mirror of
https://github.com/nzp-team/dquakeplus.git
synced 2024-11-29 15:11:54 +00:00
Implement host_timescale; replace host_frametime
This commit is contained in:
parent
a2ce78450d
commit
8558301901
2 changed files with 11 additions and 14 deletions
|
@ -83,6 +83,8 @@ cvar_t pausable = {"pausable","1"};
|
|||
|
||||
cvar_t temp1 = {"temp1","0"};
|
||||
|
||||
cvar_t host_timescale = {"host_timescale", "0"}; //johnfitz
|
||||
|
||||
qboolean bmg_type_changed = false;
|
||||
|
||||
|
||||
|
@ -239,6 +241,7 @@ void Host_InitLocal (void)
|
|||
Cvar_RegisterVariable (&pausable);
|
||||
|
||||
Cvar_RegisterVariable (&temp1);
|
||||
Cvar_RegisterVariable (&host_timescale);
|
||||
|
||||
Host_FindMaxClients ();
|
||||
|
||||
|
@ -537,11 +540,6 @@ qboolean Host_FilterTime (float time)
|
|||
{
|
||||
realtime += time;
|
||||
|
||||
/* dr_mabuse1981: old dquake values commented out
|
||||
if (!cls.timedemo && realtime - oldrealtime < 1.0/250.0)
|
||||
return false; // framerate is too high
|
||||
*/
|
||||
|
||||
if (cl_maxfps.value < 1) Cvar_SetValue("cl_maxfps", 30);
|
||||
if (!cls.timedemo && realtime - oldrealtime < 1.0/cl_maxfps.value)
|
||||
return false; // framerate is too high
|
||||
|
@ -549,15 +547,14 @@ qboolean Host_FilterTime (float time)
|
|||
host_frametime = realtime - oldrealtime;
|
||||
oldrealtime = realtime;
|
||||
|
||||
if (host_framerate.value > 0)
|
||||
//johnfitz -- host_timescale is more intuitive than host_framerate
|
||||
if (host_timescale.value > 0)
|
||||
host_frametime *= host_timescale.value;
|
||||
//johnfitz
|
||||
else if (host_framerate.value > 0)
|
||||
host_frametime = host_framerate.value;
|
||||
else
|
||||
{ // don't allow really long or short frames
|
||||
if (host_frametime > 0.1)
|
||||
host_frametime = 0.1;
|
||||
if (host_frametime < 0.001)
|
||||
host_frametime = 0.001;
|
||||
}
|
||||
else // don't allow really long or short frames
|
||||
host_frametime = CLAMP (0.001, host_frametime, 0.1); //johnfitz -- use CLAMP
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -494,6 +494,6 @@ byte *W_GetTextureHL(char *name)
|
|||
else
|
||||
break;
|
||||
}
|
||||
|
||||
tex->width = tex->width = 0;
|
||||
return NULL;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue