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Implement host_timescale; replace host_frametime
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2 changed files with 11 additions and 14 deletions
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@ -83,6 +83,8 @@ cvar_t pausable = {"pausable","1"};
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cvar_t temp1 = {"temp1","0"};
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cvar_t host_timescale = {"host_timescale", "0"}; //johnfitz
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qboolean bmg_type_changed = false;
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@ -239,6 +241,7 @@ void Host_InitLocal (void)
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Cvar_RegisterVariable (&pausable);
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Cvar_RegisterVariable (&temp1);
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Cvar_RegisterVariable (&host_timescale);
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Host_FindMaxClients ();
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@ -537,11 +540,6 @@ qboolean Host_FilterTime (float time)
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{
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realtime += time;
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/* dr_mabuse1981: old dquake values commented out
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if (!cls.timedemo && realtime - oldrealtime < 1.0/250.0)
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return false; // framerate is too high
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*/
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if (cl_maxfps.value < 1) Cvar_SetValue("cl_maxfps", 30);
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if (!cls.timedemo && realtime - oldrealtime < 1.0/cl_maxfps.value)
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return false; // framerate is too high
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@ -549,15 +547,14 @@ qboolean Host_FilterTime (float time)
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host_frametime = realtime - oldrealtime;
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oldrealtime = realtime;
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if (host_framerate.value > 0)
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//johnfitz -- host_timescale is more intuitive than host_framerate
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if (host_timescale.value > 0)
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host_frametime *= host_timescale.value;
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//johnfitz
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else if (host_framerate.value > 0)
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host_frametime = host_framerate.value;
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else
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{ // don't allow really long or short frames
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if (host_frametime > 0.1)
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host_frametime = 0.1;
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if (host_frametime < 0.001)
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host_frametime = 0.001;
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}
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else // don't allow really long or short frames
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host_frametime = CLAMP (0.001, host_frametime, 0.1); //johnfitz -- use CLAMP
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return true;
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}
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@ -494,6 +494,6 @@ byte *W_GetTextureHL(char *name)
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else
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break;
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}
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tex->width = tex->width = 0;
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return NULL;
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}
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