, "'Nazi Zombies'", 255, 255, 255, 255, 1);
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Draw_ColoredString(4, vid.height/2 + 50, "'Nazi Zombies'", 255, 255, 255, 255, 1);
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value2 += cl.time * 0.4;
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value2 += cl.time * 0.4;
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@ -666,7 +666,7 @@ void HUD_Rounds (void)
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HUD_WorldText(value2);
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HUD_WorldText(value2);
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if (has_chaptertitle == false)
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if (has_chaptertitle == false)
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Draw_ColoredString(4, vid.height/2 + 40, "'Nazi Zombies'", 255, 255, 255, value2, 1);
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Draw_ColoredString(4, vid.height/2 + 50, "'Nazi Zombies'", 255, 255, 255, value2, 1);
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value2 -= cl.time * 0.4;
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value2 -= cl.time * 0.4;
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