Fix chapter text positioning

This commit is contained in:
cypress 2023-10-23 16:56:13 -04:00
parent 6af6f1969e
commit aff27e1322

View file

@ -636,7 +636,7 @@ void HUD_Rounds (void)
HUD_WorldText(value2);
if (has_chaptertitle == false)
Draw_ColoredString(6, vid.height/2 + 40, "'Nazi Zombies'", 255, 255, 255, value2, 1);
Draw_ColoredString(6, vid.height/2 + 50, "'Nazi Zombies'", 255, 255, 255, value2, 1);
value -= cl.time * 0.4;
value2 += cl.time * 0.4;
@ -652,7 +652,7 @@ void HUD_Rounds (void)
HUD_WorldText(255);
if (has_chaptertitle == false)
Draw_ColoredString(4, vid.height/2 + 40, "'Nazi Zombies'", 255, 255, 255, 255, 1);
Draw_ColoredString(4, vid.height/2 + 50, "'Nazi Zombies'", 255, 255, 255, 255, 1);
value2 += cl.time * 0.4;
@ -666,7 +666,7 @@ void HUD_Rounds (void)
HUD_WorldText(value2);
if (has_chaptertitle == false)
Draw_ColoredString(4, vid.height/2 + 40, "'Nazi Zombies'", 255, 255, 255, value2, 1);
Draw_ColoredString(4, vid.height/2 + 50, "'Nazi Zombies'", 255, 255, 255, value2, 1);
value2 -= cl.time * 0.4;